Lua接口/客户端函数索引:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/DataPool|DataPool]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/DataPool|DataPool]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 DataPool · 181 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 DataPool · 181 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Pet|Pet]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Pet|Pet]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Pet · 163 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Pet · 163 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PlayerShop|PlayerShop]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PlayerShop|PlayerShop]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerShop · 87 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerShop · 87 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Player|Player]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Player|Player]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerMySelf · 75 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerMySelf · 75 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GameProduceLogin|GameProduceLogin]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GameProduceLogin|GameProduceLogin]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CGameProduce_Login · 69 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CGameProduce_Login · 69 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/LifeAbility|LifeAbility]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/LifeAbility|LifeAbility]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 LifeAbility · 61 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 LifeAbility · 61 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Guild|Guild]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Guild|Guild]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Guild · 54 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Guild · 54 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/TargetPet|TargetPet]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/TargetPet|TargetPet]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 TargetPet · 48 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 TargetPet · 48 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GuildLeague|GuildLeague]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GuildLeague|GuildLeague]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GuildLeague · 47 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GuildLeague · 47 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/City|City]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/City|City]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CityTable · 45 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CityTable · 45 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Talk|Talk]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Talk|Talk]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Talk · 43 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Talk · 43 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Target|Target]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Target|Target]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Character · 38 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Character · 38 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/SystemSetup|SystemSetup]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/SystemSetup|SystemSetup]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 SystemSetup · 36 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 SystemSetup · 36 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallSale|StallSale]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallSale|StallSale]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallSale · 28 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallSale · 28 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/SuperTooltips|SuperTooltips]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/SuperTooltips|SuperTooltips]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 SuperTooltips · 27 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 SuperTooltips · 27 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PlayerPackage|PlayerPackage]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PlayerPackage|PlayerPackage]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerPackage · 25 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PlayerPackage · 25 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Exchange|Exchange]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Exchange|Exchange]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Exchange · 24 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Exchange · 24 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallBuy|StallBuy]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallBuy|StallBuy]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallBuy · 19 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallBuy · 19 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Bank|Bank]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Bank|Bank]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Bank · 17 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Bank · 17 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/NpcShop|NpcShop]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/NpcShop|NpcShop]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 NpcShop · 16 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 NpcShop · 16 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Friend|Friend]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Friend|Friend]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Friend · 16 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Friend · 16 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/CActionItem|CActionItem]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/CActionItem|CActionItem]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CActionItem · 13 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CActionItem · 13 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/FindFriendDataPool|FindFriendDataPool]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/FindFriendDataPool|FindFriendDataPool]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CFindFriendDataPool · 10 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CFindFriendDataPool · 10 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PetInviteFriend|PetInviteFriend]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/PetInviteFriend|PetInviteFriend]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PetInviteFriend · 9 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 PetInviteFriend · 9 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/FriendSearcher|FriendSearcher]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/FriendSearcher|FriendSearcher]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 FriendSearcher · 8 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 FriendSearcher · 8 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/AbilityTeacher|AbilityTeacher]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/AbilityTeacher|AbilityTeacher]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 AbilityTeacher · 7 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 AbilityTeacher · 7 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/CommisionShop|CommisionShop]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/CommisionShop|CommisionShop]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CommisionShop · 7 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CommisionShop · 7 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/MissionReply|MissionReply]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/MissionReply|MissionReply]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 MissionReply · 6 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 MissionReply · 6 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallBbs|StallBbs]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/StallBbs|StallBbs]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallBbs · 5 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 StallBbs · 5 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Blog|Blog]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Blog|Blog]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Blog · 3 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 Blog · 3 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GemCarve|GemCarve]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GemCarve|GemCarve]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GemCarve · 3 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GemCarve · 3 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Sound|Sound]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Sound|Sound]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CSoundSystemFMod · 3 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CSoundSystemFMod · 3 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Helper|Helper]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Helper|Helper]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CHelperSystem · 3 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CHelperSystem · 3 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GemMelting|GemMelting]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/GemMelting|GemMelting]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GemMelting · 2 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 GemMelting · 2 个方法</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Variable|Variable]] | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/客户端函数索引/Variable|Variable]] | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CVariableSystem · 2 个方法 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <small style="color:#657078;">实现类 CVariableSystem · 2 个方法</small> | ||
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* 参数个数与类型由实现体推断:客户端实现没有结构化注释块,类型来自 <code style="white-space:normal;overflow-wrap:anywhere;">args[n].Is/Get*</code> 或 <code style="white-space:normal;overflow-wrap:anywhere;">lua_is*/lua_to*</code> 的取值点,取不到类型的参数会缺失。 | * 参数个数与类型由实现体推断:客户端实现没有结构化注释块,类型来自 <code style="white-space:normal;overflow-wrap:anywhere;">args[n].Is/Get*</code> 或 <code style="white-space:normal;overflow-wrap:anywhere;">lua_is*/lua_to*</code> 的取值点,取不到类型的参数会缺失。 | ||
* 返回项数来自 <code style="white-space:normal;overflow-wrap:anywhere;">return n</code>,<code style="white-space:normal;overflow-wrap:anywhere;">return 0</code> 表示无返回值(赋值接收得到 nil)。 | * 返回项数来自 <code style="white-space:normal;overflow-wrap:anywhere;">return n</code>,<code style="white-space:normal;overflow-wrap:anywhere;">return 0</code> 表示无返回值(赋值接收得到 nil)。 | ||
* 每行下方标注的是**实现体所在的源码文件**,可按函数名回查核对;不标行号,避免源码改动后失效。 | |||
* 数字 0 与 -1 在 Lua 条件判断中都是真值,判断成功必须用明确比较。 | * 数字 0 与 -1 在 Lua 条件判断中都是真值,判断成功必须用明确比较。 | ||
* 客户端函数只影响本机界面与本地数据,不改变服务器状态。 | * 客户端函数只影响本机界面与本地数据,不改变服务器状态。 | ||
2026年9月19日 (六) 08:13的版本
客户端 Lua 接口
面向客户端脚本的接口参考:全局函数与对象方法。客户端脚本负责界面与本地表现,实际数据以服务器下发为准。
213 个全局函数 · 64 个对象类(1344 个方法)· 338 个客户端事件 · 230 个界面脚本
本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自
args[n] 与 lua_is* 的实际取值点,返回项数取自 return n),未经运行验证;用途摘要按实现体归纳,仅供参考。调用方式
- 全局函数直接按名称调用,例如
ShowSystemInfo("文本")。 - 对象方法要先取得对象再用冒号调用,例如
local n = DataPool:GetFriendCount()。 this是当前窗口对象,脚本里的this:RegisterEvent("事件名")、this:Show()属于窗口操作。- 事件名在客户端事件中查阅。
全局函数
共 213 个,直接作为全局名调用,全部函数见全局函数清单。
| 分组 | 函数数 | 说明 |
|---|---|---|
| 界面与提示 | 77 | CallScriptString、CloseAllWindow、CloseBooth、CloseFangDaohao 等 |
| 角色、物品与对象 | 17 | AcceptRide、AskDetailByGuid、AskEquipDetial、AskEvaluateAndLevelup 等 |
| 系统与设置 | 17 | ClearAllTimer、KillTimer、PlaySound、QuitApplication 等 |
| 其他 | 102 | AnswerLevelUpCode、AutoHit、AutoRunToTarget、AxTrace 等 |
对象方法
对象方法按对象分组;对象名就是脚本里冒号前使用的名称。共 35 个对象类、1200 个方法。
| 对象 | |
|---|---|
| DataPool | 实现类 DataPool · 181 个方法 |
| Pet | 实现类 Pet · 163 个方法 |
| PlayerShop | 实现类 PlayerShop · 87 个方法 |
| Player | 实现类 PlayerMySelf · 75 个方法 |
| GameProduceLogin | 实现类 CGameProduce_Login · 69 个方法 |
| LifeAbility | 实现类 LifeAbility · 61 个方法 |
| Guild | 实现类 Guild · 54 个方法 |
| TargetPet | 实现类 TargetPet · 48 个方法 |
| GuildLeague | 实现类 GuildLeague · 47 个方法 |
| City | 实现类 CityTable · 45 个方法 |
| Talk | 实现类 Talk · 43 个方法 |
| Target | 实现类 Character · 38 个方法 |
| SystemSetup | 实现类 SystemSetup · 36 个方法 |
| StallSale | 实现类 StallSale · 28 个方法 |
| SuperTooltips | 实现类 SuperTooltips · 27 个方法 |
| PlayerPackage | 实现类 PlayerPackage · 25 个方法 |
| Exchange | 实现类 Exchange · 24 个方法 |
| StallBuy | 实现类 StallBuy · 19 个方法 |
| Bank | 实现类 Bank · 17 个方法 |
| NpcShop | 实现类 NpcShop · 16 个方法 |
| Friend | 实现类 Friend · 16 个方法 |
| CActionItem | 实现类 CActionItem · 13 个方法 |
| FindFriendDataPool | 实现类 CFindFriendDataPool · 10 个方法 |
| PetInviteFriend | 实现类 PetInviteFriend · 9 个方法 |
| FriendSearcher | 实现类 FriendSearcher · 8 个方法 |
| AbilityTeacher | 实现类 AbilityTeacher · 7 个方法 |
| CommisionShop | 实现类 CommisionShop · 7 个方法 |
| MissionReply | 实现类 MissionReply · 6 个方法 |
| StallBbs | 实现类 StallBbs · 5 个方法 |
| Blog | 实现类 Blog · 3 个方法 |
| GemCarve | 实现类 GemCarve · 3 个方法 |
| Sound | 实现类 CSoundSystemFMod · 3 个方法 |
| Helper | 实现类 CHelperSystem · 3 个方法 |
| GemMelting | 实现类 GemMelting · 2 个方法 |
| Variable | 实现类 CVariableSystem · 2 个方法 |
窗口控件类(29 个类、144 个方法)见客户端窗口操作。
约定
- 参数个数与类型由实现体推断:客户端实现没有结构化注释块,类型来自
args[n].Is/Get*或lua_is*/lua_to*的取值点,取不到类型的参数会缺失。 - 返回项数来自
return n,return 0表示无返回值(赋值接收得到 nil)。 - 每行下方标注的是**实现体所在的源码文件**,可按函数名回查核对;不标行号,避免源码改动后失效。
- 数字 0 与 -1 在 Lua 条件判断中都是真值,判断成功必须用明确比较。
- 客户端函数只影响本机界面与本地数据,不改变服务器状态。
- 未在游戏内执行验证,编号类参数与取值需按本服实机确认。