Lua接口/客户端函数索引/Exchange:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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__NOTOC__ | __NOTOC__ | ||
<div class="lua-reference | <div class="lua-reference"> | ||
[[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Exchange|Exchange]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] | [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Exchange|Exchange]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] | ||
<div | <div class="lua-lead"> | ||
<div role="heading" aria-level="2" | <div role="heading" aria-level="2" class="lua-h1">Exchange 对象方法</div> | ||
<div | <div class="lua-sub">实现类 <code>Exchange</code> · 24 个方法</div> | ||
</div> | </div> | ||
== 调用方式 == | == 调用方式 == | ||
对象方法以 <code | 对象方法以 <code>Exchange:方法名(参数)</code> 形式调用,例如 <code>Exchange:GetOthersName()</code>。各方法的参数见下表,点方法名进入独立页。 | ||
对象名 <code | 对象名 <code>Exchange</code> 是全局对象,可直接使用。 | ||
== 方法列表 == | == 方法列表 == | ||
{| class="wikitable | {| class="wikitable" | ||
! scope="col" | ! scope="col" class="lua-w46" | 方法 | ||
! scope="col | ! scope="col" | 说明 | ||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/AcceptExchange|Exchange:AcceptExchange]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/AddPet|Exchange:AddPet]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PETPROCREATE_MYSELF、GE_TOGLE_INPUT_MONEY、GE_REPLY_MISSION_PET;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/AskExchangeCheckCode|Exchange:AskExchangeCheckCode]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/CloseExchangeInfo|Exchange:CloseExchangeInfo]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_CLOSE_EXCHAGE_INFO、GE_PACKAGE_ITEM_CHANGED、GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST、GE_EXCHANGE_BOX_CLOSED;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/DelSelectPet|Exchange:DelSelectPet]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/EnumPet|Exchange:EnumPet]](string, number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/ExchangeCancel|Exchange:ExchangeCancel]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetItemAction|Exchange:GetItemAction]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetItemNum|Exchange:GetItemNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetMoney|Exchange:GetMoney]](string)</code><br /><small class="lua-muted">4 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetMoneyFromInput|Exchange:GetMoneyFromInput]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetOthersName|Exchange:GetOthersName]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetPetNum|Exchange:GetPetNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/GetTickCount|Exchange:GetTickCount]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/IsLocked|Exchange:IsLocked]](string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/IsPresent|Exchange:IsPresent]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/IsStillAnyAppInList|Exchange:IsStillAnyAppInList]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/LockExchange|Exchange:LockExchange]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/OpenExchangeFrame|Exchange:OpenExchangeFrame]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/OpenPetFrame|Exchange:OpenPetFrame]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/SendEnableAcceptBtn|Exchange:SendEnableAcceptBtn]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_EXCHANGE_ENABLE_ACCBTN;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/SendExchangeApply|Exchange:SendExchangeApply]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/SendExchangeCheckCode|Exchange:SendExchangeCheckCode]](string)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Exchange/ViewPetDesc|Exchange:ViewPetDesc]](string, number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Exchange.cpp</small> | |||
|} | |} | ||
== 多返回值方法 == | == 多返回值方法 == | ||
* <code | * <code>Exchange:GetMoney</code> → 4 个返回值 | ||
== 脚本中的调用 == | == 脚本中的调用 == | ||
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | ||
<pre | <pre>-- Exchange/Exchange.lua | ||
-- PetList/PetList.lua | -- PetList/PetList.lua | ||
-- TextValidate/TextValidate.lua | -- TextValidate/TextValidate.lua | ||
2026年9月19日 (六) 17:00的最新版本
首页 · 客户端接口 · Exchange · 窗口操作 · 客户端事件
Exchange 对象方法
实现类
Exchange · 24 个方法调用方式
对象方法以 Exchange:方法名(参数) 形式调用,例如 Exchange:GetOthersName()。各方法的参数见下表,点方法名进入独立页。
对象名 Exchange 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
Exchange:AcceptExchange()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:AddPet(number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PETPROCREATE_MYSELF、GE_TOGLE_INPUT_MONEY、GE_REPLY_MISSION_PET;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:AskExchangeCheckCode()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:CloseExchangeInfo()无返回值 |
触发客户端事件 GE_CLOSE_EXCHAGE_INFO、GE_PACKAGE_ITEM_CHANGED、GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST、GE_EXCHANGE_BOX_CLOSED;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:DelSelectPet(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:EnumPet(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:ExchangeCancel()无返回值 |
触发客户端事件 GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetItemAction()1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetItemNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetMoney(string)4 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetMoneyFromInput(number)无返回值 |
触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetOthersName()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetPetNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:GetTickCount()1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:IsLocked(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:IsPresent()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:IsStillAnyAppInList()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:LockExchange()无返回值 |
触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:OpenExchangeFrame()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:OpenPetFrame()无返回值 |
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:SendEnableAcceptBtn()无返回值 |
触发客户端事件 GE_EXCHANGE_ENABLE_ACCBTN;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:SendExchangeApply()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:SendExchangeCheckCode(string)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
Exchange:ViewPetDesc(string, number)无返回值 |
触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Exchange.cpp |
多返回值方法
Exchange:GetMoney→ 4 个返回值
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- Exchange/Exchange.lua -- PetList/PetList.lua -- TextValidate/TextValidate.lua -- Exchange/Exchange.lua