Lua接口/客户端/City/GetGuildBattleScore
来自天龙知识库
City:GetGuildBattleScore
实现体未体现明确的外部效果 · 实现于 Game/Interface/GMInterface_Script_City.cpp
调用方式
City:GetGuildBattleScore(string)
对象名 City 是全局对象,可直接使用。
界面脚本中共 24 处调用,实参个数出现过:1 个(24 处)。
参数
| 序号 | 类型 | 说明 |
|---|---|---|
| 1 | string
|
调用点实参:"EnemyBuilding"(1 处)、"EnemyFlag"(1 处)、"EnemyKill"(1 处)
|
返回值
返回 1 个值。
脚本中的调用
以下是界面脚本里的真实调用点(同一形态只列一次):
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonScore")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonKill")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonRes")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonBuilding")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("PersonFlag")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("MaxScore")
-- ConfraternityCount/ConfraternityCount.lua
City:GetGuildBattleScore("MaxKill")