Lua接口/服务端函数索引/通用与活动:修订间差异
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[[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]] | [[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]] | ||
<div style="padding:14px 0;border-top:3px solid #287568;">通用与活动:108 个接口,113 | <div style="padding:14px 0;border-top:3px solid #287568;">通用与活动:108 个接口,113 个调用名称,其中 98 个在当前脚本中有调用。</div> | ||
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" | {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" | ||
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:36%;" | 函数 / 别名 | ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:36%;" | 函数 / 别名 | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AddDyTitle|AddDyTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AddDyTitle|AddDyTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AddDyTitle(sceneId, selfId, TitleId)</code><br />加入新的动态称号,如果满了放在第一个 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AddDyTitle(sceneId, selfId, TitleId)</code><br />加入新的动态称号,如果满了放在第一个<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AddGlobalCountNews|AddGlobalCountNews]]<br /><small>[[Lua接口/服务端/LuaFnAddGlobalCountNews|LuaFnAddGlobalCountNews]]</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AddGlobalCountNews|AddGlobalCountNews]]<br /><small>[[Lua接口/服务端/LuaFnAddGlobalCountNews|LuaFnAddGlobalCountNews]]</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AddGlobalCountNews(sceneId, newstr)</code><br />向全组服务器发送新闻公告,公告发送指定次数 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AddGlobalCountNews(sceneId, newstr)</code><br />向全组服务器发送新闻公告,公告发送指定次数<br /><span style="color:#657078;">脚本中 76 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AuditBravertChallenge|AuditBravertChallenge]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AuditBravertChallenge|AuditBravertChallenge]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AuditBravertChallenge(sceneId, selfId, sort)</code><br />记录勇闯挑战活动日志。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AuditBravertChallenge(sceneId, selfId, sort)</code><br />记录勇闯挑战活动日志。<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardBangpaiTitle|AwardBangpaiTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardBangpaiTitle|AwardBangpaiTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardBangpaiTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardBangpaiTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardGuildContriTitle|AwardGuildContriTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardGuildContriTitle|AwardGuildContriTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardGuildContriTitle(sceneId, selfId, strText)</code><br />设置帮会贡献称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardGuildContriTitle(sceneId, selfId, strText)</code><br />设置帮会贡献称号字符串。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardJieBaiTitle|AwardJieBaiTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardJieBaiTitle|AwardJieBaiTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardJieBaiTitle(sceneId, selfId, strText)</code><br />设置结拜称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardJieBaiTitle(sceneId, selfId, strText)</code><br />设置结拜称号<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardMasterTitle|AwardMasterTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardMasterTitle|AwardMasterTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardMasterTitle(sceneId, selfId, strText)</code><br />设置师父称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardMasterTitle(sceneId, selfId, strText)</code><br />设置师父称号字符串。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardNickTitle|AwardNickTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardNickTitle|AwardNickTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardNickTitle(sceneId, selfId, strText)</code><br />设置此人的签名档性质的昵称 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardNickTitle(sceneId, selfId, strText)</code><br />设置此人的签名档性质的昵称<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardShangDianTitle|AwardShangDianTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardShangDianTitle|AwardShangDianTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardShangDianTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardShangDianTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardShiTuTitle|AwardShiTuTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardShiTuTitle|AwardShiTuTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardShiTuTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardShiTuTitle(sceneId, selfId, strText)</code><br />设置此人的帮派称号<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardSpouseTitle|AwardSpouseTitle]]<br /><small>[[Lua接口/服务端/LuaFnAwardSpouseTitle|LuaFnAwardSpouseTitle]]</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardSpouseTitle|AwardSpouseTitle]]<br /><small>[[Lua接口/服务端/LuaFnAwardSpouseTitle|LuaFnAwardSpouseTitle]]</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardSpouseTitle(sceneId, selfId, strText)</code><br />设置配偶名 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardSpouseTitle(sceneId, selfId, strText)</code><br />设置配偶名<br /><span style="color:#657078;">脚本中 10 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardTitle|AwardTitle]]<br /><small>[[Lua接口/服务端/LuaFnAwardTitle|LuaFnAwardTitle]]</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/AwardTitle|AwardTitle]]<br /><small>[[Lua接口/服务端/LuaFnAwardTitle|LuaFnAwardTitle]]</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardTitle(sceneId, selfId, TitleIndex, TitleId, uDisabledTime)</code><br />为selfId授予一个称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AwardTitle(sceneId, selfId, TitleIndex, TitleId, uDisabledTime)</code><br />为selfId授予一个称号<br /><span style="color:#657078;">脚本中 29 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BaibaoshuxiaItemDropItem|BaibaoshuxiaItemDropItem]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BaibaoshuxiaItemDropItem|BaibaoshuxiaItemDropItem]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BaibaoshuxiaItemDropItem(arg1, arg2, randomBase)</code><br />按传入的随机位置查询百宝书匣掉落物品及公告标志。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BaibaoshuxiaItemDropItem(arg1, arg2, randomBase)</code><br />按传入的随机位置查询百宝书匣掉落物品及公告标志。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BankBegin|BankBegin]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BankBegin|BankBegin]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankBegin(sceneId, selfId, targetId)</code><br />通知客户端开始进行银行交易 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankBegin(sceneId, selfId, targetId)</code><br />通知客户端开始进行银行交易<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BankOpt|BankOpt]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/BankOpt|BankOpt]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankOpt(sceneId, selfId, targetId, pszOptType)</code><br />执行钱庄保险箱操作。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankOpt(sceneId, selfId, targetId, pszOptType)</code><br />执行钱庄保险箱操作。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CallScriptFunction|CallScriptFunction]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CallScriptFunction|CallScriptFunction]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CallScriptFunction(scriptId, funcname, sceneId, ...)</code><br />调用可变参数的任意脚本函数 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CallScriptFunction(scriptId, funcname, sceneId, ...)</code><br />调用可变参数的任意脚本函数<br /><span style="color:#657078;">脚本中 7361 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckAccountSafe|CheckAccountSafe]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckAccountSafe|CheckAccountSafe]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckAccountSafe(sceneId, selfId)</code><br />返回账号安全标志;未设置时通知客户端显示安全提示。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckAccountSafe(sceneId, selfId)</code><br />返回账号安全标志;未设置时通知客户端显示安全提示。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckActiviyValidity|CheckActiviyValidity]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckActiviyValidity|CheckActiviyValidity]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckActiviyValidity(sceneId, uActivityId)</code><br />检查活动是否仍处于配表定义的有效时间。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckActiviyValidity(sceneId, uActivityId)</code><br />检查活动是否仍处于配表定义的有效时间。<br /><span style="color:#657078;">脚本中 23 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckTimer|CheckTimer]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/CheckTimer|CheckTimer]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckTimer(sceneId, TimeIndex)</code><br />判断TimeIndex号计时器是否已经在使用中 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CheckTimer(sceneId, TimeIndex)</code><br />判断TimeIndex号计时器是否已经在使用中<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DarkBoxItemDropRandom|DarkBoxItemDropRandom]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DarkBoxItemDropRandom|DarkBoxItemDropRandom]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DarkBoxItemDropRandom(arg1, arg2, randomBase)</code><br />按传入的随机位置查询暗箱掉落物品编号及公告标志。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DarkBoxItemDropRandom(arg1, arg2, randomBase)</code><br />按传入的随机位置查询暗箱掉落物品编号及公告标志。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DeleteTitle|DeleteTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DeleteTitle|DeleteTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DeleteTitle(sceneId, selfId, TitleIndex)</code><br />删除某个称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DeleteTitle(sceneId, selfId, TitleIndex)</code><br />删除某个称号<br /><span style="color:#657078;">脚本中 6 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DispatchAllTitle|DispatchAllTitle]]<br /><small>[[Lua接口/服务端/LuaFnDispatchAllTitle|LuaFnDispatchAllTitle]]</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/DispatchAllTitle|DispatchAllTitle]]<br /><small>[[Lua接口/服务端/LuaFnDispatchAllTitle|LuaFnDispatchAllTitle]]</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DispatchAllTitle(sceneId, selfId)</code><br />更新此人的所有称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DispatchAllTitle(sceneId, selfId)</code><br />更新此人的所有称号<br /><span style="color:#657078;">脚本中 51 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/EnableBankRentIndex|EnableBankRentIndex]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/EnableBankRentIndex|EnableBankRentIndex]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnableBankRentIndex(sceneId, selfId, RentIndex)</code><br />打开此人的租赁箱 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnableBankRentIndex(sceneId, selfId, RentIndex)</code><br />打开此人的租赁箱<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetActivityParam|GetActivityParam]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetActivityParam|GetActivityParam]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActivityParam(sceneId, uActivityId, uIndex)</code><br />读取活动的脚本参数槽。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActivityParam(sceneId, uActivityId, uIndex)</code><br />读取活动的脚本参数槽。<br /><span style="color:#657078;">脚本中 61 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetActivityState|GetActivityState]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetActivityState|GetActivityState]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActivityState(sceneId, uActivityId)</code><br />返回活动状态:0 到 4,活动不存在时返回 -1。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActivityState(sceneId, uActivityId)</code><br />返回活动状态:0 到 4,活动不存在时返回 -1。<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetBaibaoshuxiaItemDropBase|GetBaibaoshuxiaItemDropBase]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetBaibaoshuxiaItemDropBase|GetBaibaoshuxiaItemDropBase]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetBaibaoshuxiaItemDropBase(arg1, arg2)</code><br />读取百宝书匣掉落表的随机基数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetBaibaoshuxiaItemDropBase(arg1, arg2)</code><br />读取百宝书匣掉落表的随机基数。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetBankRentIndex|GetBankRentIndex]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetBankRentIndex|GetBankRentIndex]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetBankRentIndex(sceneId, selfId)</code><br />获得当前租赁箱已打开的索引 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetBankRentIndex(sceneId, selfId)</code><br />获得当前租赁箱已打开的索引<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCoupleID|GetCoupleID]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCoupleID|GetCoupleID]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCoupleID(sceneId, selfId)</code><br />读取当前可用的双人活动搭档对象 ID。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCoupleID(sceneId, selfId)</code><br />读取当前可用的双人活动搭档对象 ID。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCoupleQuestionState|GetCoupleQuestionState]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCoupleQuestionState|GetCoupleQuestionState]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCoupleQuestionState(sceneId, selfId)</code><br />读取双人答题是否开始、题数、当前进度、默契值等状态。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCoupleQuestionState(sceneId, selfId)</code><br />读取双人答题是否开始、题数、当前进度、默契值等状态。<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCurCoupleQuestion|GetCurCoupleQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCurCoupleQuestion|GetCurCoupleQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurCoupleQuestion(sceneId, selfId)</code><br />读取双人答题的当前题号、选项数和答案。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurCoupleQuestion(sceneId, selfId)</code><br />读取双人答题的当前题号、选项数和答案。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCurTitle|GetCurTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetCurTitle|GetCurTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurTitle(sceneId, selfId)</code><br />返回当前显示称号的原始类型值。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurTitle(sceneId, selfId)</code><br />返回当前显示称号的原始类型值。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDarkBoxItemDropCount|GetDarkBoxItemDropCount]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDarkBoxItemDropCount|GetDarkBoxItemDropCount]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDarkBoxItemDropCount(arg1, arg2)</code><br />读取暗箱掉落表的随机基数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDarkBoxItemDropCount(arg1, arg2)</code><br />读取暗箱掉落表的随机基数。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDayTime|GetDayTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDayTime|GetDayTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDayTime()</code><br />取得当前时间的天数,例如:1140 表示2001年的第140天 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDayTime()</code><br />取得当前时间的天数,例如:1140 表示2001年的第140天<br /><span style="color:#657078;">脚本中 147 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDist|GetDist]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDist|GetDist]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDist(sceneId, selfId, targetId, arg4)</code><br />得到selfId和targetId之间的距离 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDist(sceneId, selfId, targetId, arg4)</code><br />得到selfId和targetId之间的距离<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDyTitlesNum|GetDyTitlesNum]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetDyTitlesNum|GetDyTitlesNum]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDyTitlesNum(sceneId, selfId)</code><br />获得此人的动态称号个数 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDyTitlesNum(sceneId, selfId)</code><br />获得此人的动态称号个数<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetGameTime|GetGameTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetGameTime|GetGameTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGameTime(sceneId, selfId)</code><br />获取当前玩家在线时间,单位为秒 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGameTime(sceneId, selfId)</code><br />获取当前玩家在线时间,单位为秒<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetGuildContriTitle|GetGuildContriTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetGuildContriTitle|GetGuildContriTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGuildContriTitle(sceneId, selfId)</code><br />获取帮会贡献称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGuildContriTitle(sceneId, selfId)</code><br />获取帮会贡献称号字符串。<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetHour|GetHour]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetHour|GetHour]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetHour()</code><br />返回当前小时,范围为 0 到 23。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetHour()</code><br />返回当前小时,范围为 0 到 23。<br /><span style="color:#657078;">脚本中 43 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetHumanMaxLevelLimit|GetHumanMaxLevelLimit]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetHumanMaxLevelLimit|GetHumanMaxLevelLimit]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetHumanMaxLevelLimit()</code><br />返回玩家等级表允许的脚本等级上界。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetHumanMaxLevelLimit()</code><br />返回玩家等级表允许的脚本等级上界。<br /><span style="color:#657078;">脚本中 71 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetJuBaoContainerItemDropCount|GetJuBaoContainerItemDropCount]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetJuBaoContainerItemDropCount|GetJuBaoContainerItemDropCount]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetJuBaoContainerItemDropCount(arg1, arg2)</code><br />读取聚宝盆掉落表的随机基数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetJuBaoContainerItemDropCount(arg1, arg2)</code><br />读取聚宝盆掉落表的随机基数。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetMinute|GetMinute]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetMinute|GetMinute]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMinute()</code><br />返回当前分钟,范围为 0 到 59。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMinute()</code><br />返回当前分钟,范围为 0 到 59。<br /><span style="color:#657078;">脚本中 41 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetObjCreateTime|GetObjCreateTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetObjCreateTime|GetObjCreateTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetObjCreateTime(sceneId, selfId)</code><br />取得ObjID 为 selfId的obj的创建时间 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetObjCreateTime(sceneId, selfId)</code><br />取得ObjID 为 selfId的obj的创建时间<br /><span style="color:#657078;">脚本中 6 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetQHYTitle|GetQHYTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetQHYTitle|GetQHYTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetQHYTitle(sceneId, selfId)</code><br />获取群雄逐鹿称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetQHYTitle(sceneId, selfId)</code><br />获取群雄逐鹿称号字符串。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetQuarterTime|GetQuarterTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetQuarterTime|GetQuarterTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetQuarterTime()</code><br />返回 15 分钟时间片编号。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetQuarterTime()</code><br />返回 15 分钟时间片编号。<br /><span style="color:#657078;">脚本中 46 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetShimenTitle|GetShimenTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetShimenTitle|GetShimenTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetShimenTitle(sceneId, selfId)</code><br />获取门派称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetShimenTitle(sceneId, selfId)</code><br />获取门派称号字符串。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTime2Day|GetTime2Day]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTime2Day|GetTime2Day]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTime2Day()</code><br />返回当前日期的 YYYYMMDD 数值。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTime2Day()</code><br />返回当前日期的 YYYYMMDD 数值。<br /><span style="color:#657078;">脚本中 49 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTitle|GetTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTitle|GetTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTitle(sceneId, selfId, TitleIndex)</code><br />获得此人的某个称号 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTitle(sceneId, selfId, TitleIndex)</code><br />获得此人的某个称号<br /><span style="color:#657078;">脚本中 10 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayDate|GetTodayDate]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayDate|GetTodayDate]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayDate()</code><br />返回当前日期在本月中的日号。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayDate()</code><br />返回当前日期在本月中的日号。<br /><span style="color:#657078;">脚本中 13 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayMonth|GetTodayMonth]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayMonth|GetTodayMonth]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayMonth()</code><br />返回当前月份索引,范围为 0 到 11。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayMonth()</code><br />返回当前月份索引,范围为 0 到 11。<br /><span style="color:#657078;">脚本中 13 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayWeek|GetTodayWeek]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayWeek|GetTodayWeek]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayWeek()</code><br />返回当前星期索引,星期日为 0。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayWeek()</code><br />返回当前星期索引,星期日为 0。<br /><span style="color:#657078;">脚本中 29 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayYear|GetTodayYear]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetTodayYear|GetTodayYear]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayYear()</code><br />返回当前四位公历年份。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTodayYear()</code><br />返回当前四位公历年份。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetWeekTime|GetWeekTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetWeekTime|GetWeekTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetWeekTime()</code><br />返回年份和周序号组合值。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetWeekTime()</code><br />返回年份和周序号组合值。<br /><span style="color:#657078;">脚本中 11 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetZhuanDanItemDropCount|GetZhuanDanItemDropCount]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetZhuanDanItemDropCount|GetZhuanDanItemDropCount]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetZhuanDanItemDropCount(arg1, arg2, type)</code><br />读取指定类型宝箱掉落表的随机基数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetZhuanDanItemDropCount(arg1, arg2, type)</code><br />读取指定类型宝箱掉落表的随机基数。<br /><span style="color:#657078;">脚本中 30 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetPlyInfo|HitParadeGetPlyInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetPlyInfo|HitParadeGetPlyInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetPlyInfo(sceneId, tabId, plyId)</code><br />读取排行榜指定条目的角色标识和排序键。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetPlyInfo(sceneId, tabId, plyId)</code><br />读取排行榜指定条目的角色标识和排序键。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetTabInfo|HitParadeGetTabInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetTabInfo|HitParadeGetTabInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetTabInfo(sceneId, tabId)</code><br />查询排行榜中的角色数量。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetTabInfo(sceneId, tabId)</code><br />查询排行榜中的角色数量。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetTabParam|HitParadeGetTabParam]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeGetTabParam|HitParadeGetTabParam]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetTabParam(sceneId, tabId, paramId)</code><br />读取排行榜的扩展参数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeGetTabParam(sceneId, tabId, paramId)</code><br />读取排行榜的扩展参数。<br /><span style="color:#657078;">脚本中 9 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadePlayerJoin|HitParadePlayerJoin]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadePlayerJoin|HitParadePlayerJoin]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadePlayerJoin(sceneId, tabId, guid, key)</code><br />把指定角色 GUID 和排序键加入排行榜。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadePlayerJoin(sceneId, tabId, guid, key)</code><br />把指定角色 GUID 和排序键加入排行榜。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeRegisterTab|HitParadeRegisterTab]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeRegisterTab|HitParadeRegisterTab]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeRegisterTab(sceneId)</code><br />为当前场景创建排行榜,返回排行榜编号。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeRegisterTab(sceneId)</code><br />为当前场景创建排行榜,返回排行榜编号。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeReleaseTab|HitParadeReleaseTab]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeReleaseTab|HitParadeReleaseTab]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeReleaseTab(sceneId, tabId)</code><br />释放指定排行榜。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeReleaseTab(sceneId, tabId)</code><br />释放指定排行榜。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeSetTabParam|HitParadeSetTabParam]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeSetTabParam|HitParadeSetTabParam]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeSetTabParam(sceneId, tabId, paramId, paramValue)</code><br />设置排行榜的扩展参数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeSetTabParam(sceneId, tabId, paramId, paramValue)</code><br />设置排行榜的扩展参数。<br /><span style="color:#657078;">脚本中 9 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeSort|HitParadeSort]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/HitParadeSort|HitParadeSort]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeSort(sceneId, tabId)</code><br />重新排序指定排行榜。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">HitParadeSort(sceneId, tabId)</code><br />重新排序指定排行榜。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsInDist|IsInDist]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsInDist|IsInDist]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsInDist(sceneId, selfId, targetId, dist)</code><br />判断selfId与targetId之间的距离是否在dist内(包括) | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsInDist(sceneId, selfId, targetId, dist)</code><br />判断selfId与targetId之间的距离是否在dist内(包括)<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsPermitAreetAddMenpai|IsPermitAreetAddMenpai]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsPermitAreetAddMenpai|IsPermitAreetAddMenpai]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsPermitAreetAddMenpai()</code><br />读取加入帮派公告的配置开关;函数名称保留原有拼写。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsPermitAreetAddMenpai()</code><br />读取加入帮派公告的配置开关;函数名称保留原有拼写。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsSameMAC|IsSameMAC]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/IsSameMAC|IsSameMAC]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsSameMAC(sceneId, selfId, otherId)</code><br />比较两名玩家记录的 MAC 标识是否相同。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsSameMAC(sceneId, selfId, otherId)</code><br />比较两名玩家记录的 MAC 标识是否相同。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/JuBaoContainerItemDropRandom|JuBaoContainerItemDropRandom]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/JuBaoContainerItemDropRandom|JuBaoContainerItemDropRandom]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">JuBaoContainerItemDropRandom(arg1, arg2, randomBase)</code><br />按传入的随机位置查询聚宝盆掉落物品编号及公告标志。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">JuBaoContainerItemDropRandom(arg1, arg2, randomBase)</code><br />按传入的随机位置查询聚宝盆掉落物品编号及公告标志。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetCurrentTime|LuaFnGetCurrentTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetCurrentTime|LuaFnGetCurrentTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetCurrentTime()</code><br />获取当前时间,单位为秒 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetCurrentTime()</code><br />获取当前时间,单位为秒<br /><span style="color:#657078;">脚本中 129 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetCurrentWorldTime|LuaFnGetCurrentWorldTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetCurrentWorldTime|LuaFnGetCurrentWorldTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetCurrentWorldTime()</code><br />返回世界服务器同步的当前十二时辰索引。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetCurrentWorldTime()</code><br />返回世界服务器同步的当前十二时辰索引。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetDayOfThisMonth|LuaFnGetDayOfThisMonth]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetDayOfThisMonth|LuaFnGetDayOfThisMonth]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetDayOfThisMonth()</code><br />返回当前日期在本月中的日号,范围 1 到 31。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetDayOfThisMonth()</code><br />返回当前日期在本月中的日号,范围 1 到 31。<br /><span style="color:#657078;">脚本中 43 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGemCarveInfo|LuaFnGetGemCarveInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGemCarveInfo|LuaFnGetGemCarveInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGemCarveInfo(gemId)</code><br />返回雕琢产物、所需物品和金钱;无配置时返回 -1。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGemCarveInfo(gemId)</code><br />返回雕琢产物、所需物品和金钱;无配置时返回 -1。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGemMeltingInfo|LuaFnGetGemMeltingInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGemMeltingInfo|LuaFnGetGemMeltingInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGemMeltingInfo(gemId)</code><br />返回熔炼产物、主所需物品、金钱和替代物品;无配置时返回 -1。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGemMeltingInfo(gemId)</code><br />返回熔炼产物、主所需物品、金钱和替代物品;无配置时返回 -1。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGuildName|LuaFnGetGuildName]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetGuildName|LuaFnGetGuildName]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGuildName(sceneId, selfId)</code><br />获取玩家当前帮会名称。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetGuildName(sceneId, selfId)</code><br />获取玩家当前帮会名称。<br /><span style="color:#657078;">脚本中 15 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetThisMonth|LuaFnGetThisMonth]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetThisMonth|LuaFnGetThisMonth]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetThisMonth()</code><br />返回当前月份,遵循 tm 结构约定,范围为 0 到 11。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetThisMonth()</code><br />返回当前月份,遵循 tm 结构约定,范围为 0 到 11。<br /><span style="color:#657078;">脚本中 23 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetThisYear|LuaFnGetThisYear]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetThisYear|LuaFnGetThisYear]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetThisYear()</code><br />返回当前公历年份,例如 2026。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetThisYear()</code><br />返回当前公历年份,例如 2026。<br /><span style="color:#657078;">脚本中 14 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetWorldGlobalData|LuaFnGetWorldGlobalData]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetWorldGlobalData|LuaFnGetWorldGlobalData]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetWorldGlobalData(index)</code><br />读取世界全局数值变量,索引范围为 0 到 53。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetWorldGlobalData(index)</code><br />读取世界全局数值变量,索引范围为 0 到 53。<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetWorldID|LuaFnGetWorldID]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetWorldID|LuaFnGetWorldID]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetWorldID()</code><br />返回当前游戏世界编号。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetWorldID()</code><br />返回当前游戏世界编号。<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuanDanIndex|LuaFnGetZhuanDanIndex]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuanDanIndex|LuaFnGetZhuanDanIndex]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuanDanIndex(itemId)</code><br />按转蛋物品编号返回基础表索引,不存在时返回 -1。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuanDanIndex(itemId)</code><br />按转蛋物品编号返回基础表索引,不存在时返回 -1。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuanDanInfo|LuaFnGetZhuanDanInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuanDanInfo|LuaFnGetZhuanDanInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuanDanInfo(typeIndex)</code><br />按权重抽取转蛋产物,并按配置返回公告模板。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuanDanInfo(typeIndex)</code><br />按权重抽取转蛋产物,并按配置返回公告模板。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuandanSpace|LuaFnGetZhuandanSpace]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGetZhuandanSpace|LuaFnGetZhuandanSpace]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuandanSpace(typeIndex)</code><br />返回转蛋所需的道具、材料和任务背包空间。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGetZhuandanSpace(typeIndex)</code><br />返回转蛋所需的道具、材料和任务背包空间。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGuid2ObjId|LuaFnGuid2ObjId]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnGuid2ObjId|LuaFnGuid2ObjId]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGuid2ObjId(sceneId, guid)</code><br />把Guid转换为objId | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnGuid2ObjId(sceneId, guid)</code><br />把Guid转换为objId<br /><span style="color:#657078;">脚本中 110 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPasswordSetup|LuaFnIsPasswordSetup]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPasswordSetup|LuaFnIsPasswordSetup]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPasswordSetup(sceneId, selfId, flag)</code><br />判断玩家是否设置二级密码,0 为未设置,1 为已设置 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPasswordSetup(sceneId, selfId, flag)</code><br />判断玩家是否设置二级密码,0 为未设置,1 为已设置<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPasswordUnlocked|LuaFnIsPasswordUnlocked]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnIsPasswordUnlocked|LuaFnIsPasswordUnlocked]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPasswordUnlocked(sceneId, selfId, flag)</code><br />判断玩家是否解锁二级密码,0 为未解锁,1 为已解锁 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnIsPasswordUnlocked(sceneId, selfId, flag)</code><br />判断玩家是否解锁二级密码,0 为未解锁,1 为已解锁<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnObjId2Guid|LuaFnObjId2Guid]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnObjId2Guid|LuaFnObjId2Guid]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnObjId2Guid(sceneId, selfId)</code><br />返回selfId的GUID | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnObjId2Guid(sceneId, selfId)</code><br />返回selfId的GUID<br /><span style="color:#657078;">脚本中 189 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSendGuajiQuestion|LuaFnSendGuajiQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSendGuajiQuestion|LuaFnSendGuajiQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSendGuajiQuestion(sceneId, selfId)</code><br />向指定玩家发送不发放金钱奖励的挂机验证码。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSendGuajiQuestion(sceneId, selfId)</code><br />向指定玩家发送不发放金钱奖励的挂机验证码。<br /><span style="color:#657078;">脚本中 5 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSendOpResult|LuaFnSendOpResult]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSendOpResult|LuaFnSendOpResult]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSendOpResult(sceneId, selfId, resultCode)</code><br />向指定玩家发送操作结果提示,成功不返回 Lua 值。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSendOpResult(sceneId, selfId, resultCode)</code><br />向指定玩家发送操作结果提示,成功不返回 Lua 值。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetWorldGlobalData|LuaFnSetWorldGlobalData]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnSetWorldGlobalData|LuaFnSetWorldGlobalData]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetWorldGlobalData(index, value)</code><br />设置世界全局数值变量并同步,索引范围为 0 到 53。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnSetWorldGlobalData(index, value)</code><br />设置世界全局数值变量并同步,索引范围为 0 到 53。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUpdateAttr|LuaFnUpdateAttr]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/LuaFnUpdateAttr|LuaFnUpdateAttr]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUpdateAttr(sceneId, selfId, arg3, param1, param2, param3)</code><br />通过邮件系统更新人物属性 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LuaFnUpdateAttr(sceneId, selfId, arg3, param1, param2, param3)</code><br />通过邮件系统更新人物属性<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/mytime|mytime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/mytime|mytime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">mytime()</code><br />返回当前 ANSI 时间戳。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">mytime()</code><br />返回当前 ANSI 时间戳。<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/NextCoupleQuestion|NextCoupleQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/NextCoupleQuestion|NextCoupleQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">NextCoupleQuestion(sceneId, selfId, currentPos, privity, sameNum)</code><br />更新双人答题进度、默契值和相同答案次数。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">NextCoupleQuestion(sceneId, selfId, currentPos, privity, sameNum)</code><br />更新双人答题进度、默契值和相同答案次数。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/OpenWorldReference|OpenWorldReference]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/OpenWorldReference|OpenWorldReference]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWorldReference(sceneId, selfId, pParam)</code><br />通知客户端打开江湖指南的指定页面。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWorldReference(sceneId, selfId, pParam)</code><br />通知客户端打开江湖指南的指定页面。<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/PrintNum|PrintNum]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/PrintNum|PrintNum]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrintNum(num)</code><br />弹出消息框,测试脚本用 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrintNum(num)</code><br />弹出消息框,测试脚本用<br /><span style="color:#a08a6a;">脚本中未见调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/PrintStr|PrintStr]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/PrintStr|PrintStr]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrintStr(strText)</code><br />弹出消息框,测试脚本用 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrintStr(strText)</code><br />弹出消息框,测试脚本用<br /><span style="color:#657078;">脚本中 17 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/ResetChallengeData|ResetChallengeData]]<br /><small>[[Lua接口/服务端/LuaFnResetChallengeData|LuaFnResetChallengeData]]</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/ResetChallengeData|ResetChallengeData]]<br /><small>[[Lua接口/服务端/LuaFnResetChallengeData|LuaFnResetChallengeData]]</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ResetChallengeData(sceneId, selfId)</code><br />重置玩家挑战相关记录。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ResetChallengeData(sceneId, selfId)</code><br />重置玩家挑战相关记录。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetActivityParam|SetActivityParam]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetActivityParam|SetActivityParam]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetActivityParam(sceneId, uActivityId, uIndex, iValue)</code><br />写入活动的脚本参数槽。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetActivityParam(sceneId, uActivityId, uIndex, iValue)</code><br />写入活动的脚本参数槽。<br /><span style="color:#657078;">脚本中 85 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCharacterDieTime|SetCharacterDieTime]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCharacterDieTime|SetCharacterDieTime]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCharacterDieTime(sceneId, selfId, nTime)</code><br />设置 Character的消失时间, 只对Monster和Pet有效 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCharacterDieTime(sceneId, selfId, nTime)</code><br />设置 Character的消失时间, 只对Monster和Pet有效<br /><span style="color:#657078;">脚本中 79 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCharacterTimer|SetCharacterTimer]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCharacterTimer|SetCharacterTimer]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCharacterTimer(sceneId, selfId, nTime)</code><br />设置 Character的时钟间隔,如果是0则,停止时钟 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCharacterTimer(sceneId, selfId, nTime)</code><br />设置 Character的时钟间隔,如果是0则,停止时钟<br /><span style="color:#657078;">脚本中 10 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCurCoupleQuestion|SetCurCoupleQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCurCoupleQuestion|SetCurCoupleQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurCoupleQuestion(sceneId, selfId, question, maxAnswer, answer)</code><br />设置双人答题的当前题号、选项数和答案。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurCoupleQuestion(sceneId, selfId, question, maxAnswer, answer)</code><br />设置双人答题的当前题号、选项数和答案。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCurTitle|SetCurTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetCurTitle|SetCurTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurTitle(sceneId, selfId, titleType, titleIndex)</code><br />设置当前显示称号。脚本类型 1 到 5 映射到称号类型 2 到 6。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurTitle(sceneId, selfId, titleType, titleIndex)</code><br />设置当前显示称号。脚本类型 1 到 5 映射到称号类型 2 到 6。<br /><span style="color:#657078;">脚本中 30 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetPlayerDefaultReliveInfo|SetPlayerDefaultReliveInfo]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetPlayerDefaultReliveInfo|SetPlayerDefaultReliveInfo]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetPlayerDefaultReliveInfo(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ)</code><br />玩家的缺省复活相关的数据设置 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetPlayerDefaultReliveInfo(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ)</code><br />玩家的缺省复活相关的数据设置<br /><span style="color:#657078;">脚本中 54 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetPlayerDefaultReliveInfoEx|SetPlayerDefaultReliveInfoEx]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetPlayerDefaultReliveInfoEx|SetPlayerDefaultReliveInfoEx]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetPlayerDefaultReliveInfoEx(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ, scriptId)</code><br />设置玩家默认复活的生命、气、怒气、场景、位置及关联脚本。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetPlayerDefaultReliveInfoEx(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ, scriptId)</code><br />设置玩家默认复活的生命、气、怒气、场景、位置及关联脚本。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetQHYTitle|SetQHYTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetQHYTitle|SetQHYTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetQHYTitle(sceneId, selfId, title)</code><br />设置群雄逐鹿称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetQHYTitle(sceneId, selfId, title)</code><br />设置群雄逐鹿称号字符串。<br /><span style="color:#657078;">脚本中 1 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetShimenTitle|SetShimenTitle]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetShimenTitle|SetShimenTitle]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetShimenTitle(sceneId, selfId, title)</code><br />设置门派称号字符串。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetShimenTitle(sceneId, selfId, title)</code><br />设置门派称号字符串。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetTimer|SetTimer]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/SetTimer|SetTimer]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetTimer(sceneId, selfId, scriptId, funcName, tickTime)</code><br />给玩家打开计时器,时间到时将自动调用OnTimer函数 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetTimer(sceneId, selfId, scriptId, funcName, tickTime)</code><br />给玩家打开计时器,时间到时将自动调用OnTimer函数<br /><span style="color:#657078;">脚本中 9 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StartCoupleQuestion|StartCoupleQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StartCoupleQuestion|StartCoupleQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StartCoupleQuestion(sceneId, selfId, targetId, npcId, maxQuestionNum)</code><br />设置搭档、NPC 和题数,开始玩家的双人答题流程。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StartCoupleQuestion(sceneId, selfId, targetId, npcId, maxQuestionNum)</code><br />设置搭档、NPC 和题数,开始玩家的双人答题流程。<br /><span style="color:#657078;">脚本中 2 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StartOneActivity|StartOneActivity]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StartOneActivity|StartOneActivity]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StartOneActivity(sceneId, uActivityId, uInterval, iNoticeType)</code><br />在当前场景启动一个活动实例及其周期计时器。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StartOneActivity(sceneId, uActivityId, uInterval, iNoticeType)</code><br />在当前场景启动一个活动实例及其周期计时器。<br /><span style="color:#657078;">脚本中 29 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopCoupleQuestion|StopCoupleQuestion]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopCoupleQuestion|StopCoupleQuestion]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopCoupleQuestion(sceneId, selfId)</code><br />清空并停止玩家的双人答题流程。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopCoupleQuestion(sceneId, selfId)</code><br />清空并停止玩家的双人答题流程。<br /><span style="color:#657078;">脚本中 4 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopOneActivity|StopOneActivity]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopOneActivity|StopOneActivity]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopOneActivity(sceneId, uActivityId)</code><br />关闭当前场景中的指定活动。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopOneActivity(sceneId, uActivityId)</code><br />关闭当前场景中的指定活动。<br /><span style="color:#657078;">脚本中 27 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopTimer|StopTimer]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/StopTimer|StopTimer]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopTimer(sceneId, sceneTimerIndex)</code><br />关闭当前玩家的计时器 //每个玩家身上最多可以绑定三个计时器 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopTimer(sceneId, sceneTimerIndex)</code><br />关闭当前玩家的计时器 //每个玩家身上最多可以绑定三个计时器<br /><span style="color:#657078;">脚本中 3 处调用</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/ZhuanDanItemDropRandom|ZhuanDanItemDropRandom]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/ZhuanDanItemDropRandom|ZhuanDanItemDropRandom]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ZhuanDanItemDropRandom(arg1, arg2, randomBase, type)</code><br />按宝箱类型和随机位置查询掉落物品编号及公告标志。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ZhuanDanItemDropRandom(arg1, arg2, randomBase, type)</code><br />按宝箱类型和随机位置查询掉落物品编号及公告标志。<br /><span style="color:#657078;">脚本中 30 处调用</span> | ||
|} | |} | ||
</div> | </div> | ||
2026年9月19日 (六) 13:03的版本
通用与活动:108 个接口,113 个调用名称,其中 98 个在当前脚本中有调用。
| 函数 / 别名 | 调用与用途 |
|---|---|
| AddDyTitle | AddDyTitle(sceneId, selfId, TitleId)加入新的动态称号,如果满了放在第一个 脚本中未见调用 |
| AddGlobalCountNews LuaFnAddGlobalCountNews |
AddGlobalCountNews(sceneId, newstr)向全组服务器发送新闻公告,公告发送指定次数 脚本中 76 处调用 |
| AuditBravertChallenge | AuditBravertChallenge(sceneId, selfId, sort)记录勇闯挑战活动日志。 脚本中 5 处调用 |
| AwardBangpaiTitle | AwardBangpaiTitle(sceneId, selfId, strText)设置此人的帮派称号 脚本中未见调用 |
| AwardGuildContriTitle | AwardGuildContriTitle(sceneId, selfId, strText)设置帮会贡献称号字符串。 脚本中 2 处调用 |
| AwardJieBaiTitle | AwardJieBaiTitle(sceneId, selfId, strText)设置结拜称号 脚本中 2 处调用 |
| AwardMasterTitle | AwardMasterTitle(sceneId, selfId, strText)设置师父称号字符串。 脚本中 1 处调用 |
| AwardNickTitle | AwardNickTitle(sceneId, selfId, strText)设置此人的签名档性质的昵称 脚本中未见调用 |
| AwardShangDianTitle | AwardShangDianTitle(sceneId, selfId, strText)设置此人的帮派称号 脚本中未见调用 |
| AwardShiTuTitle | AwardShiTuTitle(sceneId, selfId, strText)设置此人的帮派称号 脚本中 5 处调用 |
| AwardSpouseTitle LuaFnAwardSpouseTitle |
AwardSpouseTitle(sceneId, selfId, strText)设置配偶名 脚本中 10 处调用 |
| AwardTitle LuaFnAwardTitle |
AwardTitle(sceneId, selfId, TitleIndex, TitleId, uDisabledTime)为selfId授予一个称号 脚本中 29 处调用 |
| BaibaoshuxiaItemDropItem | BaibaoshuxiaItemDropItem(arg1, arg2, randomBase)按传入的随机位置查询百宝书匣掉落物品及公告标志。 脚本中 1 处调用 |
| BankBegin | BankBegin(sceneId, selfId, targetId)通知客户端开始进行银行交易 脚本中 3 处调用 |
| BankOpt | BankOpt(sceneId, selfId, targetId, pszOptType)执行钱庄保险箱操作。 脚本中 1 处调用 |
| CallScriptFunction | CallScriptFunction(scriptId, funcname, sceneId, ...)调用可变参数的任意脚本函数 脚本中 7361 处调用 |
| CheckAccountSafe | CheckAccountSafe(sceneId, selfId)返回账号安全标志;未设置时通知客户端显示安全提示。 脚本中 1 处调用 |
| CheckActiviyValidity | CheckActiviyValidity(sceneId, uActivityId)检查活动是否仍处于配表定义的有效时间。 脚本中 23 处调用 |
| CheckTimer | CheckTimer(sceneId, TimeIndex)判断TimeIndex号计时器是否已经在使用中 脚本中 4 处调用 |
| DarkBoxItemDropRandom | DarkBoxItemDropRandom(arg1, arg2, randomBase)按传入的随机位置查询暗箱掉落物品编号及公告标志。 脚本中 4 处调用 |
| DeleteTitle | DeleteTitle(sceneId, selfId, TitleIndex)删除某个称号 脚本中 6 处调用 |
| DispatchAllTitle LuaFnDispatchAllTitle |
DispatchAllTitle(sceneId, selfId)更新此人的所有称号 脚本中 51 处调用 |
| EnableBankRentIndex | EnableBankRentIndex(sceneId, selfId, RentIndex)打开此人的租赁箱 脚本中 2 处调用 |
| GetActivityParam | GetActivityParam(sceneId, uActivityId, uIndex)读取活动的脚本参数槽。 脚本中 61 处调用 |
| GetActivityState | GetActivityState(sceneId, uActivityId)返回活动状态:0 到 4,活动不存在时返回 -1。 脚本中 3 处调用 |
| GetBaibaoshuxiaItemDropBase | GetBaibaoshuxiaItemDropBase(arg1, arg2)读取百宝书匣掉落表的随机基数。 脚本中 1 处调用 |
| GetBankRentIndex | GetBankRentIndex(sceneId, selfId)获得当前租赁箱已打开的索引 脚本中 3 处调用 |
| GetCoupleID | GetCoupleID(sceneId, selfId)读取当前可用的双人活动搭档对象 ID。 脚本中 4 处调用 |
| GetCoupleQuestionState | GetCoupleQuestionState(sceneId, selfId)读取双人答题是否开始、题数、当前进度、默契值等状态。 脚本中 5 处调用 |
| GetCurCoupleQuestion | GetCurCoupleQuestion(sceneId, selfId)读取双人答题的当前题号、选项数和答案。 脚本中 2 处调用 |
| GetCurTitle | GetCurTitle(sceneId, selfId)返回当前显示称号的原始类型值。 脚本中 1 处调用 |
| GetDarkBoxItemDropCount | GetDarkBoxItemDropCount(arg1, arg2)读取暗箱掉落表的随机基数。 脚本中 4 处调用 |
| GetDayTime | GetDayTime()取得当前时间的天数,例如:1140 表示2001年的第140天 脚本中 147 处调用 |
| GetDist | GetDist(sceneId, selfId, targetId, arg4)得到selfId和targetId之间的距离 脚本中未见调用 |
| GetDyTitlesNum | GetDyTitlesNum(sceneId, selfId)获得此人的动态称号个数 脚本中未见调用 |
| GetGameTime | GetGameTime(sceneId, selfId)获取当前玩家在线时间,单位为秒 脚本中 3 处调用 |
| GetGuildContriTitle | GetGuildContriTitle(sceneId, selfId)获取帮会贡献称号字符串。 脚本中 3 处调用 |
| GetHour | GetHour()返回当前小时,范围为 0 到 23。 脚本中 43 处调用 |
| GetHumanMaxLevelLimit | GetHumanMaxLevelLimit()返回玩家等级表允许的脚本等级上界。 脚本中 71 处调用 |
| GetJuBaoContainerItemDropCount | GetJuBaoContainerItemDropCount(arg1, arg2)读取聚宝盆掉落表的随机基数。 脚本中 2 处调用 |
| GetMinute | GetMinute()返回当前分钟,范围为 0 到 59。 脚本中 41 处调用 |
| GetObjCreateTime | GetObjCreateTime(sceneId, selfId)取得ObjID 为 selfId的obj的创建时间 脚本中 6 处调用 |
| GetQHYTitle | GetQHYTitle(sceneId, selfId)获取群雄逐鹿称号字符串。 脚本中 2 处调用 |
| GetQuarterTime | GetQuarterTime()返回 15 分钟时间片编号。 脚本中 46 处调用 |
| GetShimenTitle | GetShimenTitle(sceneId, selfId)获取门派称号字符串。 脚本中 1 处调用 |
| GetTime2Day | GetTime2Day()返回当前日期的 YYYYMMDD 数值。 脚本中 49 处调用 |
| GetTitle | GetTitle(sceneId, selfId, TitleIndex)获得此人的某个称号 脚本中 10 处调用 |
| GetTodayDate | GetTodayDate()返回当前日期在本月中的日号。 脚本中 13 处调用 |
| GetTodayMonth | GetTodayMonth()返回当前月份索引,范围为 0 到 11。 脚本中 13 处调用 |
| GetTodayWeek | GetTodayWeek()返回当前星期索引,星期日为 0。 脚本中 29 处调用 |
| GetTodayYear | GetTodayYear()返回当前四位公历年份。 脚本中 2 处调用 |
| GetWeekTime | GetWeekTime()返回年份和周序号组合值。 脚本中 11 处调用 |
| GetZhuanDanItemDropCount | GetZhuanDanItemDropCount(arg1, arg2, type)读取指定类型宝箱掉落表的随机基数。 脚本中 30 处调用 |
| HitParadeGetPlyInfo | HitParadeGetPlyInfo(sceneId, tabId, plyId)读取排行榜指定条目的角色标识和排序键。 脚本中 2 处调用 |
| HitParadeGetTabInfo | HitParadeGetTabInfo(sceneId, tabId)查询排行榜中的角色数量。 脚本中 1 处调用 |
| HitParadeGetTabParam | HitParadeGetTabParam(sceneId, tabId, paramId)读取排行榜的扩展参数。 脚本中 9 处调用 |
| HitParadePlayerJoin | HitParadePlayerJoin(sceneId, tabId, guid, key)把指定角色 GUID 和排序键加入排行榜。 脚本中 2 处调用 |
| HitParadeRegisterTab | HitParadeRegisterTab(sceneId)为当前场景创建排行榜,返回排行榜编号。 脚本中 1 处调用 |
| HitParadeReleaseTab | HitParadeReleaseTab(sceneId, tabId)释放指定排行榜。 脚本中 1 处调用 |
| HitParadeSetTabParam | HitParadeSetTabParam(sceneId, tabId, paramId, paramValue)设置排行榜的扩展参数。 脚本中 9 处调用 |
| HitParadeSort | HitParadeSort(sceneId, tabId)重新排序指定排行榜。 脚本中 1 处调用 |
| IsInDist | IsInDist(sceneId, selfId, targetId, dist)判断selfId与targetId之间的距离是否在dist内(包括) 脚本中 5 处调用 |
| IsPermitAreetAddMenpai | IsPermitAreetAddMenpai()读取加入帮派公告的配置开关;函数名称保留原有拼写。 脚本中 1 处调用 |
| IsSameMAC | IsSameMAC(sceneId, selfId, otherId)比较两名玩家记录的 MAC 标识是否相同。 脚本中 1 处调用 |
| JuBaoContainerItemDropRandom | JuBaoContainerItemDropRandom(arg1, arg2, randomBase)按传入的随机位置查询聚宝盆掉落物品编号及公告标志。 脚本中 2 处调用 |
| LuaFnGetCurrentTime | LuaFnGetCurrentTime()获取当前时间,单位为秒 脚本中 129 处调用 |
| LuaFnGetCurrentWorldTime | LuaFnGetCurrentWorldTime()返回世界服务器同步的当前十二时辰索引。 脚本中 2 处调用 |
| LuaFnGetDayOfThisMonth | LuaFnGetDayOfThisMonth()返回当前日期在本月中的日号,范围 1 到 31。 脚本中 43 处调用 |
| LuaFnGetGemCarveInfo | LuaFnGetGemCarveInfo(gemId)返回雕琢产物、所需物品和金钱;无配置时返回 -1。 脚本中 1 处调用 |
| LuaFnGetGemMeltingInfo | LuaFnGetGemMeltingInfo(gemId)返回熔炼产物、主所需物品、金钱和替代物品;无配置时返回 -1。 脚本中 1 处调用 |
| LuaFnGetGuildName | LuaFnGetGuildName(sceneId, selfId)获取玩家当前帮会名称。 脚本中 15 处调用 |
| LuaFnGetThisMonth | LuaFnGetThisMonth()返回当前月份,遵循 tm 结构约定,范围为 0 到 11。 脚本中 23 处调用 |
| LuaFnGetThisYear | LuaFnGetThisYear()返回当前公历年份,例如 2026。 脚本中 14 处调用 |
| LuaFnGetWorldGlobalData | LuaFnGetWorldGlobalData(index)读取世界全局数值变量,索引范围为 0 到 53。 脚本中 5 处调用 |
| LuaFnGetWorldID | LuaFnGetWorldID()返回当前游戏世界编号。 脚本中未见调用 |
| LuaFnGetZhuanDanIndex | LuaFnGetZhuanDanIndex(itemId)按转蛋物品编号返回基础表索引,不存在时返回 -1。 脚本中 2 处调用 |
| LuaFnGetZhuanDanInfo | LuaFnGetZhuanDanInfo(typeIndex)按权重抽取转蛋产物,并按配置返回公告模板。 脚本中 1 处调用 |
| LuaFnGetZhuandanSpace | LuaFnGetZhuandanSpace(typeIndex)返回转蛋所需的道具、材料和任务背包空间。 脚本中 1 处调用 |
| LuaFnGuid2ObjId | LuaFnGuid2ObjId(sceneId, guid)把Guid转换为objId 脚本中 110 处调用 |
| LuaFnIsPasswordSetup | LuaFnIsPasswordSetup(sceneId, selfId, flag)判断玩家是否设置二级密码,0 为未设置,1 为已设置 脚本中 5 处调用 |
| LuaFnIsPasswordUnlocked | LuaFnIsPasswordUnlocked(sceneId, selfId, flag)判断玩家是否解锁二级密码,0 为未解锁,1 为已解锁 脚本中 2 处调用 |
| LuaFnObjId2Guid | LuaFnObjId2Guid(sceneId, selfId)返回selfId的GUID 脚本中 189 处调用 |
| LuaFnSendGuajiQuestion | LuaFnSendGuajiQuestion(sceneId, selfId)向指定玩家发送不发放金钱奖励的挂机验证码。 脚本中 5 处调用 |
| LuaFnSendOpResult | LuaFnSendOpResult(sceneId, selfId, resultCode)向指定玩家发送操作结果提示,成功不返回 Lua 值。 脚本中 4 处调用 |
| LuaFnSetWorldGlobalData | LuaFnSetWorldGlobalData(index, value)设置世界全局数值变量并同步,索引范围为 0 到 53。 脚本中 2 处调用 |
| LuaFnUpdateAttr | LuaFnUpdateAttr(sceneId, selfId, arg3, param1, param2, param3)通过邮件系统更新人物属性 脚本中 1 处调用 |
| mytime | mytime()返回当前 ANSI 时间戳。 脚本中未见调用 |
| NextCoupleQuestion | NextCoupleQuestion(sceneId, selfId, currentPos, privity, sameNum)更新双人答题进度、默契值和相同答案次数。 脚本中 2 处调用 |
| OpenWorldReference | OpenWorldReference(sceneId, selfId, pParam)通知客户端打开江湖指南的指定页面。 脚本中未见调用 |
| PrintNum | PrintNum(num)弹出消息框,测试脚本用 脚本中未见调用 |
| PrintStr | PrintStr(strText)弹出消息框,测试脚本用 脚本中 17 处调用 |
| ResetChallengeData LuaFnResetChallengeData |
ResetChallengeData(sceneId, selfId)重置玩家挑战相关记录。 脚本中 4 处调用 |
| SetActivityParam | SetActivityParam(sceneId, uActivityId, uIndex, iValue)写入活动的脚本参数槽。 脚本中 85 处调用 |
| SetCharacterDieTime | SetCharacterDieTime(sceneId, selfId, nTime)设置 Character的消失时间, 只对Monster和Pet有效 脚本中 79 处调用 |
| SetCharacterTimer | SetCharacterTimer(sceneId, selfId, nTime)设置 Character的时钟间隔,如果是0则,停止时钟 脚本中 10 处调用 |
| SetCurCoupleQuestion | SetCurCoupleQuestion(sceneId, selfId, question, maxAnswer, answer)设置双人答题的当前题号、选项数和答案。 脚本中 2 处调用 |
| SetCurTitle | SetCurTitle(sceneId, selfId, titleType, titleIndex)设置当前显示称号。脚本类型 1 到 5 映射到称号类型 2 到 6。 脚本中 30 处调用 |
| SetPlayerDefaultReliveInfo | SetPlayerDefaultReliveInfo(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ)玩家的缺省复活相关的数据设置 脚本中 54 处调用 |
| SetPlayerDefaultReliveInfoEx | SetPlayerDefaultReliveInfoEx(sceneId, selfId, pszHP, pszMP, pszSP, defaultSceneID, defaultPosX, defaultPosZ, scriptId)设置玩家默认复活的生命、气、怒气、场景、位置及关联脚本。 脚本中 4 处调用 |
| SetQHYTitle | SetQHYTitle(sceneId, selfId, title)设置群雄逐鹿称号字符串。 脚本中 1 处调用 |
| SetShimenTitle | SetShimenTitle(sceneId, selfId, title)设置门派称号字符串。 脚本中 2 处调用 |
| SetTimer | SetTimer(sceneId, selfId, scriptId, funcName, tickTime)给玩家打开计时器,时间到时将自动调用OnTimer函数 脚本中 9 处调用 |
| StartCoupleQuestion | StartCoupleQuestion(sceneId, selfId, targetId, npcId, maxQuestionNum)设置搭档、NPC 和题数,开始玩家的双人答题流程。 脚本中 2 处调用 |
| StartOneActivity | StartOneActivity(sceneId, uActivityId, uInterval, iNoticeType)在当前场景启动一个活动实例及其周期计时器。 脚本中 29 处调用 |
| StopCoupleQuestion | StopCoupleQuestion(sceneId, selfId)清空并停止玩家的双人答题流程。 脚本中 4 处调用 |
| StopOneActivity | StopOneActivity(sceneId, uActivityId)关闭当前场景中的指定活动。 脚本中 27 处调用 |
| StopTimer | StopTimer(sceneId, sceneTimerIndex)关闭当前玩家的计时器 //每个玩家身上最多可以绑定三个计时器 脚本中 3 处调用 |
| ZhuanDanItemDropRandom | ZhuanDanItemDropRandom(arg1, arg2, randomBase, type)按宝箱类型和随机位置查询掉落物品编号及公告标志。 脚本中 30 处调用 |