Lua接口/服务端/LuaFnSetBusScriptParam:修订间差异
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<div style="padding:14px 0;border-top:3px solid #287568;border-bottom:1px solid #dbe3e6;">设置载具的脚本数值参数。</div> | <div style="padding:14px 0;border-top:3px solid #287568;border-bottom:1px solid #dbe3e6;">设置载具的脚本数值参数。</div> | ||
<div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页由服务端绑定源码与随包脚本自动整理:用途、参数位置与返回数量取实现体,<b>未在游戏内执行验证</b>。调用点取自 4244 个服务端脚本中的 30 处真实调用。</div> | |||
== Lua 调用 == | == Lua 调用 == | ||
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">LuaFnSetBusScriptParam(sceneId, nBusObjID, nIndex, nValue)</pre> | <pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">LuaFnSetBusScriptParam(sceneId, nBusObjID, nIndex, nValue)</pre> | ||
服务端脚本中共出现 30 处调用,实参个数出现过:4 个(30 处)。 | |||
== 参数 == | == 参数 == | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 1 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 1 | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">sceneId</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">sceneId</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 当前调用所在的场景 ID。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 当前调用所在的场景 ID。<br /><span style="color:#657078;">脚本中的实参:<code style="white-space:normal;overflow-wrap:anywhere;">sceneId</code>(30 处)</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 2 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 2 | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nBusObjID</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nBusObjID</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 载具的场景对象 ID。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 载具的场景对象 ID。<br /><span style="color:#657078;">脚本中的实参:<code style="white-space:normal;overflow-wrap:anywhere;">busId</code>(30 处)</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 3 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 3 | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nIndex</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nIndex</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 条目索引。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 条目索引。<br /><span style="color:#657078;">脚本中的实参:<code style="white-space:normal;overflow-wrap:anywhere;">x800200_g_scriptParamIndex_lihua</code>(3 处)、<code style="white-space:normal;overflow-wrap:anywhere;">x800200_g_scriptParamIndex_xibao</code>(3 处)、<code style="white-space:normal;overflow-wrap:anywhere;">x800201_g_scriptParamIndex_lihua</code>(3 处)</span> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 4 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 4 | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nValue</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">nValue</code><br /><span style="color:#657078;"><code style="white-space:normal;overflow-wrap:anywhere;">number</code></span> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 要写入的数值。 | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 要写入的数值。<br /><span style="color:#657078;">脚本中的实参:<code style="white-space:normal;overflow-wrap:anywhere;">0</code>(12 处)、<code style="white-space:normal;overflow-wrap:anywhere;">saveLihuaTime</code>(3 处)、<code style="white-space:normal;overflow-wrap:anywhere;">saveXibaoTime</code>(3 处)</span> | ||
|} | |} | ||
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无返回值。赋值接收时得到 nil;这与返回数字 0 不同。 | 无返回值。赋值接收时得到 nil;这与返回数字 0 不同。 | ||
<div style="margin-top:20px;padding-top:10px;border-top:1px solid #dbe3e6;color:#657078;font-size:12px;">核对依据:<code style="white-space:normal;overflow-wrap:anywhere;">LuaFnTbl_Bus.h</code> 第 326 行,服务端注册表第 | == 脚本中的调用 == | ||
以下是服务端脚本里的真实调用点,按实参形态去重后列出 8 条。这些调用取自随包发布的脚本,可用于确认参数顺序与实际传入的值;它们不代表该写法在当前版本仍然有效。 | |||
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao, 0) | |||
-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao_TI, x800200_g_timeInterval_xibao) | |||
-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua, 0) | |||
-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua_TI, x800200_g_timeInterval_lihua) | |||
-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao, saveXibaoTime) | |||
-- event/bus/marry_huajiao_01.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua, saveLihuaTime) | |||
-- event/bus/marry_huajiao_02.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800201_g_scriptParamIndex_xibao, 0) | |||
-- event/bus/marry_huajiao_02.lua | |||
LuaFnSetBusScriptParam(sceneId, busId, x800201_g_scriptParamIndex_xibao_TI, x800201_g_timeInterval_xibao)</pre> | |||
<div style="margin-top:20px;padding-top:10px;border-top:1px solid #dbe3e6;color:#657078;font-size:12px;">核对依据:<code style="white-space:normal;overflow-wrap:anywhere;">LuaFnTbl_Bus.h</code> 第 326 行,服务端注册表第 1205 行。调用格式与返回数量依据当前实现整理;脚本调用点取自 4244 个随包脚本(共 535888 行、命中 85384 处调用),未经运行验证。游戏内效果、边界行为及未注明的业务枚举仍需实测。</div> | |||
</div> | </div> | ||
2026年9月19日 (六) 13:02的版本
设置载具的脚本数值参数。
本页由服务端绑定源码与随包脚本自动整理:用途、参数位置与返回数量取实现体,未在游戏内执行验证。调用点取自 4244 个服务端脚本中的 30 处真实调用。
Lua 调用
LuaFnSetBusScriptParam(sceneId, nBusObjID, nIndex, nValue)
服务端脚本中共出现 30 处调用,实参个数出现过:4 个(30 处)。
参数
| 序号 | 参数 / 类型 | 说明 |
|---|---|---|
| 1 | sceneIdnumber
|
当前调用所在的场景 ID。 脚本中的实参: sceneId(30 处)
|
| 2 | nBusObjIDnumber
|
载具的场景对象 ID。 脚本中的实参: busId(30 处)
|
| 3 | nIndexnumber
|
条目索引。 脚本中的实参: x800200_g_scriptParamIndex_lihua(3 处)、x800200_g_scriptParamIndex_xibao(3 处)、x800201_g_scriptParamIndex_lihua(3 处)
|
| 4 | nValuenumber
|
要写入的数值。 脚本中的实参: 0(12 处)、saveLihuaTime(3 处)、saveXibaoTime(3 处)
|
返回值
无返回值。赋值接收时得到 nil;这与返回数字 0 不同。
脚本中的调用
以下是服务端脚本里的真实调用点,按实参形态去重后列出 8 条。这些调用取自随包发布的脚本,可用于确认参数顺序与实际传入的值;它们不代表该写法在当前版本仍然有效。
-- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao, 0) -- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao_TI, x800200_g_timeInterval_xibao) -- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua, 0) -- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua_TI, x800200_g_timeInterval_lihua) -- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_xibao, saveXibaoTime) -- event/bus/marry_huajiao_01.lua LuaFnSetBusScriptParam(sceneId, busId, x800200_g_scriptParamIndex_lihua, saveLihuaTime) -- event/bus/marry_huajiao_02.lua LuaFnSetBusScriptParam(sceneId, busId, x800201_g_scriptParamIndex_xibao, 0) -- event/bus/marry_huajiao_02.lua LuaFnSetBusScriptParam(sceneId, busId, x800201_g_scriptParamIndex_xibao_TI, x800201_g_timeInterval_xibao)
核对依据:
LuaFnTbl_Bus.h 第 326 行,服务端注册表第 1205 行。调用格式与返回数量依据当前实现整理;脚本调用点取自 4244 个随包脚本(共 535888 行、命中 85384 处调用),未经运行验证。游戏内效果、边界行为及未注明的业务枚举仍需实测。