Lua接口/客户端函数索引/PlayerShop:修订间差异

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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
 
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__NOTOC__
__NOTOC__
<div class="lua-reference" style="max-width:1200px;margin:0 auto;line-height:1.8;color:#29343a;font-family:Arial,'Microsoft YaHei','PingFang SC',sans-serif;letter-spacing:0;overflow-wrap:anywhere;">
<div class="lua-reference">
[[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/PlayerShop|PlayerShop]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]]
[[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/PlayerShop|PlayerShop]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]]


<div style="padding:14px 0;border-top:3px solid #287568;">
<div class="lua-lead">
<div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">PlayerShop 对象方法</div>
<div role="heading" aria-level="2" class="lua-h1">PlayerShop 对象方法</div>
<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> · 87 个方法</div>
<div class="lua-sub">实现类 <code>PlayerShop</code> · 87 个方法</div>
</div>
</div>
<div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页信息由客户端 C++ 绑定源码与 230 个界面脚本自动整理:参数取实现体的 <code>args[n]</code> 取值点(对象方法已扣除 <code>self</code> 占用的栈位),调用示例取脚本中的真实调用,<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div>
== 调用方式 ==
== 调用方式 ==
对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCommercialFactor()</code>。各方法的参数见下表,点方法名进入独立页。
对象方法以 <code>PlayerShop:方法名(参数)</code> 形式调用,例如 <code>PlayerShop:GetCommercialFactor()</code>。各方法的参数见下表,点方法名进入独立页。
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> 是全局对象,可直接使用。
对象名 <code>PlayerShop</code> 是全局对象,可直接使用。


== 方法列表 ==
== 方法列表 ==
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
{| class="wikitable"
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:46%;" | 方法
! scope="col" class="lua-w46" | 方法
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" | 说明
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AddFavor|PlayerShop:AddFavor]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/AddFavor|PlayerShop:AddFavor]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ApplyMoney|PlayerShop:ApplyMoney]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ApplyMoney|PlayerShop:ApplyMoney]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AskOpenShop|PlayerShop:AskOpenShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/AskOpenShop|PlayerShop:AskOpenShop]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AskStallData|PlayerShop:AskStallData]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/AskStallData|PlayerShop:AskStallData]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/BuyItem|PlayerShop:BuyItem]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/BuyItem|PlayerShop:BuyItem]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/BuyShop|PlayerShop:BuyShop]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/BuyShop|PlayerShop:BuyShop]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CancelRecItem|PlayerShop:CancelRecItem]](number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CancelRecItem|PlayerShop:CancelRecItem]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CancelSellItem2RecycleShop|PlayerShop:CancelSellItem2RecycleShop]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CancelSellItem2RecycleShop|PlayerShop:CancelSellItem2RecycleShop]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ChangeShopNum|PlayerShop:ChangeShopNum]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ChangeShopNum|PlayerShop:ChangeShopNum]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ClearSelect|PlayerShop:ClearSelect]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ClearSelect|PlayerShop:ClearSelect]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ClearSelectPos|PlayerShop:ClearSelectPos]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ClearSelectPos|PlayerShop:ClearSelectPos]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseChangeTypeMsgBox|PlayerShop:CloseChangeTypeMsgBox]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CloseChangeTypeMsgBox|PlayerShop:CloseChangeTypeMsgBox]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseRecycleShop|PlayerShop:CloseRecycleShop]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CloseRecycleShop|PlayerShop:CloseRecycleShop]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseSearchFrame|PlayerShop:CloseSearchFrame]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CloseSearchFrame|PlayerShop:CloseSearchFrame]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseShop|PlayerShop:CloseShop]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CloseShop|PlayerShop:CloseShop]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseShopMag|PlayerShop:CloseShopMag]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CloseShopMag|PlayerShop:CloseShopMag]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CreateShop|PlayerShop:CreateShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/CreateShop|PlayerShop:CreateShop]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DealFriend|PlayerShop:DealFriend]](string, string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/DealFriend|PlayerShop:DealFriend]](string, string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DealMoney|PlayerShop:DealMoney]](string, number)</code><br /><small style="color:#657078;">2 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/DealMoney|PlayerShop:DealMoney]](string, number)</code><br /><small class="lua-muted">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DownSale|PlayerShop:DownSale]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/DownSale|PlayerShop:DownSale]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumFriend|PlayerShop:EnumFriend]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumFriend|PlayerShop:EnumFriend]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumItem|PlayerShop:EnumItem]](number, number, string)</code><br /><small style="color:#657078;">2 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumItem|PlayerShop:EnumItem]](number, number, string)</code><br /><small class="lua-muted">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumMessage|PlayerShop:EnumMessage]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumMessage|PlayerShop:EnumMessage]](string, number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumPet|PlayerShop:EnumPet]](string, number, number)</code><br /><small style="color:#657078;">2 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumPet|PlayerShop:EnumPet]](string, number, number)</code><br /><small class="lua-muted">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItem|PlayerShop:EnumRecycleItem]](number)</code><br /><small style="color:#657078;">4 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItem|PlayerShop:EnumRecycleItem]](number)</code><br /><small class="lua-muted">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemAction|PlayerShop:EnumRecycleItemAction]](number, number)</code><br /><small style="color:#657078;">2 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemAction|PlayerShop:EnumRecycleItemAction]](number, number)</code><br /><small class="lua-muted">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemClass|PlayerShop:EnumRecycleItemClass]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemClass|PlayerShop:EnumRecycleItemClass]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemType|PlayerShop:EnumRecycleItemType]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemType|PlayerShop:EnumRecycleItemType]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumSearchShopIndex|PlayerShop:EnumSearchShopIndex]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumSearchShopIndex|PlayerShop:EnumSearchShopIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumShop|PlayerShop:EnumShop]](number)</code><br /><small style="color:#657078;">7 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumShop|PlayerShop:EnumShop]](number)</code><br /><small class="lua-muted">7 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumShopInfo|PlayerShop:EnumShopInfo]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/EnumShopInfo|PlayerShop:EnumShopInfo]](string, number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/FindShop|PlayerShop:FindShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/FindShop|PlayerShop:FindShop]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCanOpenShopType|PlayerShop:GetCanOpenShopType]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetCanOpenShopType|PlayerShop:GetCanOpenShopType]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCommercialFactor|PlayerShop:GetCommercialFactor]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetCommercialFactor|PlayerShop:GetCommercialFactor]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurPageMessageNum|PlayerShop:GetCurPageMessageNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetCurPageMessageNum|PlayerShop:GetCurPageMessageNum]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurSelectPage|PlayerShop:GetCurSelectPage]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetCurSelectPage|PlayerShop:GetCurSelectPage]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurShopType|PlayerShop:GetCurShopType]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetCurShopType|PlayerShop:GetCurShopType]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetFriendNum|PlayerShop:GetFriendNum]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetFriendNum|PlayerShop:GetFriendNum]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMessageNum|PlayerShop:GetMessageNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetMessageNum|PlayerShop:GetMessageNum]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMessageType|PlayerShop:GetMessageType]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetMessageType|PlayerShop:GetMessageType]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMoney|PlayerShop:GetMoney]](string, string)</code><br /><small style="color:#657078;">4 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetMoney|PlayerShop:GetMoney]](string, string)</code><br /><small class="lua-muted">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetNpcId|PlayerShop:GetNpcId]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetNpcId|PlayerShop:GetNpcId]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetObjName|PlayerShop:GetObjName]](string, string)</code><br /><small style="color:#657078;">2 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetObjName|PlayerShop:GetObjName]](string, string)</code><br /><small class="lua-muted">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetObjPrice|PlayerShop:GetObjPrice]](string, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetObjPrice|PlayerShop:GetObjPrice]](string, string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItem|PlayerShop:GetRecycleItem]](number, number, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleItem|PlayerShop:GetRecycleItem]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemClassCount|PlayerShop:GetRecycleItemClassCount]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemClassCount|PlayerShop:GetRecycleItemClassCount]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemCount|PlayerShop:GetRecycleItemCount]](number, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemCount|PlayerShop:GetRecycleItemCount]](number, number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemTypeCount|PlayerShop:GetRecycleItemTypeCount]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemTypeCount|PlayerShop:GetRecycleItemTypeCount]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopName|PlayerShop:GetRecycleShopName]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopName|PlayerShop:GetRecycleShopName]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerID|PlayerShop:GetRecycleShopOwnerID]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerID|PlayerShop:GetRecycleShopOwnerID]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerName|PlayerShop:GetRecycleShopOwnerName]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerName|PlayerShop:GetRecycleShopOwnerName]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopProfitMoney|PlayerShop:GetRecycleShopProfitMoney]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopProfitMoney|PlayerShop:GetRecycleShopProfitMoney]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetSelectIndex|PlayerShop:GetSelectIndex]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetSelectIndex|PlayerShop:GetSelectIndex]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetSelfPlace|PlayerShop:GetSelfPlace]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetSelfPlace|PlayerShop:GetSelfPlace]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopInfo|PlayerShop:GetShopInfo]](string, string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetShopInfo|PlayerShop:GetShopInfo]](string, string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopListType|PlayerShop:GetShopListType]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetShopListType|PlayerShop:GetShopListType]]()</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopNum|PlayerShop:GetShopNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetShopNum|PlayerShop:GetShopNum]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetStallNum|PlayerShop:GetStallNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/GetStallNum|PlayerShop:GetStallNum]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/InfoMoney|PlayerShop:InfoMoney]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/InfoMoney|PlayerShop:InfoMoney]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/InputMoney|PlayerShop:InputMoney]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/InputMoney|PlayerShop:InputMoney]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsOpenStall|PlayerShop:IsOpenStall]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/IsOpenStall|PlayerShop:IsOpenStall]](string, number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsSaleOut|PlayerShop:IsSaleOut]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/IsSaleOut|PlayerShop:IsSaleOut]](string)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsSelectOnSale|PlayerShop:IsSelectOnSale]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/IsSelectOnSale|PlayerShop:IsSelectOnSale]](string, number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/Modify|PlayerShop:Modify]](string, string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/Modify|PlayerShop:Modify]](string, string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ModifySubType|PlayerShop:ModifySubType]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ModifySubType|PlayerShop:ModifySubType]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenADDlg|PlayerShop:OpenADDlg]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenADDlg|PlayerShop:OpenADDlg]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenFindShop|PlayerShop:OpenFindShop]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenFindShop|PlayerShop:OpenFindShop]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenMessage|PlayerShop:OpenMessage]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenMessage|PlayerShop:OpenMessage]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG|PlayerShop:OpenRecycleShopDLG]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG|PlayerShop:OpenRecycleShopDLG]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG2|PlayerShop:OpenRecycleShopDLG2]](number, string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG2|PlayerShop:OpenRecycleShopDLG2]](number, string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenSelectRecycleItemDLG|PlayerShop:OpenSelectRecycleItemDLG]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenSelectRecycleItemDLG|PlayerShop:OpenSelectRecycleItemDLG]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenStall|PlayerShop:OpenStall]](number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/OpenStall|PlayerShop:OpenStall]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RecycleShop_EnterSell|PlayerShop:RecycleShop_EnterSell]]()</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/RecycleShop_EnterSell|PlayerShop:RecycleShop_EnterSell]]()</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RecycleShop_GetShopDesc|PlayerShop:RecycleShop_GetShopDesc]](number)</code><br /><small style="color:#657078;">1 个返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/RecycleShop_GetShopDesc|PlayerShop:RecycleShop_GetShopDesc]](number)</code><br /><small class="lua-muted">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RetackItem|PlayerShop:RetackItem]](string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/RetackItem|PlayerShop:RetackItem]](string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendAddRecycleItemMsg|PlayerShop:SendAddRecycleItemMsg]](number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SendAddRecycleItemMsg|PlayerShop:SendAddRecycleItemMsg]](number, number, number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendCancelRecItemMsg|PlayerShop:SendCancelRecItemMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SendCancelRecItemMsg|PlayerShop:SendCancelRecItemMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendSellItem2RecycleShopMsg|PlayerShop:SendSellItem2RecycleShopMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SendSellItem2RecycleShopMsg|PlayerShop:SendSellItem2RecycleShopMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendSetRecycleShopADMsg|PlayerShop:SendSetRecycleShopADMsg]](number, string)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SendSetRecycleShopADMsg|PlayerShop:SendSetRecycleShopADMsg]](number, string)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendTakeRecItemMsg|PlayerShop:SendTakeRecItemMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SendTakeRecItemMsg|PlayerShop:SendTakeRecItemMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelectPage|PlayerShop:SetCurSelectPage]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SetCurSelectPage|PlayerShop:SetCurSelectPage]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelectPetIndex|PlayerShop:SetCurSelectPetIndex]](string, number, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SetCurSelectPetIndex|PlayerShop:SetCurSelectPetIndex]](string, number, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelShopIdx|PlayerShop:SetCurSelShopIdx]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SetCurSelShopIdx|PlayerShop:SetCurSelShopIdx]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetSelectPet|PlayerShop:SetSelectPet]](number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/SetSelectPet|PlayerShop:SetSelectPet]](number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/Transfer|PlayerShop:Transfer]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/Transfer|PlayerShop:Transfer]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/UpStall|PlayerShop:UpStall]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/UpStall|PlayerShop:UpStall]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ViewPetDesc|PlayerShop:ViewPetDesc]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| <code>[[Lua接口/客户端/PlayerShop/ViewPetDesc|PlayerShop:ViewPetDesc]](string, number)</code><br /><small class="lua-muted">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
| 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small>
|}
|}


== 多返回值方法 ==
== 多返回值方法 ==
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:DealMoney</code> → 2 个返回值
* <code>PlayerShop:DealMoney</code> → 2 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumItem</code> → 2 个返回值
* <code>PlayerShop:EnumItem</code> → 2 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumPet</code> → 2 个返回值
* <code>PlayerShop:EnumPet</code> → 2 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItem</code> → 4 个返回值
* <code>PlayerShop:EnumRecycleItem</code> → 4 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItemAction</code> → 2 个返回值
* <code>PlayerShop:EnumRecycleItemAction</code> → 2 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumShop</code> → 7 个返回值
* <code>PlayerShop:EnumShop</code> → 7 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetMoney</code> → 4 个返回值
* <code>PlayerShop:GetMoney</code> → 4 个返回值
* <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetObjName</code> → 2 个返回值
* <code>PlayerShop:GetObjName</code> → 2 个返回值




== 脚本中的调用 ==
== 脚本中的调用 ==
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- PS_ShopList/PS_ShopList.lua
<pre>-- PS_ShopList/PS_ShopList.lua
-- MessageBox_Self/MessageBox_Self.lua
-- MessageBox_Self/MessageBox_Self.lua
-- PS_ShopList/PS_ShopList.lua
-- PS_ShopList/PS_ShopList.lua

2026年9月19日 (六) 17:00的最新版本

首页 · 客户端接口 · PlayerShop · 窗口操作 · 客户端事件

PlayerShop 对象方法
实现类 PlayerShop · 87 个方法

调用方式

对象方法以 PlayerShop:方法名(参数) 形式调用,例如 PlayerShop:GetCommercialFactor()。各方法的参数见下表,点方法名进入独立页。 对象名 PlayerShop 是全局对象,可直接使用。

方法列表

方法 说明
PlayerShop:AddFavor(number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ApplyMoney(string, number)
无返回值
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:AskOpenShop(string, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:AskStallData(string, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:BuyItem(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:BuyShop()
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CancelRecItem(number, number)
无返回值
触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CancelSellItem2RecycleShop(number)
无返回值
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ChangeShopNum(string)
无返回值
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ClearSelect(string)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ClearSelectPos(string)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CloseChangeTypeMsgBox()
无返回值
触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CloseRecycleShop()
无返回值
触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CloseSearchFrame()
无返回值
触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CloseShop(string)
无返回值
触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CloseShopMag()
无返回值
触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:CreateShop(string, number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:DealFriend(string, string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:DealMoney(string, number)
2 个返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:DownSale(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumFriend(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumItem(number, number, string)
2 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumMessage(string, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumPet(string, number, number)
2 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumRecycleItem(number)
4 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumRecycleItemAction(number, number)
2 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumRecycleItemClass(number)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumRecycleItemType(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumSearchShopIndex(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumShop(number)
7 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:EnumShopInfo(string, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:FindShop(string, number)
无返回值
触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetCanOpenShopType()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetCommercialFactor()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetCurPageMessageNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetCurSelectPage(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetCurShopType(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetFriendNum()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetMessageNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetMessageType()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetMoney(string, string)
4 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetNpcId()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetObjName(string, string)
2 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetObjPrice(string, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleItem(number, number, string)
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleItemClassCount()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleItemCount(number, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleItemTypeCount(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleShopName(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleShopOwnerID(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleShopOwnerName(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetRecycleShopProfitMoney(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetSelectIndex(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetSelfPlace()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetShopInfo(string, string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetShopListType()
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetShopNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:GetStallNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:InfoMoney()
无返回值
实现体未体现明确的外部效果
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:InputMoney(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:IsOpenStall(string, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:IsSaleOut(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:IsSelectOnSale(string, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:Modify(string, string)
无返回值
触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ModifySubType(string, number)
无返回值
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenADDlg(number)
无返回值
触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenFindShop()
无返回值
触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenMessage(string, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenRecycleShopDLG(string)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenRecycleShopDLG2(number, string)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenSelectRecycleItemDLG(number)
无返回值
触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:OpenStall(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:RecycleShop_EnterSell()
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:RecycleShop_GetShopDesc(number)
1 个返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:RetackItem(string)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SendAddRecycleItemMsg(number, number, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SendCancelRecItemMsg(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SendSellItem2RecycleShopMsg(number, number)
无返回值
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SendSetRecycleShopADMsg(number, string)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SendTakeRecItemMsg(number, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SetCurSelectPage(string, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SetCurSelectPetIndex(string, number, number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SetCurSelShopIdx(number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:SetSelectPet(number)
无返回值
读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:Transfer(string, number)
无返回值
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:UpStall(string, number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp
PlayerShop:ViewPetDesc(string, number)
无返回值
触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据
Game/Interface/GMInterface_Script_PlayerShop.cpp

多返回值方法

  • PlayerShop:DealMoney → 2 个返回值
  • PlayerShop:EnumItem → 2 个返回值
  • PlayerShop:EnumPet → 2 个返回值
  • PlayerShop:EnumRecycleItem → 4 个返回值
  • PlayerShop:EnumRecycleItemAction → 2 个返回值
  • PlayerShop:EnumShop → 7 个返回值
  • PlayerShop:GetMoney → 4 个返回值
  • PlayerShop:GetObjName → 2 个返回值


脚本中的调用

以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):

-- PS_ShopList/PS_ShopList.lua
-- MessageBox_Self/MessageBox_Self.lua
-- PS_ShopList/PS_ShopList.lua
-- PS_Shop/PS_Shop.lua