Lua接口/客户端函数索引/Player
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首页 · 客户端接口 · Player · 窗口操作 · 客户端事件
Player 对象方法
实现类
PlayerMySelf · 75 个方法调用方式
对象方法以 Player:方法名(参数) 形式调用,例如 Player:GetData(string)。各方法的参数见下表,点方法名进入独立页。
对象名 Player 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
Player:AgreeJoinTeam(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AppointLeader(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AskChangeCurrentAgname(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AskLeanAbility(number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangePVPMode(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangePVPModeWithPassword(number, string)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangeSwearTitle()无返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CheckIfCanDena(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CheckSwearTitle(string)1 个返回值 |
操作客户端界面 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ClearUpdateBtnFlashFlag()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ConfirmDismissTeam()无返回值 |
触发客户端事件 GE_CONFIRM_DISMISS_TEAM Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CreateDenaObj()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CreateTeamSelf()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DismissTeam()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DispelBuffByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DispelBuffBySN(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DrawSwearTitle()无返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:EnumAgname(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAbilityInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAccMD5String()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAgnameNum()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffIconNameByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffNumber()1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffSNByIndex(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffTimeTextByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffToolTipsByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetCurrentAgname()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetCurTitle()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetData(string)4 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetDenaAttr()5 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetGUID()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetMyHorse(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetName()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetPKMode()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetPos()3 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetReputation(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetSkillInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetTeamMemberGUID(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetTimeToPeace()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetXinfaInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:InTeamFollowMode()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsHavePassword()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsLeader()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsLocked()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsPresent()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:KickTeamMember(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:LeaveTeam()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:OpenDismissTeamMsgbox()无返回值 |
触发客户端事件 GE_OPEN_DISMISS_TEAM_MSGBOX Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_Challenge(number)无返回值 |
触发客户端事件 GE_MSGBOX_MAKESUREPVPCHALLENGE、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_Duel()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_ShowMenu()6 个返回值 |
触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:RejectJoinTeam(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SaveDenaAttr()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SelectMyselfAsTarget()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeJoinTeam_Apply(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeJoinTeam_TeamMemberInvite(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeTeamFollow()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAskManualAttr(number, number, number, number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRefuseTeamFollow()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRejectJoinTeam_Apply(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRejectJoinTeam_TeamMemberInvite(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_Fool()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_OutGhost()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_Relive()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendSpeakerMessage(string)1 个返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetExpAssgin(number, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetHorseModel(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetIPRegion(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetNullAgname()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetSupperPassword()无返回值 |
触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ShowMySelfContexMenu()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:StopFollow()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:TeamFrame_AskTeamFollow()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:UseRose(number, number, number, number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:YuanBaoToTicket(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
多返回值方法
Player:GetData→ 4 个返回值Player:GetDenaAttr→ 5 个返回值Player:GetPos→ 3 个返回值Player:PVP_ShowMenu→ 6 个返回值
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- MessageBox_Other/MessageBox_Other.lua -- ContexMenu/ContexMenu.lua -- Agname/Agname.lua -- LifeSkillsStudy/LifeSkillsStudy.lua