Lua接口/客户端函数索引/Player:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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__NOTOC__ | __NOTOC__ | ||
<div class="lua-reference | <div class="lua-reference"> | ||
[[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Player|Player]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] | [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Player|Player]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] | ||
<div | <div class="lua-lead"> | ||
<div role="heading" aria-level="2" | <div role="heading" aria-level="2" class="lua-h1">Player 对象方法</div> | ||
<div | <div class="lua-sub">实现类 <code>PlayerMySelf</code> · 75 个方法</div> | ||
</div> | </div> | ||
== 调用方式 == | == 调用方式 == | ||
对象方法以 <code>Player:方法名(参数)</code> 形式调用,例如 <code>Player:GetData(string)</code>。各方法的参数见下表,点方法名进入独立页。 | |||
对象名 <code | 对象名 <code>Player</code> 是全局对象,可直接使用。 | ||
== 方法列表 == | == 方法列表 == | ||
{| class="wikitable | {| class="wikitable" | ||
! scope="col" | ! scope="col" class="lua-w46" | 方法 | ||
! scope="col | ! scope="col" | 说明 | ||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/AgreeJoinTeam|Player:AgreeJoinTeam]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/AppointLeader|Player:AppointLeader]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/AskChangeCurrentAgname|Player:AskChangeCurrentAgname]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/AskLeanAbility|Player:AskLeanAbility]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ChangePVPMode|Player:ChangePVPMode]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ChangePVPModeWithPassword|Player:ChangePVPModeWithPassword]](number, string)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ChangeSwearTitle|Player:ChangeSwearTitle]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/CheckIfCanDena|Player:CheckIfCanDena]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/CheckSwearTitle|Player:CheckSwearTitle]](string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 操作客户端界面<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ClearUpdateBtnFlashFlag|Player:ClearUpdateBtnFlashFlag]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ConfirmDismissTeam|Player:ConfirmDismissTeam]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_CONFIRM_DISMISS_TEAM<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/CreateDenaObj|Player:CreateDenaObj]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/CreateTeamSelf|Player:CreateTeamSelf]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/DismissTeam|Player:DismissTeam]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/DispelBuffByIndex|Player:DispelBuffByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/DispelBuffBySN|Player:DispelBuffBySN]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/DrawSwearTitle|Player:DrawSwearTitle]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/EnumAgname|Player:EnumAgname]](number, string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetAbilityInfo|Player:GetAbilityInfo]](number, string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetAccMD5String|Player:GetAccMD5String]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetAgnameNum|Player:GetAgnameNum]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetBuffIconNameByIndex|Player:GetBuffIconNameByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetBuffNumber|Player:GetBuffNumber]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetBuffSNByIndex|Player:GetBuffSNByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetBuffTimeTextByIndex|Player:GetBuffTimeTextByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetBuffToolTipsByIndex|Player:GetBuffToolTipsByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetCurrentAgname|Player:GetCurrentAgname]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetCurTitle|Player:GetCurTitle]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetData|Player:GetData]](string)</code><br /><small class="lua-muted">4 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetDenaAttr|Player:GetDenaAttr]]()</code><br /><small class="lua-muted">5 个返回值</small> | |||
| 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetGUID|Player:GetGUID]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetMyHorse|Player:GetMyHorse]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetName|Player:GetName]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetPKMode|Player:GetPKMode]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetPos|Player:GetPos]]()</code><br /><small class="lua-muted">3 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetReputation|Player:GetReputation]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetSkillInfo|Player:GetSkillInfo]](number, string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetTeamMemberGUID|Player:GetTeamMemberGUID]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetTimeToPeace|Player:GetTimeToPeace]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/GetXinfaInfo|Player:GetXinfaInfo]](number, string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/InTeamFollowMode|Player:InTeamFollowMode]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/IsHavePassword|Player:IsHavePassword]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/IsLeader|Player:IsLeader]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/IsLocked|Player:IsLocked]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/IsPresent|Player:IsPresent]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/KickTeamMember|Player:KickTeamMember]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/LeaveTeam|Player:LeaveTeam]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/OpenDismissTeamMsgbox|Player:OpenDismissTeamMsgbox]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_OPEN_DISMISS_TEAM_MSGBOX<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/PVP_Challenge|Player:PVP_Challenge]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_MSGBOX_MAKESUREPVPCHALLENGE、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/PVP_Duel|Player:PVP_Duel]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/PVP_ShowMenu|Player:PVP_ShowMenu]]()</code><br /><small class="lua-muted">6 个返回值</small> | |||
| 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/RejectJoinTeam|Player:RejectJoinTeam]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SaveDenaAttr|Player:SaveDenaAttr]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SelectMyselfAsTarget|Player:SelectMyselfAsTarget]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendAgreeJoinTeam_Apply|Player:SendAgreeJoinTeam_Apply]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendAgreeJoinTeam_TeamMemberInvite|Player:SendAgreeJoinTeam_TeamMemberInvite]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendAgreeTeamFollow|Player:SendAgreeTeamFollow]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendAskManualAttr|Player:SendAskManualAttr]](number, number, number, number, number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendRefuseTeamFollow|Player:SendRefuseTeamFollow]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendRejectJoinTeam_Apply|Player:SendRejectJoinTeam_Apply]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendRejectJoinTeam_TeamMemberInvite|Player:SendRejectJoinTeam_TeamMemberInvite]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendReliveMessage_Fool|Player:SendReliveMessage_Fool]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendReliveMessage_OutGhost|Player:SendReliveMessage_OutGhost]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendReliveMessage_Relive|Player:SendReliveMessage_Relive]]()</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SendSpeakerMessage|Player:SendSpeakerMessage]](string)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SetExpAssgin|Player:SetExpAssgin]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SetHorseModel|Player:SetHorseModel]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SetIPRegion|Player:SetIPRegion]](number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SetNullAgname|Player:SetNullAgname]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/SetSupperPassword|Player:SetSupperPassword]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/ShowMySelfContexMenu|Player:ShowMySelfContexMenu]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/StopFollow|Player:StopFollow]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/TeamFrame_AskTeamFollow|Player:TeamFrame_AskTeamFollow]]()</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/UseRose|Player:UseRose]](number, number, number, number)</code><br /><small class="lua-muted">无返回值</small> | |||
| 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|- | |- | ||
| <code>[[Lua接口/客户端/Player/YuanBaoToTicket|Player:YuanBaoToTicket]](number)</code><br /><small class="lua-muted">1 个返回值</small> | |||
| 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp</small> | |||
|} | |} | ||
== 多返回值方法 == | == 多返回值方法 == | ||
* <code | * <code>Player:GetData</code> → 4 个返回值 | ||
* <code | * <code>Player:GetDenaAttr</code> → 5 个返回值 | ||
* <code | * <code>Player:GetPos</code> → 3 个返回值 | ||
* <code | * <code>Player:PVP_ShowMenu</code> → 6 个返回值 | ||
== 脚本中的调用 == | == 脚本中的调用 == | ||
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | ||
<pre | <pre>-- MessageBox_Other/MessageBox_Other.lua | ||
-- | -- ContexMenu/ContexMenu.lua | ||
-- | -- Agname/Agname.lua | ||
-- | -- LifeSkillsStudy/LifeSkillsStudy.lua</pre> | ||
</div> | </div> | ||
2026年9月19日 (六) 17:00的最新版本
首页 · 客户端接口 · Player · 窗口操作 · 客户端事件
Player 对象方法
实现类
PlayerMySelf · 75 个方法调用方式
对象方法以 Player:方法名(参数) 形式调用,例如 Player:GetData(string)。各方法的参数见下表,点方法名进入独立页。
对象名 Player 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
Player:AgreeJoinTeam(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AppointLeader(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AskChangeCurrentAgname(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:AskLeanAbility(number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangePVPMode(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangePVPModeWithPassword(number, string)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ChangeSwearTitle()无返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CheckIfCanDena(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CheckSwearTitle(string)1 个返回值 |
操作客户端界面 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ClearUpdateBtnFlashFlag()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ConfirmDismissTeam()无返回值 |
触发客户端事件 GE_CONFIRM_DISMISS_TEAM Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CreateDenaObj()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:CreateTeamSelf()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DismissTeam()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DispelBuffByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DispelBuffBySN(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:DrawSwearTitle()无返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:EnumAgname(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAbilityInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAccMD5String()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetAgnameNum()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffIconNameByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffNumber()1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffSNByIndex(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffTimeTextByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetBuffToolTipsByIndex(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetCurrentAgname()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetCurTitle()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetData(string)4 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetDenaAttr()5 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetGUID()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetMyHorse(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetName()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetPKMode()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetPos()3 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetReputation(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetSkillInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetTeamMemberGUID(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetTimeToPeace()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:GetXinfaInfo(number, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:InTeamFollowMode()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsHavePassword()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsLeader()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsLocked()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:IsPresent()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:KickTeamMember(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:LeaveTeam()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:OpenDismissTeamMsgbox()无返回值 |
触发客户端事件 GE_OPEN_DISMISS_TEAM_MSGBOX Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_Challenge(number)无返回值 |
触发客户端事件 GE_MSGBOX_MAKESUREPVPCHALLENGE、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_Duel()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:PVP_ShowMenu()6 个返回值 |
触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:RejectJoinTeam(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SaveDenaAttr()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SelectMyselfAsTarget()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeJoinTeam_Apply(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeJoinTeam_TeamMemberInvite(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAgreeTeamFollow()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendAskManualAttr(number, number, number, number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRefuseTeamFollow()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRejectJoinTeam_Apply(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendRejectJoinTeam_TeamMemberInvite(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_Fool()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_OutGhost()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendReliveMessage_Relive()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SendSpeakerMessage(string)1 个返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetExpAssgin(number, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetHorseModel(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetIPRegion(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetNullAgname()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:SetSupperPassword()无返回值 |
触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:ShowMySelfContexMenu()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:StopFollow()无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:TeamFrame_AskTeamFollow()无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:UseRose(number, number, number, number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
Player:YuanBaoToTicket(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_PlayerMySelf.cpp |
多返回值方法
Player:GetData→ 4 个返回值Player:GetDenaAttr→ 5 个返回值Player:GetPos→ 3 个返回值Player:PVP_ShowMenu→ 6 个返回值
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- MessageBox_Other/MessageBox_Other.lua -- ContexMenu/ContexMenu.lua -- Agname/Agname.lua -- LifeSkillsStudy/LifeSkillsStudy.lua