Lua接口/客户端/City/GetPortInfo

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City:GetPortInfo
读取客户端本地数据 · 实现于 Game/Interface/GMInterface_Script_City.cpp

调用方式

City:GetPortInfo(number, string) 对象名 City 是全局对象,可直接使用。

界面脚本中共 15 处调用,实参个数出现过:2 个(15 处)。

参数

序号 类型 说明
1 number 调用点实参:i(8 处)、idx(6 处)、g_CityData[2](1 处)
2 string 调用点实参:"Name"(8 处)、"Valid"(3 处)、"ComName"(1 处)

返回值

返回 1 个值。


脚本中的调用

以下是界面脚本里的真实调用点(同一形态只列一次):

-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(i, "Name")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(i, "Valid")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(idx, "Name")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(idx, "ComName")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(idx, "Product1")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(idx, "Product2")
-- ConfraternityAddress/ConfraternityAddress.lua
City:GetPortInfo(idx, "Product3")

关联

  • 读取或修改客户端本地数据