Lua接口/客户端/City/GetGuildBattleScore

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City:GetGuildBattleScore
实现体未体现明确的外部效果 · 实现于 Game/Interface/GMInterface_Script_City.cpp

调用方式

City:GetGuildBattleScore(string) 对象名 City 是全局对象,可直接使用。

界面脚本中共 24 处调用,实参个数出现过:1 个(24 处)。

参数

序号 类型 说明
1 string 调用点实参:"EnemyBuilding"(1 处)、"EnemyFlag"(1 处)、"EnemyKill"(1 处)

返回值

返回 1 个值。


脚本中的调用

以下是界面脚本里的真实调用点(同一形态只列一次):

-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonScore")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonKill")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonRes")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonBuilding")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonFlag")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("MaxScore")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("MaxKill")