Lua接口/客户端函数索引/Pet:修订间差异

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Waylee​(留言 | 贡献)
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
Waylee​(留言 | 贡献)
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
 
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第5行: 第5行:
<div class="lua-lead">
<div class="lua-lead">
<div role="heading" aria-level="2" class="lua-h1">Pet 对象方法</div>
<div role="heading" aria-level="2" class="lua-h1">Pet 对象方法</div>
<div class="lua-sub">实现类 <code>Pet</code> · 163 个方法</div>
<div class="lua-sub">实现类 <code>Pet</code> · 266 个方法</div>
</div>
</div>
== 调用方式 ==
== 调用方式 ==
第30行: 第30行:
| <code>[[Lua接口/客户端/Pet/ClearSheliziPet|Pet:ClearSheliziPet]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ClearSheliziPet|Pet:ClearSheliziPet]]()</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/ClosePetBank|Pet:ClosePetBank]]()</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/ClosePetBankView|Pet:ClosePetBankView]]()</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/ClosePetSkillStudyMsgBox|Pet:ClosePetSkillStudyMsgBox]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ClosePetSkillStudyMsgBox|Pet:ClosePetSkillStudyMsgBox]]()</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_CLOSE_PETSKILLSTUDY_MSGBOX;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 触发客户端事件 GE_CLOSE_PETSKILLSTUDY_MSGBOX;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/CloseSignalPetProCreate|Pet:CloseSignalPetProCreate]]()</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_TEAM_PETCREATE_OPENED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/CloseTeamPetProCreate|Pet:CloseTeamPetProCreate]]()</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_SIGNAL_PETCREATE_OPENED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/ConfirmPetProcreate|Pet:ConfirmPetProcreate]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ConfirmPetProcreate|Pet:ConfirmPetProcreate]](number)</code><br /><small class="lua-muted">无返回值</small>
第42行: 第54行:
| <code>[[Lua接口/客户端/Pet/Dome|Pet:Dome]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/Dome|Pet:Dome]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/EnableHuanhua|Pet:EnableHuanhua]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/EnumPetSkill|Pet:EnumPetSkill]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/EnumPetSkill|Pet:EnumPetSkill]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small>
第60行: 第75行:
| <code>[[Lua接口/客户端/Pet/GetAIType|Pet:GetAIType]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetAIType|Pet:GetAIType]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetAIType_PetBank|Pet:GetAIType_PetBank]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetAttackTrait|Pet:GetAttackTrait]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetAttackTrait|Pet:GetAttackTrait]](number)</code><br /><small class="lua-muted">2 个返回值</small>
第90行: 第108行:
| <code>[[Lua接口/客户端/Pet/GetExp|Pet:GetExp]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetExp|Pet:GetExp]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetFirstPetPosInBank_PetBank|Pet:GetFirstPetPosInBank_PetBank]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetFirstPetPosInPag|Pet:GetFirstPetPosInPag]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetFoodType|Pet:GetFoodType]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetFoodType|Pet:GetFoodType]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetGeneration|Pet:GetGeneration]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetGrowRate|Pet:GetGrowRate]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetGrowRate|Pet:GetGrowRate]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetGrowRate4|Pet:GetGrowRate4]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetGUID|Pet:GetGUID]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetGUID|Pet:GetGUID]](number)</code><br /><small class="lua-muted">2 个返回值</small>
第102行: 第132行:
| <code>[[Lua接口/客户端/Pet/GetHappy|Pet:GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetHappy|Pet:GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetHHChangeModel|Pet:GetHHChangeModel]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetHolyInfo|Pet:GetHolyInfo]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetHP|Pet:GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetHP|Pet:GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetHuanhuaMoney|Pet:GetHuanhuaMoney]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetHuanTongCost|Pet:GetHuanTongCost]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetID|Pet:GetID]](number)</code><br /><small class="lua-muted">3 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetID|Pet:GetID]](number)</code><br /><small class="lua-muted">3 个返回值</small>
第115行: 第157行:
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetIsFighting|Pet:GetIsFighting]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetIsFighting|Pet:GetIsFighting]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetIsPossession|Pet:GetIsPossession]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetLastProcreateLevel|Pet:GetLastProcreateLevel]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetLevel|Pet:GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetLevel|Pet:GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetLixing|Pet:GetLixing]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetLoyalgGade|Pet:GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetLoyalgGade|Pet:GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第134行: 第185行:
|-
|-
| <code>[[Lua接口/客户端/Pet/GetMaxLife|Pet:GetMaxLife]]()</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetMaxLife|Pet:GetMaxLife]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetMaxMP|Pet:GetMaxMP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetMaxMP|Pet:GetMaxMP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第150行: 第201行:
| <code>[[Lua接口/客户端/Pet/GetNaturalLife|Pet:GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetNaturalLife|Pet:GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetPercent_Lx|Pet:GetPercent_Lx]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetPercent_LxUp|Pet:GetPercent_LxUp]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetPet_Count|Pet:GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPet_Count|Pet:GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetPet_Count_PetBank|Pet:GetPet_Count_PetBank]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetPetDBCName|Pet:GetPetDBCName]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPetDBCName|Pet:GetPetDBCName]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
第174行: 第234行:
| <code>[[Lua接口/客户端/Pet/GetPetList_Appoint|Pet:GetPetList_Appoint]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPetList_Appoint|Pet:GetPetList_Appoint]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetPetList_Appoint_PetBank|Pet:GetPetList_Appoint_PetBank]](number)</code><br /><small class="lua-muted">4 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetPetLocation|Pet:GetPetLocation]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPetLocation|Pet:GetPetLocation]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第192行: 第255行:
| <code>[[Lua接口/客户端/Pet/GetPetSkillLevelupInfo|Pet:GetPetSkillLevelupInfo]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPetSkillLevelupInfo|Pet:GetPetSkillLevelupInfo]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetPetType|Pet:GetPetType]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetPetTypeName|Pet:GetPetTypeName]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPetTypeName|Pet:GetPetTypeName]](number)</code><br /><small class="lua-muted">2 个返回值</small>
第210行: 第276行:
| <code>[[Lua接口/客户端/Pet/GetPotential|Pet:GetPotential]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetPotential|Pet:GetPotential]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/GetRate_LxUp|Pet:GetRate_LxUp]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/GetRemainingProcreateCount|Pet:GetRemainingProcreateCount]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/GetSavvy|Pet:GetSavvy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/GetSavvy|Pet:GetSavvy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第247行: 第319行:
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Go_Fight|Pet:Go_Fight]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/GetYuanbaoBuyState|Pet:GetYuanbaoBuyState]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/Go_Fight|Pet:Go_Fight]]()</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Go_Free|Pet:Go_Free]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/Go_Free|Pet:Go_Free]](number)</code><br /><small class="lua-muted">无返回值</small>
第262行: 第337行:
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/IsPresent|Pet:IsPresent]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/HuanhuaOpenPetJian|Pet:HuanhuaOpenPetJian]](number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_OPEN_PETJIAN_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/HuantongBeginConfirm|Pet:HuantongBeginConfirm]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/HuantongCheckConfirm|Pet:HuantongCheckConfirm]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/HuantongContext|Pet:HuantongContext]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/IsHuantongMaterial|Pet:IsHuantongMaterial]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/IsPetHaveEquip|Pet:IsPetHaveEquip]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/IsPresent|Pet:IsPresent]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/IsPresent_PetBank|Pet:IsPresent_PetBank]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/IsProtect|Pet:IsProtect]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LockPetProcreate|Pet:LockPetProcreate]]()</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/LockPetProcreate|Pet:LockPetProcreate]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/Lua_GetCooldownRemainTime|Pet:Lua_GetCooldownRemainTime]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/Lua_GetPetExteriorChangeDataByPetIdx|Pet:Lua_GetPetExteriorChangeDataByPetIdx]]()</code><br /><small class="lua-muted">1 个返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/Lua_OneKeyUnEquip|Pet:Lua_OneKeyUnEquip]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnClearPetSoulExValue|Pet:LuaFnClearPetSoulExValue]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnClosePetSoulContext|Pet:LuaFnClosePetSoulContext]](string)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnClosePetSoulInfo|Pet:LuaFnClosePetSoulInfo]](number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_CLOSE_PETSOUL_INFO、GE_SHOW_PETSOUL_SUPERTOOLTIP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulCandidate|Pet:LuaFnConfirmPetSoulCandidate]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulInput|Pet:LuaFnConfirmPetSoulInput]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulOperation|Pet:LuaFnConfirmPetSoulOperation]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnEnumOtherPetSoulSkillActionOnPet|Pet:LuaFnEnumOtherPetSoulSkillActionOnPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnEnumPetSoulSkillActionByListID|Pet:LuaFnEnumPetSoulSkillActionByListID]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnEnumPetSoulSkillActionOnPet|Pet:LuaFnEnumPetSoulSkillActionOnPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetConAptitude_ps|Pet:LuaFnGetConAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetDexAptitude_ps|Pet:LuaFnGetDexAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetEquipPetSoulTableIndex|Pet:LuaFnGetEquipPetSoulTableIndex]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetIntAptitude_ps|Pet:LuaFnGetIntAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulCandidateToken|Pet:LuaFnGetPetSoulCandidateToken]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulConfirmToken|Pet:LuaFnGetPetSoulConfirmToken]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulData|Pet:LuaFnGetPetSoulData]](number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataByListID|Pet:LuaFnGetPetSoulDataByListID]](number, string)</code><br /><small class="lua-muted">2 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataOnOtherPet|Pet:LuaFnGetPetSoulDataOnOtherPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataOnPet|Pet:LuaFnGetPetSoulDataOnPet]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDust|Pet:LuaFnGetPetSoulDust]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulExDesc|Pet:LuaFnGetPetSoulExDesc]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulExtensionQual|Pet:LuaFnGetPetSoulExtensionQual]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulHandbookMaxCount|Pet:LuaFnGetPetSoulHandbookMaxCount]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulInputToken|Pet:LuaFnGetPetSoulInputToken]](number, number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLeveldownCost|Pet:LuaFnGetPetSoulLeveldownCost]](number, number)</code><br /><small class="lua-muted">3 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLevelupCost|Pet:LuaFnGetPetSoulLevelupCost]](number, number)</code><br /><small class="lua-muted">2 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLevelupData|Pet:LuaFnGetPetSoulLevelupData]](number, number)</code><br /><small class="lua-muted">5 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPerfectExCount|Pet:LuaFnGetPetSoulPerfectExCount]](number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPieceInfo|Pet:LuaFnGetPetSoulPieceInfo]](number)</code><br /><small class="lua-muted">2 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPossSkillInfo|Pet:LuaFnGetPetSoulPossSkillInfo]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPossSkillInfo_Handbook|Pet:LuaFnGetPetSoulPossSkillInfo_Handbook]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulSkillNameOnPet|Pet:LuaFnGetPetSoulSkillNameOnPet]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulSwallowData|Pet:LuaFnGetPetSoulSwallowData]](number, number)</code><br /><small class="lua-muted">2 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulWashData|Pet:LuaFnGetPetSoulWashData]]()</code><br /><small class="lua-muted">5 个返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetPossessionPetIndex|Pet:LuaFnGetPossessionPetIndex]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetSprAptitude_ps|Pet:LuaFnGetSprAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnGetStrAptitude_ps|Pet:LuaFnGetStrAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnInitPetSoulHandbookList|Pet:LuaFnInitPetSoulHandbookList]]()</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnIsOtherPetEquipPetSoul|Pet:LuaFnIsOtherPetEquipPetSoul]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnIsPetEquipPetSoul|Pet:LuaFnIsPetEquipPetSoul]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnIsPetSoul|Pet:LuaFnIsPetSoul]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnIsPetSoulSkillPassiveOnPet|Pet:LuaFnIsPetSoulSkillPassiveOnPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnOtherGetConAptitude_ps|Pet:LuaFnOtherGetConAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnOtherGetDexAptitude_ps|Pet:LuaFnOtherGetDexAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnOtherGetIntAptitude_ps|Pet:LuaFnOtherGetIntAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnOtherGetSprAptitude_ps|Pet:LuaFnOtherGetSprAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnOtherGetStrAptitude_ps|Pet:LuaFnOtherGetStrAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnResumePetSoulCandidate|Pet:LuaFnResumePetSoulCandidate]]()</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnSavePetSoulExValue|Pet:LuaFnSavePetSoulExValue]](number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnShowOtherPetSoulPossSkillInfo|Pet:LuaFnShowOtherPetSoulPossSkillInfo]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulInfo|Pet:LuaFnShowPetSoulInfo]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_SHOW_PETSOUL_INFO;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulPossSkillInfo|Pet:LuaFnShowPetSoulPossSkillInfo]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulPossSkillInfo_Handbook|Pet:LuaFnShowPetSoulPossSkillInfo_Handbook]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/NotifyPetDlgClosed|Pet:NotifyPetDlgClosed]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/NotifyPetDlgClosed|Pet:NotifyPetDlgClosed]]()</code><br /><small class="lua-muted">无返回值</small>
第312行: 第579行:
| <code>[[Lua接口/客户端/Pet/Other_GetHappy|Pet:Other_GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetHappy|Pet:Other_GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/Other_GetHolyInfo|Pet:Other_GetHolyInfo]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Other_GetHP|Pet:Other_GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetHP|Pet:Other_GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第327行: 第597行:
| <code>[[Lua接口/客户端/Pet/Other_GetLevel|Pet:Other_GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetLevel|Pet:Other_GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/Other_GetLixing|Pet:Other_GetLixing]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Other_GetLoyalgGade|Pet:Other_GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetLoyalgGade|Pet:Other_GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第357行: 第630行:
| <code>[[Lua接口/客户端/Pet/Other_GetNaturalLife|Pet:Other_GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetNaturalLife|Pet:Other_GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/Other_GetPercent_Lx|Pet:Other_GetPercent_Lx]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Other_GetPet_Count|Pet:Other_GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Other_GetPet_Count|Pet:Other_GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small>
第423行: 第699行:
| <code>[[Lua接口/客户端/Pet/PetAskChangeCurrentTitle|Pet:PetAskChangeCurrentTitle]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/PetAskChangeCurrentTitle|Pet:PetAskChangeCurrentTitle]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/PetBank_PetListSelectChange|Pet:PetBank_PetListSelectChange]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_TOGLE_PETLIST_SELECT_CHNAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/PetHHComfirm|Pet:PetHHComfirm]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| 触发客户端事件 GE_PET_HUANHUA_CONFIRM;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/PetOpenPetJian|Pet:PetOpenPetJian]](number, string)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/PetOpenPetJian|Pet:PetOpenPetJian]](number, string)</code><br /><small class="lua-muted">无返回值</small>
第435行: 第717行:
| <code>[[Lua接口/客户端/Pet/PetToShelizi|Pet:PetToShelizi]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/PetToShelizi|Pet:PetToShelizi]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_CLOSE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_CLOSE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/PossessionPet|Pet:PossessionPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/RestorePet|Pet:RestorePet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/SavePetIntoBank_PetBank|Pet:SavePetIntoBank_PetBank]](number, number, number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/Select_Pet|Pet:Select_Pet]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/Select_Pet|Pet:Select_Pet]](number)</code><br /><small class="lua-muted">1 个返回值</small>
第444行: 第735行:
| <code>[[Lua接口/客户端/Pet/SetFightPetAsMainTarget|Pet:SetFightPetAsMainTarget]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/SetFightPetAsMainTarget|Pet:SetFightPetAsMainTarget]]()</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/SethuantongModel|Pet:SethuantongModel]]()</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHuantong.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/SetModel|Pet:SetModel]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/SetModel|Pet:SetModel]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/SetModel_PetBank|Pet:SetModel_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/SetNullCurTitle|Pet:SetNullCurTitle]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/SetNullCurTitle|Pet:SetNullCurTitle]](number)</code><br /><small class="lua-muted">无返回值</small>
第474行: 第771行:
| <code>[[Lua接口/客户端/Pet/SetSynModel|Pet:SetSynModel]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/SetSynModel|Pet:SetSynModel]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/SetYuanbaoBuyState|Pet:SetYuanbaoBuyState]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small>
|-
| <code>[[Lua接口/客户端/Pet/ShowBagSelectPet_PetBank|Pet:ShowBagSelectPet_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/ShowMyPetContexMenu|Pet:ShowMyPetContexMenu]]()</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ShowMyPetContexMenu|Pet:ShowMyPetContexMenu]]()</code><br /><small class="lua-muted">无返回值</small>
第483行: 第786行:
| <code>[[Lua接口/客户端/Pet/ShowTargetPet|Pet:ShowTargetPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ShowTargetPet|Pet:ShowTargetPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/ShowTargetPet_PetBank|Pet:ShowTargetPet_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/SkillStudy_Do|Pet:SkillStudy_Do]](number, number, number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| <code>[[Lua接口/客户端/Pet/SkillStudy_Do|Pet:SkillStudy_Do]](number, number, number, number)</code><br /><small class="lua-muted">1 个返回值</small>
第501行: 第807行:
| <code>[[Lua接口/客户端/Pet/Syn_Do|Pet:Syn_Do]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/Syn_Do|Pet:Syn_Do]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_PET_SYNC_OPEN;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
| 触发客户端事件 GE_PET_SYNC_OPEN;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
| <code>[[Lua接口/客户端/Pet/UpdatePetList|Pet:UpdatePetList]]()</code><br /><small class="lua-muted">无返回值</small>
| 触发客户端事件 GE_UPDATE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small>
|-
|-
| <code>[[Lua接口/客户端/Pet/ViewPetDetailData|Pet:ViewPetDetailData]](string)</code><br /><small class="lua-muted">无返回值</small>
| <code>[[Lua接口/客户端/Pet/ViewPetDetailData|Pet:ViewPetDetailData]](string)</code><br /><small class="lua-muted">无返回值</small>
第514行: 第823行:
* <code>Pet:GetPetImpactIconNameByIndex</code> → 2 个返回值
* <code>Pet:GetPetImpactIconNameByIndex</code> → 2 个返回值
* <code>Pet:GetPetList_Appoint</code> → 2 个返回值
* <code>Pet:GetPetList_Appoint</code> → 2 个返回值
* <code>Pet:GetPetList_Appoint_PetBank</code> → 4 个返回值
* <code>Pet:GetPetPetMedicineHC</code> → 2 个返回值
* <code>Pet:GetPetPetMedicineHC</code> → 2 个返回值
* <code>Pet:GetPetSkillLevelupInfo</code> → 2 个返回值
* <code>Pet:GetPetSkillLevelupInfo</code> → 2 个返回值
* <code>Pet:GetPetTypeName</code> → 2 个返回值
* <code>Pet:GetPetTypeName</code> → 2 个返回值
* <code>Pet:LuaFnGetPetSoulDataByListID</code> → 2 个返回值
* <code>Pet:LuaFnGetPetSoulLeveldownCost</code> → 3 个返回值
* <code>Pet:LuaFnGetPetSoulLevelupCost</code> → 2 个返回值
* <code>Pet:LuaFnGetPetSoulLevelupData</code> → 5 个返回值
* <code>Pet:LuaFnGetPetSoulPieceInfo</code> → 2 个返回值
* <code>Pet:LuaFnGetPetSoulSwallowData</code> → 2 个返回值
* <code>Pet:LuaFnGetPetSoulWashData</code> → 5 个返回值
* <code>Pet:Other_GetAttackTrait</code> → 2 个返回值
* <code>Pet:Other_GetAttackTrait</code> → 2 个返回值
* <code>Pet:Other_GetExp</code> → 2 个返回值
* <code>Pet:Other_GetExp</code> → 2 个返回值

2026年10月24日 (六) 14:35的最新版本

首页 · 客户端接口 · Pet · 窗口操作 · 客户端事件

Pet 对象方法
实现类 Pet · 266 个方法

调用方式

对象方法以 Pet:方法名(参数) 形式调用,例如 Pet:ShowPetList(number)。各方法的参数见下表,点方法名进入独立页。 对象名 Pet 是全局对象,可直接使用。

方法列表

方法 说明
Pet:Add_Attribute(number, number, number, number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Change_Name(number, string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:CheckPetSkillStudyMoreMoneyMode(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:CheckRClick(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ClearSheliziPet()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ClosePetBank()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:ClosePetBankView()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:ClosePetSkillStudyMsgBox()
无返回值
触发客户端事件 GE_CLOSE_PETSKILLSTUDY_MSGBOX;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:CloseSignalPetProCreate()
无返回值
触发客户端事件 GE_TEAM_PETCREATE_OPENED;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:CloseTeamPetProCreate()
无返回值
触发客户端事件 GE_SIGNAL_PETCREATE_OPENED;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ConfirmPetProcreate(number)
无返回值
触发客户端事件 GE_CLOSE_PET_FRAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ConfirmPetSkillStudy()
无返回值
触发客户端事件 GE_CONFIRM_PETSKILLSTUDY;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Dome(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:EnableHuanhua()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:EnumPetSkill(number, number, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:EnumPetSkillBarItem(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:EnumTitleByIdx(number, number, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Feed(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Free_Confirm(number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PET_FREE_CONFIRM;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetAIType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetAIType_PetBank(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:GetAttackTrait(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetBasic(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetConsort(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetCriticalAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetCriticalDefence(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetCurrentTitle(number, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetDeathWarrant(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetDex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetDexAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetExp(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetFirstPetPosInBank_PetBank()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:GetFirstPetPosInPag()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:GetFoodType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetGeneration()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetGrowRate(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetGrowRate4()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:GetGUID(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetHappy(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetHHChangeModel()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetHolyInfo()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetHP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetHuanhuaMoney()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetHuanTongCost(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:GetID(number)
3 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetInt(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetIntAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetIsFighting()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetIsPossession(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:GetLastProcreateLevel()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetLevel(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetLixing()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetLoyalgGade(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMagicAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMagicRecovery(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMaxHP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMaxLife()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMaxMP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMiss(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetMP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetName(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetNaturalLife(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPercent_Lx()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetPercent_LxUp()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetPet_Count()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPet_Count_PetBank()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:GetPetDBCName(number, number)
1 个返回值
操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetFightAction()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetGrowLevel(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetImpactIconNameByIndex(number, number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetImpactNum(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetIndexByGUID(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetList_Appoint(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetList_Appoint_PetBank(number)
4 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:GetPetLocation(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetPetMedicineHC(number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetPortraitByIndex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetRelaxAction()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetSkillBarItemCount()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetSkillLevelupInfo(number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetType()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPetTypeName(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPF(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPFAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPhysicsAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPhysicsRecovery(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetPotential(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetRate_LxUp()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:GetRemainingProcreateCount()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetSavvy(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetSex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetShootProbability(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetSkillIDbyIndex(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetSkillPassive(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetSta(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetStaAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetStr(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetStrAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetTakeLevel(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetTitleNum(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:GetYuanbaoBuyState(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:Go_Fight()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Go_Free(number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Go_Relax(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:HandlePetMenuItem(string, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:HandlePetMenuItemSelf(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:HuanhuaOpenPetJian(number)
无返回值
触发客户端事件 GE_OPEN_PETJIAN_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:HuantongBeginConfirm()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:HuantongCheckConfirm()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:HuantongContext()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:IsHuantongMaterial(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:IsPetHaveEquip()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:IsPresent()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:IsPresent_PetBank(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:IsProtect()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:LockPetProcreate()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Lua_GetCooldownRemainTime(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Lua_GetPetExteriorChangeDataByPetIdx()
1 个返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:Lua_OneKeyUnEquip()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnClearPetSoulExValue()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnClosePetSoulContext(string)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnClosePetSoulInfo(number)
无返回值
触发客户端事件 GE_CLOSE_PETSOUL_INFO、GE_SHOW_PETSOUL_SUPERTOOLTIP;读取客户端本地数据
Game/Interface/PetSoulViews.inl
Pet:LuaFnConfirmPetSoulCandidate(string, number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnConfirmPetSoulInput(string, number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnConfirmPetSoulOperation(string, number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnEnumOtherPetSoulSkillActionOnPet(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnEnumPetSoulSkillActionByListID(number, number)
无返回值
读取客户端本地数据
Game/Interface/PetSoulViews.inl
Pet:LuaFnEnumPetSoulSkillActionOnPet(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetConAptitude_ps()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetDexAptitude_ps()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetEquipPetSoulTableIndex()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetIntAptitude_ps()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulCandidateToken(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulConfirmToken(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulData(number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulDataByListID(number, string)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:LuaFnGetPetSoulDataOnOtherPet(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulDataOnPet()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulDust()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulExDesc(number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulExtensionQual(number, number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulHandbookMaxCount()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/PetSoulViews.inl
Pet:LuaFnGetPetSoulInputToken(number, number, number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulLeveldownCost(number, number)
3 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulLevelupCost(number, number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulLevelupData(number, number)
5 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulPerfectExCount(number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulPieceInfo(number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulPossSkillInfo(number, number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulPossSkillInfo_Handbook(number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:LuaFnGetPetSoulSkillNameOnPet(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulSwallowData(number, number)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPetSoulWashData()
5 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetPossessionPetIndex()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetSprAptitude_ps()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnGetStrAptitude_ps()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnInitPetSoulHandbookList()
无返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:LuaFnIsOtherPetEquipPetSoul(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnIsPetEquipPetSoul()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnIsPetSoul(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnIsPetSoulSkillPassiveOnPet(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnOtherGetConAptitude_ps(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnOtherGetDexAptitude_ps(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnOtherGetIntAptitude_ps(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnOtherGetSprAptitude_ps(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnOtherGetStrAptitude_ps(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnResumePetSoulCandidate()
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnSavePetSoulExValue(number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:LuaFnShowOtherPetSoulPossSkillInfo(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:LuaFnShowPetSoulInfo(number, number)
无返回值
触发客户端事件 GE_SHOW_PETSOUL_INFO;读取客户端本地数据
Game/Interface/PetSoulViews.inl
Pet:LuaFnShowPetSoulPossSkillInfo(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:LuaFnShowPetSoulPossSkillInfo_Handbook(number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/PetSoulViews.inl
Pet:NotifyPetDlgClosed()
无返回值
触发客户端事件 GE_CLOSE_PET_AGNAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:NotifySelChange(number)
无返回值
触发客户端事件 GE_PET_CHANGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:OpenPetSkillStudyMsgBox()
无返回值
触发客户端事件 GE_OPEN_PETSKILLSTUDY_MSGBOX;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetAIType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetAttackTrait(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetBasic(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetConsort(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetCriticalAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetCriticalDefence(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetDex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetDexAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetExp(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetFoodType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetGrowRate(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetHappy(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetHolyInfo(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:Other_GetHP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetID(number)
3 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetInt(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetIntAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetLevel(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetLixing(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:Other_GetLoyalgGade(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMagicAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMagicRecovery(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMaxHP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMaxLife()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMaxMP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMiss(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetMP(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetName(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetNaturalLife(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPercent_Lx(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:Other_GetPet_Count()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPetGrowLevel(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPetIndexByGUID(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPetList_Appoint(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPetTypeName(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPF(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPFAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPhysicsAttack(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPhysicsRecovery(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetPotential(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetSavvy(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetSex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetShootProbability(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetSta(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetStaAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetStr(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetStrAptitude(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetTakeLevel(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_GetType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_IsPresent(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Other_SetModel(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PetAskChangeCurrentTitle(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PetBank_PetListSelectChange(number, number)
无返回值
触发客户端事件 GE_TOGLE_PETLIST_SELECT_CHNAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:PetHHComfirm(number)
1 个返回值
触发客户端事件 GE_PET_HUANHUA_CONFIRM;读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:PetOpenPetJian(number, string)
无返回值
触发客户端事件 GE_OPEN_PETJIAN_DLG;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PetOpenTitleList(number)
无返回值
触发客户端事件 GE_OPEN_PET_AGNAME;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PetProcreate_Clear()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PetToShelizi(number, number)
1 个返回值
触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_CLOSE;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:PossessionPet(number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:RestorePet(number)
无返回值
转发给内部模块处理,具体效果由内部实现决定
Game/Interface/GMGameInterface_Script_PetSoul.inl
Pet:SavePetIntoBank_PetBank(number, number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:Select_Pet(number)
1 个返回值
触发客户端事件 GE_REPLY_MISSION_PET;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetCanFanzhiPet(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetFightPetAsMainTarget()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SethuantongModel()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetHuantong.inl
Pet:SetModel(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetModel_PetBank(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:SetNullCurTitle(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetPetLocation(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetProcreate_Other_Model()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetProcreate_Self_Model()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetSelectPetIdx(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetSkillLevelupModel(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetSkillStudyModel(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetStudyNewSkillModel(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetSynModel(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SetYuanbaoBuyState(number, number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetHoly.inl
Pet:ShowBagSelectPet_PetBank(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:ShowMyPetContexMenu()
无返回值
触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ShowPetList(number)
无返回值
触发客户端事件 GE_OPEN_PET_LIST、GE_CLOSE_PET_LIST;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ShowTargetPet(number)
无返回值
触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ShowTargetPet_PetBank(number)
无返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_PetBank.inl
Pet:SkillStudy_Do(number, number, number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SkillStudy_MenPaiSkill_Clear()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SkillStudy_MenPaiSkill_Created(number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:SkillStudyUnlock(number)
无返回值
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Syn_Confirm(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:Syn_Do(number, number)
无返回值
触发客户端事件 GE_PET_SYNC_OPEN;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:UpdatePetList()
无返回值
触发客户端事件 GE_UPDATE_PET_LIST;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp
Pet:ViewPetDetailData(string)
无返回值
触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Pet.cpp

多返回值方法

  • Pet:GetAttackTrait → 2 个返回值
  • Pet:GetExp → 2 个返回值
  • Pet:GetGUID → 2 个返回值
  • Pet:GetID → 3 个返回值
  • Pet:GetName → 2 个返回值
  • Pet:GetPetImpactIconNameByIndex → 2 个返回值
  • Pet:GetPetList_Appoint → 2 个返回值
  • Pet:GetPetList_Appoint_PetBank → 4 个返回值
  • Pet:GetPetPetMedicineHC → 2 个返回值
  • Pet:GetPetSkillLevelupInfo → 2 个返回值
  • Pet:GetPetTypeName → 2 个返回值
  • Pet:LuaFnGetPetSoulDataByListID → 2 个返回值
  • Pet:LuaFnGetPetSoulLeveldownCost → 3 个返回值
  • Pet:LuaFnGetPetSoulLevelupCost → 2 个返回值
  • Pet:LuaFnGetPetSoulLevelupData → 5 个返回值
  • Pet:LuaFnGetPetSoulPieceInfo → 2 个返回值
  • Pet:LuaFnGetPetSoulSwallowData → 2 个返回值
  • Pet:LuaFnGetPetSoulWashData → 5 个返回值
  • Pet:Other_GetAttackTrait → 2 个返回值
  • Pet:Other_GetExp → 2 个返回值
  • Pet:Other_GetID → 3 个返回值
  • Pet:Other_GetName → 2 个返回值
  • Pet:Other_GetPetList_Appoint → 2 个返回值
  • Pet:Other_GetPetTypeName → 2 个返回值


脚本中的调用

以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):

-- Pet/Pet.lua
-- Pet/Pet.lua
-- PetSkillStudy/PetSkillStudy.lua
-- OtherPet/OtherPet.lua