Lua接口/客户端函数索引/全局函数:修订间差异

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雪舞留言 | 贡献
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
 
雪舞留言 | 贡献
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CallScriptString(string, string)</code><br /><small style="color:#657078;">string, string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CallScriptString(string, string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1288</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseAllWindow()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseAllWindow()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3766</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseBooth()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseBooth()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3190</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseFangDaohao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseFangDaohao()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSEDLG_FANGDAOHAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1640</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSEDLG_FANGDAOHAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseInputYuanbao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseInputYuanbao()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_YUANBAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1652</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_YUANBAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseMessageBoxCommon()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseMessageBoxCommon()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON_CLOSE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1646</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON_CLOSE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseShopFitting()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2886</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseTitleList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseTitleList()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3251</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseWindow(string, boolean)</code><br /><small style="color:#657078;">string, boolean · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseWindow(string, boolean)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_WINDOW;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2924</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_WINDOW;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterQuitWait(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterQuitWait(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L570</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterReconnect(boolean)</code><br /><small style="color:#657078;">boolean · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterReconnect(boolean)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L436</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDictionaryString(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDictionaryString(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L665</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MessageBoxCommon(string, string, string, string, string)</code><br /><small style="color:#657078;">string, string, string, string, string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MessageBoxCommon(string, string, string, string, string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1317</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenAutoSearch()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenAutoSearch()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AUTOSEARCH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3912</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AUTOSEARCH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenBooth()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenBooth()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3182</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenChangeMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenChangeMinorPasswordDlg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4606</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCharacter()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCharacter()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_CHARACTOR;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3324</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_CHARACTOR;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCommonSkillPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCommonSkillPage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2059</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenDlg4ProtectTime()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 5 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenDlg4ProtectTime()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_OPENDLG_FANGDAOHAO、GE_OPENDLG_FOR_SETPROTECTTIME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1671</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_OPENDLG_FANGDAOHAO、GE_OPENDLG_FOR_SETPROTECTTIME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenEquip(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenEquip(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EQUIP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3332</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EQUIP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenFangdao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenFangdao()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FANGDAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1658</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FANGDAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenLifePage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenLifePage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LIFE_PAGE、GE_UPDATE_TARGETPET_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2049</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LIFE_PAGE、GE_UPDATE_TARGETPET_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinimap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinimap()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MINIMAP、GE_OPEN_MINIMAPEXP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2070</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MINIMAP、GE_OPEN_MINIMAPEXP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinorPassword()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinorPassword()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE、GE_MINORPASSWORD_OPEN_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1696</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE、GE_MINORPASSWORD_OPEN_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenRidePage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenRidePage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_RIDE_PAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1912</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_RIDE_PAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSetMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSetMinorPasswordDlg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_SET_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4620</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_SET_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShimingrenzhengDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShimingrenzhengDlg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHIMINGRENZHENG_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1709</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHIMINGRENZHENG_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShopFitting()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2872</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSkillBook()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSkillBook()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SKILL_BOOK、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1898</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SKILL_BOOK、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTargetMenu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTargetMenu()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3773</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTitleList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTitleList()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3260</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTodayCampaignList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTodayCampaignList()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_TODAY_CAMPAIGN_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1720</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_TODAY_CAMPAIGN_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenUnLockeMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenUnLockeMinorPasswordDlg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_UNLOCK_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4613</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_UNLOCK_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWindow(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWindow(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2917</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWordrefence(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWordrefence(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_ACCOUNT_SAFE、GE_OPEN_WORLDREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3898</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_ACCOUNT_SAFE、GE_OPEN_WORLDREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenYBShopReference(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenYBShopReference(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_YBSHOPREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1943</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_YBSHOPREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushEvent(string, ...)</code><br /><small style="color:#657078;">string,可变参数 · 无返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushEvent(string, ...)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1262</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PutSkillToMainmenuBar(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PutSkillToMainmenuBar(number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L539</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ResetCamera()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ResetCamera()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2837</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Function_Name(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Function_Name(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2198</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ParamCount(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ParamCount(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2241</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Parameter(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Parameter(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2215</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ScriptID(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ScriptID(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2228</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetAutoRunTargetNPCName(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetAutoRunTargetNPCName(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3090</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurSelMember()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurSelMember()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3505</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetDefaultMouse()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetDefaultMouse()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2866</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetGlobalInteger(number, string)</code><br /><small style="color:#657078;">number, string · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetGlobalInteger(number, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3580</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMainTargetFromList(number, boolean, boolean)</code><br /><small style="color:#657078;">number, boolean, boolean · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMainTargetFromList(number, boolean, boolean)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4567</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMenuBarPageNumber(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMenuBarPageNumber(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3567</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetNotifyTip(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetNotifyTip(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L751</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetSoftKeyAim(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetSoftKeyAim(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SOFTKEY_AIM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2859</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SOFTKEY_AIM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetTimer(string, string, number)</code><br /><small style="color:#657078;">string, string, number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetTimer(string, string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L128</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Func_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Func_Menu()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU、GE_SHOW_TEAM_FUNC_MENU_LEADER、GE_SHOW_TEAM_FUNC_MENU_MEMBER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3428</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU、GE_SHOW_TEAM_FUNC_MENU_LEADER、GE_SHOW_TEAM_FUNC_MENU_MEMBER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Member_Pet_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Member_Pet_Menu()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3483</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowAcceptChangePVPMode(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowAcceptChangePVPMode(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWACCEPTCHANGEPVP、GE_OPEN_PKDESC;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L804</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWACCEPTCHANGEPVP、GE_OPEN_PKDESC;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowChangePVPMode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowChangePVPMode()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWCHANGEPVP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L787</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWCHANGEPVP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowContexMenu(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowContexMenu(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2707</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowNotice(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowNotice(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L834</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowPacket()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowPacket()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PACKET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3829</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PACKET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemInfo(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemInfo(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L510</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemTipInfo(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemTipInfo(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SYSTEM_TIP_INFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3797</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SYSTEM_TIP_INFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowTeamInfoDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowTeamInfoDlg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_OPEN_TEAMINFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3524</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_OPEN_TEAMINFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleComposeWnd()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleComposeWnd()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMPOSE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2989</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMPOSE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleContainer()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleContainer()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_CONTAINER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2128</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_CONTAINER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleLargeMap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleLargeMap()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LARGEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2088</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LARGEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMission()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMission()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2134</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMissionOutLine()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMissionOutLine()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION_OUTLINE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2139</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION_OUTLINE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TogglePetPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TogglePetPage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_PET_PAGE、GE_PROGRESSBAR_SHOW、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1905</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_PET_PAGE、GE_PROGRESSBAR_SHOW、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSceneMap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSceneMap()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SCENEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2110</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SCENEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSkillBook()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSkillBook()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SKILL_BOOK、GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1879</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SKILL_BOOK、GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleWindow(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleWindow(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2940</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleYuanbaoShop()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleYuanbaoShop()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_YUANBAOSHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1938</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_YUANBAOSHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TurnMenuBar(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TurnMenuBar(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MENUBAR_2;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L526</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MENUBAR_2;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Update_PartyFrame_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Update_PartyFrame_Menu()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ON_TEAM_UPDATE_PARTYFRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1837</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ON_TEAM_UPDATE_PARTYFRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateDoubleExpData()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateDoubleExpData()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2955</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateMinimap()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateMinimap()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2065</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdatePlayerList(boolean)</code><br /><small style="color:#657078;">boolean · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdatePlayerList(boolean)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4519</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|}
|}


第250行: 第250行:
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AcceptRide()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AcceptRide()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L923</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskDetailByGuid(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskDetailByGuid(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1843</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEquipDetial()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEquipDetial()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3620</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEvaluateAndLevelup()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEvaluateAndLevelup()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EVALUATE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3409</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EVALUATE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUp(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUp(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3353</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUpAfterValidate()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUpAfterValidate()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3366</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskNewLevelUpCode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskNewLevelUpCode()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3372</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskRet2SelServer()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskRet2SelServer()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L640</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CacheMainTarget()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CacheMainTarget()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L687</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DisbandRide()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DisbandRide()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L944</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EquipItem(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EquipItem(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L481</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMountID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMountID()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L706</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetPlayerFromList(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetPlayerFromList(number)</code><br /><small style="color:#657078;">6 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4529</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetRideStatic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 5 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetRideStatic()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L996</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTargetPlayerGUID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTargetPlayerGUID()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L693</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">InviteRide()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">InviteRide()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L935</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsItemExist(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsItemExist(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L468</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|}
|}


第307行: 第307行:
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ClearAllTimer()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ClearAllTimer()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L174</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">KillTimer(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">KillTimer(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L150</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlaySound(number)</code><br /><small style="color:#657078;">number · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlaySound(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3753</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuitApplication(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuitApplication(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_QUEST_QUIT_GAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L393</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_QUEST_QUIT_GAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SafeBox(string, number)</code><br /><small style="color:#657078;">string, number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SafeBox(string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY、GE_SAFEBOX_UNLOCK_CONFIRM、GE_SAFEBOX_LOCK_CONFIRM、GE_CLOSE_SAFEBOX_CONFIRM、GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1180</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY、GE_SAFEBOX_UNLOCK_CONFIRM、GE_SAFEBOX_LOCK_CONFIRM、GE_CLOSE_SAFEBOX_CONFIRM、GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Send_XSCRIPT()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Send_XSCRIPT()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2263</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendAUTOMove(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendAUTOMove(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3059</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendChatMessage()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendChatMessage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3033</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendGMCommand(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendGMCommand(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3050</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendModifyMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendModifyMinorPassword(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4654</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSafeSignMsg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSafeSignMsg()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L382</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendScrollInfo(string)</code><br /><small style="color:#657078;">string · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendScrollInfo(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SCROLLINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L953</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SCROLLINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetMinorPassword(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4630</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetProtectTimeMsg(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetProtectTimeMsg(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1146</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ServerLogin()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ServerLogin()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L369</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Length(string)</code><br /><small style="color:#657078;">string · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Length(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp L29</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Prefix(string, number)</code><br /><small style="color:#657078;">string, number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Prefix(string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp L38</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp</small>
|}
|}


第364行: 第364行:
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AnswerLevelUpCode(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AnswerLevelUpCode(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3381</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoHit()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoHit()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3416</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoRunToTarget(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoRunToTarget(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3068</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AxTrace(number, number, string)</code><br /><small style="color:#657078;">number, number, string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AxTrace(number, number, string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3112</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankAcquireListWithPW(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankAcquireListWithPW(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1091</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelLockAfterConfirm()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelLockAfterConfirm()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3817</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelQuitWait()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelQuitWait()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L627</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Clear_XSCRIPT()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Clear_XSCRIPT()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2254</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CollectMissionOutline()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CollectMissionOutline()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3823</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Begin(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Begin(number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3124</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Cancel(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Cancel(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PROGRESSBAR_HIDE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3151</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PROGRESSBAR_HIDE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ConvertStringToURLCoding(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ConvertStringToURLCoding(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1595</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItem()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItem()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3635</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItemCancelLocked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItemCancelLocked()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3707</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelAccept()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 5 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelAccept()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L899</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByGuid_OKClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByGuid_OKClicked()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L880</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByName_OKClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByName_OKClicked()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L866</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumAction(number, string)</code><br /><small style="color:#657078;">number, string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumAction(number, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2673</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumCampaign(number, number, string)</code><br /><small style="color:#657078;">number, number, string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumCampaign(number, number, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1746</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumMethod(number)</code><br /><small style="color:#657078;">number · 3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumMethod(number)</code><br /><small style="color:#657078;">3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3009</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FakeObj_SetCamera(string, number, number)</code><br /><small style="color:#657078;">string, number, number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FakeObj_SetCamera(string, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L713</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FindFriendQuery(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FindFriendQuery(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_NOTIFY_INPUT_YAOQIU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1454</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_NOTIFY_INPUT_YAOQIU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FlashTeamButton()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FlashTeamButton()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_NOTIFY_APPLY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3545</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_NOTIFY_APPLY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ForceUnLockMinorPassword()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ForceUnLockMinorPassword()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4713</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_INT(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_INT(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2167</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_STR(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_STR(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2182</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActionNum(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActionNum(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2645</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCampaignCount(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCampaignCount(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1726</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurClientSize()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurClientSize()</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2972</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurMousePos()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurMousePos()</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4776</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneName()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneName()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3276</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneNameById(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneNameById(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3282</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentTime()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentTime()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4770</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGlobalInteger(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGlobalInteger(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3603</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetItemBindStatus(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetItemBindStatus(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L492</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMasterName()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMasterName()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1045</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMethodNumber(number)</code><br /><small style="color:#657078;">number · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMethodNumber(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2995</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineInfo(number, number)</code><br /><small style="color:#657078;">number, number · 10 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineInfo(number, number)</code><br /><small style="color:#657078;">10 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3848</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineNum(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineNum(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3835</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMousePos()</code><br /><small style="color:#657078;">无参数 · 2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMousePos()</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3788</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetOperationType()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetOperationType()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3318</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneID()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2823</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneSize()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneSize()</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2816</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetShopType(string)</code><br /><small style="color:#657078;">string · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetShopType(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3295</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSkillImage(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSkillImage(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2344</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillLevel(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillLevel(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2501</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMoney(number, number)</code><br /><small style="color:#657078;">number, number · 4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMoney(number, number)</code><br /><small style="color:#657078;">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2369</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMS(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMS(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2468</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillName(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillName(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2434</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendExp(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendExp(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2600</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendMoney(number, number)</code><br /><small style="color:#657078;">number, number · 4 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendMoney(number, number)</code><br /><small style="color:#657078;">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2535</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetXinfaLevel(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetXinfaLevel(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2299</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsIdleLogic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsIdleLogic()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L763</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsInStall()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsInStall()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L744</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMinorPwdSetup()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMinorPwdSetup()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1664</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMoveLogic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMoveLogic()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L769</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsWindowShow(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsWindowShow(string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2659</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LockAfterConfirm()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LockAfterConfirm()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3811</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Lua_SetProtectTime(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Lua_SetProtectTime(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CHANGEPROTECTTIME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1116</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CHANGEPROTECTTIME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ModifyMinorPassword(string, string)</code><br /><small style="color:#657078;">string, string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ModifyMinorPassword(string, string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4737</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MouseCmd_ShopFittingSet()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MouseCmd_ShopFittingSet()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2903</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MsgBall(string, number, string)</code><br /><small style="color:#657078;">string, number, string · 2 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MsgBall(string, number, string)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMMessageBall.cpp L317</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMMessageBall.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">NewUserCard(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">NewUserCard(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEWUSERCARD_CHECK_RESULT、GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L961</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEWUSERCARD_CHECK_RESULT、GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OtherInfoPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OtherInfoPage()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_OTHER_INFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1925</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_OTHER_INFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PopSystemNotice()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PopSystemNotice()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3891</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAddFriend()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAddFriend()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1975</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAsunder()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAsunder()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2012</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearBuyMult()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearBuyMult()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1949</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearExchange()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearExchange()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1988</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearSale()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearSale()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1962</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushDebugMessage(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushDebugMessage(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2152</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameAcceptClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameAcceptClicked()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2771</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionAbnegate(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionAbnegate(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2789</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionComplete(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionComplete(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2798</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionContinue()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionContinue()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2783</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameOptionClicked(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameOptionClicked(number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2741</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameRefuseClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameRefuseClicked()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2777</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairAll()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairAll()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3196</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairOne()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairOne()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3230</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestAddOrEditFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number, number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestAddOrEditFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1430</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestDeleteFindFriendInfo(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestDeleteFindFriendInfo(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1486</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendDetailInfo(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendDetailInfo(number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_PLAYERDETAILINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1403</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_PLAYERDETAILINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendList(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendList(number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_SEARCHPLAYERLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1366</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_SEARCHPLAYERLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestSearchFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number, number, number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestSearchFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1504</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestServerNoteLog(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestServerNoteLog(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1576</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestVoteFindFriendInfo(number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestVoteFindFriendInfo(number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1529</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RestoreShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RestoreShopFitting()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2893</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RevengeAccept()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RevengeAccept()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L682</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SkillsStudyFrame_study(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SkillsStudyFrame_study(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2630</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopMove()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopMove()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L776</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToAUTOHit()</code><br /><small style="color:#657078;">无参数 · 无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToAUTOHit()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_YESNO<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2037</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_YESNO<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UnLockMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UnLockMinorPassword(string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4690</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRAskTime()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRAskTime()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2963</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblCollectVisiableContex(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblCollectVisiableContex(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4489</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblGetContexInfo(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblGetContexInfo(number)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4499</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContex(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContex(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4418</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContexEx(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 3 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContexEx(number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4428</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetContexType(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetContexType(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4467</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetTitle(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetTitle(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4477</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContex(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 5 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContex(number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4455</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexCount()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4439</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexID(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexID(number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4445</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp</small>
|}
|}




</div>
</div>

2026年9月19日 (六) 08:12的版本

首页 · 客户端接口 · 全局函数 · 窗口操作 · 客户端事件

全局函数
213 个函数,直接作为全局名调用
本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 args[n]lua_is* 的实际取值点,返回项数取自 return n),未经运行验证;用途摘要按实现体归纳,仅供参考。

界面与提示(77)

函数 说明
CallScriptString(string, string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseAllWindow()
无返回值
操作客户端界面
Game/Interface/GMGameInterface_Script.cpp
CloseBooth()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
CloseFangDaohao()
无返回值
触发客户端事件 GE_CLOSEDLG_FANGDAOHAO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseInputYuanbao()
无返回值
触发客户端事件 GE_CLOSE_INPUT_YUANBAO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseMessageBoxCommon()
无返回值
触发客户端事件 GE_MESSAGEBOX_COMMON_CLOSE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseShopFitting()
无返回值
触发客户端事件 GE_CLOSE_SHOP_FITTING;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseTitleList()
无返回值
触发客户端事件 GE_CLOSE_AGNAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CloseWindow(string, boolean)
无返回值
触发客户端事件 GE_CLOSE_WINDOW;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EnterQuitWait(number)
无返回值
触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EnterReconnect(boolean)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetDictionaryString(string)
1 个返回值
操作客户端界面
Game/Interface/GMGameInterface_Script.cpp
MessageBoxCommon(string, string, string, string, string)
无返回值
触发客户端事件 GE_MESSAGEBOX_COMMON;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenAutoSearch()
无返回值
触发客户端事件 GE_OPEN_AUTOSEARCH;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenBooth()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
OpenChangeMinorPasswordDlg()
无返回值
触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenCharacter()
无返回值
触发客户端事件 GE_OPEN_CHARACTOR;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenCommonSkillPage()
无返回值
触发客户端事件 GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenDlg4ProtectTime()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_OPENDLG_FANGDAOHAO、GE_OPENDLG_FOR_SETPROTECTTIME;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenEquip(number)
无返回值
触发客户端事件 GE_OPEN_EQUIP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenFangdao()
无返回值
触发客户端事件 GE_OPEN_FANGDAO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenLifePage()
无返回值
触发客户端事件 GE_TOGLE_LIFE_PAGE、GE_UPDATE_TARGETPET_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenMinimap()
无返回值
触发客户端事件 GE_OPEN_MINIMAP、GE_OPEN_MINIMAPEXP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenMinorPassword()
无返回值
触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE、GE_MINORPASSWORD_OPEN_SET;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenRidePage()
无返回值
触发客户端事件 GE_OPEN_RIDE_PAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenSetMinorPasswordDlg()
无返回值
触发客户端事件 GE_MINORPASSWORD_OPEN_SET_PASSWORD_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenShimingrenzhengDlg()
无返回值
触发客户端事件 GE_OPEN_SHIMINGRENZHENG_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenShopFitting()
无返回值
触发客户端事件 GE_OPEN_SHOP_FITTING;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenSkillBook()
无返回值
触发客户端事件 GE_TOGLE_SKILL_BOOK、GE_PROGRESSBAR_WIDTH;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenTargetMenu()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenTitleList()
无返回值
触发客户端事件 GE_OPEN_AGNAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenTodayCampaignList()
无返回值
触发客户端事件 GE_SHOW_TODAY_CAMPAIGN_LIST;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenUnLockeMinorPasswordDlg()
无返回值
触发客户端事件 GE_MINORPASSWORD_OPEN_UNLOCK_PASSWORD_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenWindow(string)
无返回值
触发客户端事件 GE_OPEN_WINDOW;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenWordrefence(string)
无返回值
触发客户端事件 GE_OPEN_ACCOUNT_SAFE、GE_OPEN_WORLDREFERENCE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OpenYBShopReference(string)
无返回值
触发客户端事件 GE_OPEN_YBSHOPREFERENCE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PushEvent(string, ...)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PutSkillToMainmenuBar(number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ResetCamera()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
Set_XSCRIPT_Function_Name(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Set_XSCRIPT_ParamCount(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Set_XSCRIPT_Parameter(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Set_XSCRIPT_ScriptID(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetAutoRunTargetNPCName(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetCurSelMember()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetDefaultMouse()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetGlobalInteger(number, string)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SetMainTargetFromList(number, boolean, boolean)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetMenuBarPageNumber(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetNotifyTip(string)
1 个返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetSoftKeyAim(string)
无返回值
触发客户端事件 GE_SET_SOFTKEY_AIM;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SetTimer(string, string, number)
1 个返回值
实现体未体现明确的外部效果
Game/Script/GMUITimer.cpp
Show_Team_Func_Menu()
无返回值
触发客户端事件 GE_SHOW_CONTEXMENU、GE_SHOW_TEAM_FUNC_MENU_LEADER、GE_SHOW_TEAM_FUNC_MENU_MEMBER;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Show_Team_Member_Pet_Menu()
无返回值
触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowAcceptChangePVPMode(number)
无返回值
触发客户端事件 GE_MENU_SHOWACCEPTCHANGEPVP、GE_OPEN_PKDESC;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowChangePVPMode()
无返回值
触发客户端事件 GE_MENU_SHOWCHANGEPVP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowContexMenu(string)
无返回值
触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowNotice(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowPacket()
无返回值
触发客户端事件 GE_OPEN_PACKET;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowSystemInfo(string)
1 个返回值
触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowSystemTipInfo(string)
无返回值
触发客户端事件 GE_OPEN_SYSTEM_TIP_INFO_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ShowTeamInfoDlg()
无返回值
触发客户端事件 GE_TEAM_OPEN_TEAMINFO_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleComposeWnd()
无返回值
触发客户端事件 GE_TOGLE_COMPOSE_WINDOW;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleContainer()
无返回值
触发客户端事件 GE_TOGLE_CONTAINER;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleLargeMap()
无返回值
触发客户端事件 GE_TOGLE_LARGEMAP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleMission()
无返回值
触发客户端事件 GE_TOGLE_MISSION;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleMissionOutLine()
无返回值
触发客户端事件 GE_TOGLE_MISSION_OUTLINE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
TogglePetPage()
无返回值
触发客户端事件 GE_TOGLE_PET_PAGE、GE_PROGRESSBAR_SHOW、GE_PROGRESSBAR_WIDTH;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleSceneMap()
无返回值
触发客户端事件 GE_TOGLE_SCENEMAP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleSkillBook()
无返回值
触发客户端事件 GE_CLOSE_SKILL_BOOK、GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleWindow(string)
无返回值
触发客户端事件 GE_TOGGLE_WINDOW;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToggleYuanbaoShop()
无返回值
触发客户端事件 GE_TOGGLE_YUANBAOSHOP;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
TurnMenuBar(string)
无返回值
触发客户端事件 GE_OPEN_MENUBAR_2;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Update_PartyFrame_Menu()
无返回值
触发客户端事件 GE_ON_TEAM_UPDATE_PARTYFRAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
UpdateDoubleExpData()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
UpdateMinimap()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
UpdatePlayerList(boolean)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp

角色、物品与对象(17)

函数 说明
AcceptRide()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskDetailByGuid(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskEquipDetial()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskEvaluateAndLevelup()
无返回值
触发客户端事件 GE_OPEN_EVALUATE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskLevelUp(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskLevelUpAfterValidate()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskNewLevelUpCode()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AskRet2SelServer()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CacheMainTarget()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
DisbandRide()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EquipItem(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetMountID()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetPlayerFromList(number)
6 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetRideStatic()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetTargetPlayerGUID()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
InviteRide()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsItemExist(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp

系统与设置(17)

函数 说明
ClearAllTimer()
无返回值
实现体未体现明确的外部效果
Game/Script/GMUITimer.cpp
KillTimer(number)
1 个返回值
实现体未体现明确的外部效果
Game/Script/GMUITimer.cpp
PlaySound(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
QuitApplication(string)
无返回值
触发客户端事件 GE_QUEST_QUIT_GAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SafeBox(string, number)
1 个返回值
触发客户端事件 GE_TOGLE_INPUT_MONEY、GE_SAFEBOX_UNLOCK_CONFIRM、GE_SAFEBOX_LOCK_CONFIRM、GE_CLOSE_SAFEBOX_CONFIRM、GE_CLOSE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Send_XSCRIPT()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SendAUTOMove(number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SendChatMessage()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SendGMCommand(string)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SendModifyMinorPassword(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SendSafeSignMsg()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SendScrollInfo(string)
无返回值
触发客户端事件 GE_SET_SCROLLINFO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SendSetMinorPassword(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
SendSetProtectTimeMsg(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
ServerLogin()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
UTF8Length(string)
1 个返回值
实现体未体现明确的外部效果
Game/Script/GMScriptSystm.cpp
UTF8Prefix(string, number)
1 个返回值
实现体未体现明确的外部效果
Game/Script/GMScriptSystm.cpp

其他(102)

函数 说明
AnswerLevelUpCode(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AutoHit()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AutoRunToTarget(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
AxTrace(number, number, string)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
BankAcquireListWithPW(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CancelLockAfterConfirm()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CancelQuitWait()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Clear_XSCRIPT()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
CollectMissionOutline()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ComposeItem_Begin(number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ComposeItem_Cancel(number, number)
无返回值
触发客户端事件 GE_PROGRESSBAR_HIDE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ConvertStringToURLCoding(string)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
DiscardItem()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
DiscardItemCancelLocked()
无返回值
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
DuelAccept()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
DuelByGuid_OKClicked()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
DuelByName_OKClicked()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EnumAction(number, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EnumCampaign(number, number, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
EnumMethod(number)
3 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
FakeObj_SetCamera(string, number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
FindFriendQuery(number, number)
无返回值
触发客户端事件 GE_ZHENGYOUPT_NOTIFY_INPUT_YAOQIU;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
FlashTeamButton()
无返回值
触发客户端事件 GE_TEAM_NOTIFY_APPLY;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ForceUnLockMinorPassword()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Get_XParam_INT(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Get_XParam_STR(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetActionNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetCampaignCount(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetCurClientSize()
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetCurMousePos()
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetCurrentSceneName()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetCurrentSceneNameById(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetCurrentTime()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetGlobalInteger(string)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetItemBindStatus(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetMasterName()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetMethodNumber(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetMissionOutlineInfo(number, number)
10 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetMissionOutlineNum(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetMousePos()
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetOperationType()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetSceneID()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetSceneSize()
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetShopType(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
GetSkillImage(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetStudySkillLevel(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetStudySkillMoney(number, number)
4 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetStudySkillMS(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetStudySkillName(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetUplevelXinfaSpendExp(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetUplevelXinfaSpendMoney(number, number)
4 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
GetXinfaLevel(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsIdleLogic()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsInStall()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsMinorPwdSetup()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsMoveLogic()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
IsWindowShow(string)
1 个返回值
操作客户端界面
Game/Interface/GMGameInterface_Script.cpp
LockAfterConfirm()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
Lua_SetProtectTime(number, number)
无返回值
触发客户端事件 GE_CHANGEPROTECTTIME;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ModifyMinorPassword(string, string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
MouseCmd_ShopFittingSet()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
MsgBall(string, number, string)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMMessageBall.cpp
NewUserCard(string)
无返回值
触发客户端事件 GE_NEWUSERCARD_CHECK_RESULT、GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
OtherInfoPage()
无返回值
触发客户端事件 GE_OPEN_OTHER_INFO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PopSystemNotice()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PrepearAddFriend()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PrepearAsunder()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PrepearBuyMult()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PrepearExchange()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PrepearSale()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
PushDebugMessage(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameAcceptClicked()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameMissionAbnegate(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameMissionComplete(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameMissionContinue()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameOptionClicked(number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
QuestFrameRefuseClicked()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RepairAll()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RepairOne()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
RequestAddOrEditFindFriendInfo(number, number, number, number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestDeleteFindFriendInfo(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestFindFriendDetailInfo(number, number, number)
无返回值
触发客户端事件 GE_ZHENGYOUPT_RESPONSE_PLAYERDETAILINFO;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestFindFriendList(number, number)
无返回值
触发客户端事件 GE_ZHENGYOUPT_RESPONSE_SEARCHPLAYERLIST;读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestSearchFindFriendInfo(number, number, number, number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestServerNoteLog(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RequestVoteFindFriendInfo(number, number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RestoreShopFitting()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
RevengeAccept()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
SkillsStudyFrame_study(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
StopMove()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
ToAUTOHit()
无返回值
触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_YESNO
Game/Interface/GMGameInterface_Script.cpp
UnLockMinorPassword(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
WRAskTime()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script.cpp
WRBOSSTblCollectVisiableContex(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRBOSSTblGetContexInfo(number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRCollectVisiableContex(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRCollectVisiableContexEx(number, number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRGetContexType(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRGetTitle(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRGetVisiableContex(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRGetVisiableContexCount()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp
WRGetVisiableContexID(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script.cpp