Lua接口/服务端函数索引/好友与师徒:修订间差异

来自天龙知识库
跳到导航跳到搜索
雪舞​(留言 | 贡献)
整理当前服务端 Lua 接口:注册名称、参数、返回值与调用说明
 
雪舞​(留言 | 贡献)
维护服务端 Lua 接口:核对参数、返回值、边界条件与调用示例
第3行: 第3行:
[[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]]
[[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]]


<div style="padding:14px 0;border-top:3px solid #287568;">好友与师徒:43 个接口,43 个调用名称。</div>
<div style="padding:14px 0;border-top:3px solid #287568;">好友与师徒:43 个接口,43 个调用名称,其中 41 个在当前脚本中有调用。</div>
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:36%;" | 函数 / 别名
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:36%;" | 函数 / 别名
第9行: 第9行:
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaAddPrenticeProExp|LuaAddPrenticeProExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaAddPrenticeProExp|LuaAddPrenticeProExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaAddPrenticeProExp(sceneId, selfId, guidPrentice, nExp)</code><br />增加师傅可领取的徒弟贡献储备经验。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaAddPrenticeProExp(sceneId, selfId, guidPrentice, nExp)</code><br />增加师傅可领取的徒弟贡献储备经验。<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAgreeSwear|LuaFnAgreeSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAgreeSwear|LuaFnAgreeSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAgreeSwear(sceneId, selfId, targetId)</code><br />记录指定队友同意结拜。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAgreeSwear(sceneId, selfId, targetId)</code><br />记录指定队友同意结拜。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAllTeamSwear|LuaFnAllTeamSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAllTeamSwear|LuaFnAllTeamSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAllTeamSwear(sceneId, selfId)</code><br />为当前队伍执行结拜。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAllTeamSwear(sceneId, selfId)</code><br />为当前队伍执行结拜。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAprentice|LuaFnAprentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnAprentice|LuaFnAprentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAprentice(sceneId, selfId, targetId)</code><br />selfId 拜 targetId 为师
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnAprentice(sceneId, selfId, targetId)</code><br />selfId 拜 targetId 为师<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnBetrayMaster|LuaFnBetrayMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnBetrayMaster|LuaFnBetrayMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnBetrayMaster(sceneId, selfId)</code><br />叛师
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnBetrayMaster(sceneId, selfId)</code><br />叛师<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnChangeJieBaiName|LuaFnChangeJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnChangeJieBaiName|LuaFnChangeJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnChangeJieBaiName(sceneId, selfId)</code><br />// 打开客户端结拜称号修改界面并返回现有称号。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnChangeJieBaiName(sceneId, selfId)</code><br />// 打开客户端结拜称号修改界面并返回现有称号。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnChuShiMail|LuaFnChuShiMail]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnChuShiMail|LuaFnChuShiMail]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnChuShiMail(sceneId, selfId)</code><br />向当前人物的师傅发送出师通知邮件。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnChuShiMail(sceneId, selfId)</code><br />向当前人物的师傅发送出师通知邮件。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnDivorce|LuaFnDivorce]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnDivorce|LuaFnDivorce]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnDivorce(sceneId, selfId)</code><br />单方面离婚
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnDivorce(sceneId, selfId)</code><br />单方面离婚<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnDrawJieBaiName|LuaFnDrawJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnDrawJieBaiName|LuaFnDrawJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnDrawJieBaiName(sceneId, selfId, nTeamCount)</code><br />// 打开客户端结拜名称抽取界面,并告知当前队伍人数。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnDrawJieBaiName(sceneId, selfId, nTeamCount)</code><br />// 打开客户端结拜名称抽取界面,并告知当前队伍人数。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnExpAssign|LuaFnExpAssign]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnExpAssign|LuaFnExpAssign]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnExpAssign(sceneId, selfId, nOpType)</code><br />向客户端发送师徒储备经验领取界面的当前数据。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnExpAssign(sceneId, selfId, nOpType)</code><br />向客户端发送师徒储备经验领取界面的当前数据。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnExpelPrentice|LuaFnExpelPrentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnExpelPrentice|LuaFnExpelPrentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnExpelPrentice(sceneId, selfId, PrenticeGUID)</code><br />开除某个徒弟
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnExpelPrentice(sceneId, selfId, PrenticeGUID)</code><br />开除某个徒弟<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnFinishAprentice|LuaFnFinishAprentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnFinishAprentice|LuaFnFinishAprentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnFinishAprentice(sceneId, selfId, targetId)</code><br />selfId 离开 targetId 师们,正式出师
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnFinishAprentice(sceneId, selfId, targetId)</code><br />selfId 离开 targetId 师们,正式出师<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetBrotherGuid|LuaFnGetBrotherGuid]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetBrotherGuid|LuaFnGetBrotherGuid]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetBrotherGuid(sceneId, selfId, nIndex)</code><br />按索引取得结拜兄弟的 GUID。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetBrotherGuid(sceneId, selfId, nIndex)</code><br />按索引取得结拜兄弟的 GUID。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendName|LuaFnGetFriendName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendName|LuaFnGetFriendName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendName(sceneId, selfId, friendGUID)</code><br />得到 GUID 为 friendGUID 的好友的名字
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendName(sceneId, selfId, friendGUID)</code><br />得到 GUID 为 friendGUID 的好友的名字<br /><span style="color:#657078;">脚本中 7 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendPoint|LuaFnGetFriendPoint]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendPoint|LuaFnGetFriendPoint]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendPoint(sceneId, selfId, friendID)</code><br />得到和 ID 为 friendID 的好友的友好度
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendPoint(sceneId, selfId, friendID)</code><br />得到和 ID 为 friendID 的好友的友好度<br /><span style="color:#657078;">脚本中 16 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendPointByGUID|LuaFnGetFriendPointByGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetFriendPointByGUID|LuaFnGetFriendPointByGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendPointByGUID(sceneId, selfId, friendGUID)</code><br />按好友 GUID 取得友好度。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetFriendPointByGUID(sceneId, selfId, friendGUID)</code><br />按好友 GUID 取得友好度。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetJieBaiName|LuaFnGetJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetJieBaiName|LuaFnGetJieBaiName]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetJieBaiName(sceneId, selfId)</code><br />// 返回当前结拜称号;没有结拜称号时不压入返回值。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetJieBaiName(sceneId, selfId)</code><br />// 返回当前结拜称号;没有结拜称号时不压入返回值。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetMasterGUID|LuaFnGetMasterGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetMasterGUID|LuaFnGetMasterGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetMasterGUID(sceneId, selfId)</code><br />得到师傅的 GUID
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetMasterGUID(sceneId, selfId)</code><br />得到师傅的 GUID<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetmasterLevel|LuaFnGetmasterLevel]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetmasterLevel|LuaFnGetmasterLevel]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetmasterLevel(sceneId, selfId)</code><br />取得当前角色的师傅等级。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetmasterLevel(sceneId, selfId)</code><br />取得当前角色的师傅等级。<br /><span style="color:#657078;">脚本中 7 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeBetrayTime|LuaFnGetPrenticeBetrayTime]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeBetrayTime|LuaFnGetPrenticeBetrayTime]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeBetrayTime(sceneId, selfId)</code><br />得到最后一次徒弟叛师的时间
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeBetrayTime(sceneId, selfId)</code><br />得到最后一次徒弟叛师的时间<br /><span style="color:#a08a6a;">脚本中未见调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeCount|LuaFnGetPrenticeCount]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeCount|LuaFnGetPrenticeCount]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeCount(sceneId, selfId)</code><br />得要徒弟数量
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeCount(sceneId, selfId)</code><br />得要徒弟数量<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeGUID|LuaFnGetPrenticeGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetPrenticeGUID|LuaFnGetPrenticeGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeGUID(sceneId, selfId, nIndex)</code><br />按索引读取玩家徒弟的角色 GUID。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetPrenticeGUID(sceneId, selfId, nIndex)</code><br />按索引读取玩家徒弟的角色 GUID。<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetSpouseGUID|LuaFnGetSpouseGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetSpouseGUID|LuaFnGetSpouseGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetSpouseGUID(sceneId, selfId)</code><br />得到配偶的 GUID
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetSpouseGUID(sceneId, selfId)</code><br />得到配偶的 GUID<br /><span style="color:#657078;">脚本中 26 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnHaveMaster|LuaFnHaveMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnHaveMaster|LuaFnHaveMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnHaveMaster(sceneId, selfId)</code><br />判断 selfId 是否有师傅
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnHaveMaster(sceneId, selfId)</code><br />判断 selfId 是否有师傅<br /><span style="color:#657078;">脚本中 8 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIfAllTeamAgreeSwear|LuaFnIfAllTeamAgreeSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIfAllTeamAgreeSwear|LuaFnIfAllTeamAgreeSwear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIfAllTeamAgreeSwear(sceneId, selfId)</code><br />判断当前队伍成员是否已经全部同意结拜。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIfAllTeamAgreeSwear(sceneId, selfId)</code><br />判断当前队伍成员是否已经全部同意结拜。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsBrother|LuaFnIsBrother]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsBrother|LuaFnIsBrother]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsBrother(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的结拜兄弟
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsBrother(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的结拜兄弟<br /><span style="color:#657078;">脚本中 8 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsFriend|LuaFnIsFriend]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsFriend|LuaFnIsFriend]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsFriend(sceneId, selfId, friendID)</code><br />判断 selfId 和 friendID 是否为好友
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsFriend(sceneId, selfId, friendID)</code><br />判断 selfId 和 friendID 是否为好友<br /><span style="color:#657078;">脚本中 46 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMarried|LuaFnIsMarried]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMarried|LuaFnIsMarried]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMarried(sceneId, selfId)</code><br />判断调用者是否已婚
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMarried(sceneId, selfId)</code><br />判断调用者是否已婚<br /><span style="color:#657078;">脚本中 26 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMaster|LuaFnIsMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMaster|LuaFnIsMaster]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMaster(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的师傅
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMaster(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的师傅<br /><span style="color:#657078;">脚本中 14 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMasterEver|LuaFnIsMasterEver]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsMasterEver|LuaFnIsMasterEver]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMasterEver(sceneId, selfId, targetId)</code><br />判断目标是否曾作为当前人物的师傅,不受出师任务标志影响。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsMasterEver(sceneId, selfId, targetId)</code><br />判断目标是否曾作为当前人物的师傅,不受出师任务标志影响。<br /><span style="color:#657078;">脚本中 6 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPrentice|LuaFnIsPrentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPrentice|LuaFnIsPrentice]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPrentice(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的徒弟
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPrentice(sceneId, selfId, targetId)</code><br />判断 targetId 是否是 selfId 的徒弟<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsSpouses|LuaFnIsSpouses]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsSpouses|LuaFnIsSpouses]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsSpouses(sceneId, selfId, targetId)</code><br />判断 selfId 和 targetId 是否是夫妻
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsSpouses(sceneId, selfId, targetId)</code><br />判断 selfId 和 targetId 是否是夫妻<br /><span style="color:#657078;">脚本中 7 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsSweared|LuaFnIsSweared]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsSweared|LuaFnIsSweared]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsSweared(sceneId, selfId)</code><br />判断当前人物是否已经结拜。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsSweared(sceneId, selfId)</code><br />判断当前人物是否已经结拜。<br /><span style="color:#657078;">脚本中 7 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnMarry|LuaFnMarry]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnMarry|LuaFnMarry]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnMarry(sceneId, selfId, spouseId, nWeddingType)</code><br />sceneId 和 spouseId 结为夫妻
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnMarry(sceneId, selfId, spouseId, nWeddingType)</code><br />sceneId 和 spouseId 结为夫妻<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetFriendPoint|LuaFnSetFriendPoint]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetFriendPoint|LuaFnSetFriendPoint]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetFriendPoint(sceneId, selfId, friendID, nFriendPoint)</code><br />设置 selfId 与 friendID 的友好度为 friendPoint
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetFriendPoint(sceneId, selfId, friendID, nFriendPoint)</code><br />设置 selfId 与 friendID 的友好度为 friendPoint<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetFriendPointByGUID|LuaFnSetFriendPointByGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetFriendPointByGUID|LuaFnSetFriendPointByGUID]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetFriendPointByGUID(sceneId, selfId, friendGUID, nFriendPoint)</code><br />设置 selfId 与 friendGUID 的友好度为 friendPoint
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetFriendPointByGUID(sceneId, selfId, friendGUID, nFriendPoint)</code><br />设置 selfId 与 friendGUID 的友好度为 friendPoint<br /><span style="color:#657078;">脚本中 4 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetmasterLevel|LuaFnSetmasterLevel]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetmasterLevel|LuaFnSetmasterLevel]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetmasterLevel(sceneId, selfId, nMasterLevel)</code><br />设置当前角色的师傅等级并标记关系数据为脏。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetmasterLevel(sceneId, selfId, nMasterLevel)</code><br />设置当前角色的师傅等级并标记关系数据为脏。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnTeamSnapshort|LuaFnTeamSnapshort]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnTeamSnapshort|LuaFnTeamSnapshort]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnTeamSnapshort(sceneId, selfId)</code><br />// 保存队伍成员快照,供结拜确认阶段校验队伍是否发生变化。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnTeamSnapshort(sceneId, selfId)</code><br />// 保存队伍成员快照,供结拜确认阶段校验队伍是否发生变化。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUnMarry|LuaFnUnMarry]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUnMarry|LuaFnUnMarry]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUnMarry(sceneId, selfId, spouseId)</code><br />sceneId 和 spouseId 离婚
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUnMarry(sceneId, selfId, spouseId)</code><br />sceneId 和 spouseId 离婚<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUnswear|LuaFnUnswear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUnswear|LuaFnUnswear]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUnswear(sceneId, selfId, guid)</code><br />解除与指定 GUID 的结拜关系。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUnswear(sceneId, selfId, guid)</code><br />解除与指定 GUID 的结拜关系。<br /><span style="color:#657078;">脚本中 2 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnVerifyTeamWithSnapshort|LuaFnVerifyTeamWithSnapshort]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnVerifyTeamWithSnapshort|LuaFnVerifyTeamWithSnapshort]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnVerifyTeamWithSnapshort(sceneId, selfId)</code><br />// 核对当前队伍与之前保存的结拜队伍快照。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnVerifyTeamWithSnapshort(sceneId, selfId)</code><br />// 核对当前队伍与之前保存的结拜队伍快照。<br /><span style="color:#657078;">脚本中 1 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaGetPrenticeSupplyExp|LuaGetPrenticeSupplyExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaGetPrenticeSupplyExp|LuaGetPrenticeSupplyExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaGetPrenticeSupplyExp(sceneId, selfId)</code><br />取得师傅当前可领取的徒弟贡献储备经验。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaGetPrenticeSupplyExp(sceneId, selfId)</code><br />取得师傅当前可领取的徒弟贡献储备经验。<br /><span style="color:#657078;">脚本中 3 处调用</span>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaGetProfMasterExp|LuaGetProfMasterExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaGetProfMasterExp|LuaGetProfMasterExp]]
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaGetProfMasterExp(sceneId, selfId)</code><br />取得徒弟尚未结算给师傅的职业师傅经验。
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaGetProfMasterExp(sceneId, selfId)</code><br />取得徒弟尚未结算给师傅的职业师傅经验。<br /><span style="color:#a08a6a;">脚本中未见调用</span>
|}
|}
</div>
</div>

2026年9月19日 (六) 13:03的版本

首页 · 服务端接口 · 调用约定

好友与师徒:43 个接口,43 个调用名称,其中 41 个在当前脚本中有调用。
函数 / 别名 调用与用途
LuaAddPrenticeProExp LuaAddPrenticeProExp(sceneId, selfId, guidPrentice, nExp)
增加师傅可领取的徒弟贡献储备经验。
脚本中 3 处调用
LuaFnAgreeSwear LuaFnAgreeSwear(sceneId, selfId, targetId)
记录指定队友同意结拜。
脚本中 2 处调用
LuaFnAllTeamSwear LuaFnAllTeamSwear(sceneId, selfId)
为当前队伍执行结拜。
脚本中 2 处调用
LuaFnAprentice LuaFnAprentice(sceneId, selfId, targetId)
selfId 拜 targetId 为师
脚本中 1 处调用
LuaFnBetrayMaster LuaFnBetrayMaster(sceneId, selfId)
叛师
脚本中 2 处调用
LuaFnChangeJieBaiName LuaFnChangeJieBaiName(sceneId, selfId)
// 打开客户端结拜称号修改界面并返回现有称号。
脚本中 1 处调用
LuaFnChuShiMail LuaFnChuShiMail(sceneId, selfId)
向当前人物的师傅发送出师通知邮件。
脚本中 1 处调用
LuaFnDivorce LuaFnDivorce(sceneId, selfId)
单方面离婚
脚本中 2 处调用
LuaFnDrawJieBaiName LuaFnDrawJieBaiName(sceneId, selfId, nTeamCount)
// 打开客户端结拜名称抽取界面,并告知当前队伍人数。
脚本中 1 处调用
LuaFnExpAssign LuaFnExpAssign(sceneId, selfId, nOpType)
向客户端发送师徒储备经验领取界面的当前数据。
脚本中 2 处调用
LuaFnExpelPrentice LuaFnExpelPrentice(sceneId, selfId, PrenticeGUID)
开除某个徒弟
脚本中 3 处调用
LuaFnFinishAprentice LuaFnFinishAprentice(sceneId, selfId, targetId)
selfId 离开 targetId 师们,正式出师
脚本中 1 处调用
LuaFnGetBrotherGuid LuaFnGetBrotherGuid(sceneId, selfId, nIndex)
按索引取得结拜兄弟的 GUID。
脚本中 1 处调用
LuaFnGetFriendName LuaFnGetFriendName(sceneId, selfId, friendGUID)
得到 GUID 为 friendGUID 的好友的名字
脚本中 7 处调用
LuaFnGetFriendPoint LuaFnGetFriendPoint(sceneId, selfId, friendID)
得到和 ID 为 friendID 的好友的友好度
脚本中 16 处调用
LuaFnGetFriendPointByGUID LuaFnGetFriendPointByGUID(sceneId, selfId, friendGUID)
按好友 GUID 取得友好度。
脚本中 2 处调用
LuaFnGetJieBaiName LuaFnGetJieBaiName(sceneId, selfId)
// 返回当前结拜称号;没有结拜称号时不压入返回值。
脚本中 1 处调用
LuaFnGetMasterGUID LuaFnGetMasterGUID(sceneId, selfId)
得到师傅的 GUID
脚本中 3 处调用
LuaFnGetmasterLevel LuaFnGetmasterLevel(sceneId, selfId)
取得当前角色的师傅等级。
脚本中 7 处调用
LuaFnGetPrenticeBetrayTime LuaFnGetPrenticeBetrayTime(sceneId, selfId)
得到最后一次徒弟叛师的时间
脚本中未见调用
LuaFnGetPrenticeCount LuaFnGetPrenticeCount(sceneId, selfId)
得要徒弟数量
脚本中 1 处调用
LuaFnGetPrenticeGUID LuaFnGetPrenticeGUID(sceneId, selfId, nIndex)
按索引读取玩家徒弟的角色 GUID。
脚本中 3 处调用
LuaFnGetSpouseGUID LuaFnGetSpouseGUID(sceneId, selfId)
得到配偶的 GUID
脚本中 26 处调用
LuaFnHaveMaster LuaFnHaveMaster(sceneId, selfId)
判断 selfId 是否有师傅
脚本中 8 处调用
LuaFnIfAllTeamAgreeSwear LuaFnIfAllTeamAgreeSwear(sceneId, selfId)
判断当前队伍成员是否已经全部同意结拜。
脚本中 2 处调用
LuaFnIsBrother LuaFnIsBrother(sceneId, selfId, targetId)
判断 targetId 是否是 selfId 的结拜兄弟
脚本中 8 处调用
LuaFnIsFriend LuaFnIsFriend(sceneId, selfId, friendID)
判断 selfId 和 friendID 是否为好友
脚本中 46 处调用
LuaFnIsMarried LuaFnIsMarried(sceneId, selfId)
判断调用者是否已婚
脚本中 26 处调用
LuaFnIsMaster LuaFnIsMaster(sceneId, selfId, targetId)
判断 targetId 是否是 selfId 的师傅
脚本中 14 处调用
LuaFnIsMasterEver LuaFnIsMasterEver(sceneId, selfId, targetId)
判断目标是否曾作为当前人物的师傅,不受出师任务标志影响。
脚本中 6 处调用
LuaFnIsPrentice LuaFnIsPrentice(sceneId, selfId, targetId)
判断 targetId 是否是 selfId 的徒弟
脚本中 3 处调用
LuaFnIsSpouses LuaFnIsSpouses(sceneId, selfId, targetId)
判断 selfId 和 targetId 是否是夫妻
脚本中 7 处调用
LuaFnIsSweared LuaFnIsSweared(sceneId, selfId)
判断当前人物是否已经结拜。
脚本中 7 处调用
LuaFnMarry LuaFnMarry(sceneId, selfId, spouseId, nWeddingType)
sceneId 和 spouseId 结为夫妻
脚本中 2 处调用
LuaFnSetFriendPoint LuaFnSetFriendPoint(sceneId, selfId, friendID, nFriendPoint)
设置 selfId 与 friendID 的友好度为 friendPoint
脚本中 2 处调用
LuaFnSetFriendPointByGUID LuaFnSetFriendPointByGUID(sceneId, selfId, friendGUID, nFriendPoint)
设置 selfId 与 friendGUID 的友好度为 friendPoint
脚本中 4 处调用
LuaFnSetmasterLevel LuaFnSetmasterLevel(sceneId, selfId, nMasterLevel)
设置当前角色的师傅等级并标记关系数据为脏。
脚本中 1 处调用
LuaFnTeamSnapshort LuaFnTeamSnapshort(sceneId, selfId)
// 保存队伍成员快照,供结拜确认阶段校验队伍是否发生变化。
脚本中 2 处调用
LuaFnUnMarry LuaFnUnMarry(sceneId, selfId, spouseId)
sceneId 和 spouseId 离婚
脚本中 1 处调用
LuaFnUnswear LuaFnUnswear(sceneId, selfId, guid)
解除与指定 GUID 的结拜关系。
脚本中 2 处调用
LuaFnVerifyTeamWithSnapshort LuaFnVerifyTeamWithSnapshort(sceneId, selfId)
// 核对当前队伍与之前保存的结拜队伍快照。
脚本中 1 处调用
LuaGetPrenticeSupplyExp LuaGetPrenticeSupplyExp(sceneId, selfId)
取得师傅当前可领取的徒弟贡献储备经验。
脚本中 3 处调用
LuaGetProfMasterExp LuaGetProfMasterExp(sceneId, selfId)
取得徒弟尚未结算给师傅的职业师傅经验。
脚本中未见调用