Lua接口/客户端函数索引/StallBuy:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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<div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">StallBuy 对象方法</div> | <div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">StallBuy 对象方法</div> | ||
<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy</code> · 19 个方法 | <div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy</code> · 19 个方法</div> | ||
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<div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div> | <div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:BuyItem(number, number)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:BuyItem(number, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:BuyPet(number)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:BuyPet(number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:CloseStallMessage()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:CloseStallMessage()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_STALL_MESSAGE、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_STALL_MESSAGE、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:EnumPet(number)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:EnumPet(number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetAdvertise()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetAdvertise()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetDefaultPage()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetDefaultPage()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetGuid()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetGuid()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetItemName(number)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetItemName(number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetPetNum()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetPetNum()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetPrice(string, number)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetPrice(string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallerName()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallerName()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallName()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallName()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallType()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetStallType()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetTradeTax()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:GetTradeTax()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:IsHaveObject(string)</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:IsHaveObject(string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:IsPresent()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:IsPresent()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenMessageBuy()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenMessageBuy()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_STALL_MESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_STALL_MESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenMessageFrame()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenMessageFrame()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenStall()</code><br /><small style="color:#657078;"> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StallBuy:OpenStall()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_StallBuy.cpp</small> | ||
|} | |} | ||
2026年9月19日 (六) 08:13的版本
首页 · 客户端接口 · StallBuy · 窗口操作 · 客户端事件
StallBuy 对象方法
实现类
StallBuy · 19 个方法本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自
args[n] 与 lua_is* 的实际取值点,返回项数取自 return n),未经运行验证;用途摘要按实现体归纳,仅供参考。调用方式
调用形式:StallBuy:BuyItem(number, number)
对象名 StallBuy 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
StallBuy:BuyItem(number, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:BuyPet(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:CloseStallMessage()无返回值 |
触发客户端事件 GE_CLOSE_STALL_MESSAGE、GE_CLOSE_PET_LIST;读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:EnumPet(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetAdvertise()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetDefaultPage()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetGuid()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetItemName(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetPetNum()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetPrice(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetStallerName()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetStallName()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetStallType()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:GetTradeTax()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:IsHaveObject(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:IsPresent()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:OpenMessageBuy()无返回值 |
触发客户端事件 GE_CLOSE_STALL_MESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:OpenMessageFrame()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
StallBuy:OpenStall()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_StallBuy.cpp |
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- PlayerShop:BuyItem ← PS_Shop/PS_Shop.lua -- StallBuy:BuyPet ← StallBuy/StallBuy.lua -- StallSale:CloseStallMessage ← MessageBox_Self/MessageBox_Self.lua -- Exchange:EnumPet ← Exchange/Exchange.lua