|
|
| 第1行: |
第1行: |
| __NOTOC__ | | __NOTOC__ |
| <div class="lua-reference" style="max-width:1200px;margin:0 auto;line-height:1.8;color:#29343a;font-family:Arial,'Microsoft YaHei',sans-serif;letter-spacing:0;overflow-wrap:anywhere;"> | | <div class="lua-reference"> |
| [[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]] | | [[首页|首页]] · [[Lua接口/服务端函数索引|服务端接口]] · [[Lua接口/服务端调用约定|调用约定]] |
|
| |
|
| <div style="padding:14px 0;border-top:3px solid #287568;">任务配置查询:32 个接口,32 个调用名称,其中 30 个在当前脚本中有调用。</div> | | <div class="lua-lead">任务配置查询:32 个接口,32 个调用名称,其中 30 个在当前脚本中有调用。</div> |
| {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" | | {| class="wikitable" |
| ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:36%;" | 函数 / 别名 | | ! scope="col" class="lua-w36" | 函数 / 别名 |
| ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 调用与用途 | | ! scope="col" | 调用与用途 |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/GetNextMissionIndex|GetNextMissionIndex]]
| | | [[Lua接口/服务端/GetNextMissionIndex|GetNextMissionIndex]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetNextMissionIndex(missionIndex)</code><br />返回当前配表任务指向的下一任务索引。<br /><span style="color:#657078;">脚本中 5 处调用</span>
| | | <code>GetNextMissionIndex(missionIndex)</code><br />返回当前配表任务指向的下一任务索引。<br /><span class="lua-muted">脚本中 5 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TAddNumText|TAddNumText]]
| | | [[Lua接口/服务端/TAddNumText|TAddNumText]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TAddNumText(sceneId, id, msg, state, index, issueScript)</code><br />向扩展任务缓冲写入编号、状态、索引、发布脚本和文本。<br /><span style="color:#657078;">脚本中 33 处调用</span>
| | | <code>TAddNumText(sceneId, id, msg, state, index, issueScript)</code><br />向扩展任务缓冲写入编号、状态、索引、发布脚本和文本。<br /><span class="lua-muted">脚本中 33 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TAddText|TAddText]]
| | | [[Lua接口/服务端/TAddText|TAddText]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TAddText(sceneId, msg)</code><br />向扩展任务缓冲写入一条纯文本。<br /><span style="color:#657078;">脚本中 21 处调用</span>
| | | <code>TAddText(sceneId, msg)</code><br />向扩展任务缓冲写入一条纯文本。<br /><span class="lua-muted">脚本中 21 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TBeginEvent|TBeginEvent]]
| | | [[Lua接口/服务端/TBeginEvent|TBeginEvent]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TBeginEvent(sceneId)</code><br />开始构造扩展任务事件列表,只重置当前使用数量。<br /><span style="color:#a08a6a;">脚本中未见调用</span>
| | | <code>TBeginEvent(sceneId)</code><br />开始构造扩展任务事件列表,只重置当前使用数量。<br /><span class="lua-warn">脚本中未见调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TDispatchEventList|TDispatchEventList]]
| | | [[Lua接口/服务端/TDispatchEventList|TDispatchEventList]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TDispatchEventList()</code><br />当前为空实现,调用不会派发扩展任务对话。<br /><span style="color:#657078;">脚本中 14 处调用</span><br />'''空实现'''
| | | <code>TDispatchEventList()</code><br />当前为空实现,调用不会派发扩展任务对话。<br /><span class="lua-muted">脚本中 14 处调用</span><br />'''空实现''' |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TEndEvent|TEndEvent]]
| | | [[Lua接口/服务端/TEndEvent|TEndEvent]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TEndEvent()</code><br />结束扩展任务事件构造;不执行额外操作。<br /><span style="color:#657078;">脚本中 3 处调用</span>
| | | <code>TEndEvent()</code><br />结束扩展任务事件构造;不执行额外操作。<br /><span class="lua-muted">脚本中 3 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetAcceptNpcInfo|TGetAcceptNpcInfo]]
| | | [[Lua接口/服务端/TGetAcceptNpcInfo|TGetAcceptNpcInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetAcceptNpcInfo(missionIndex)</code><br />返回接取 NPC 的场景编号和名称。<br /><span style="color:#657078;">脚本中 14 处调用</span>
| | | <code>TGetAcceptNpcInfo(missionIndex)</code><br />返回接取 NPC 的场景编号和名称。<br /><span class="lua-muted">脚本中 14 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetAwardExp|TGetAwardExp]]
| | | [[Lua接口/服务端/TGetAwardExp|TGetAwardExp]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetAwardExp(missionIndex)</code><br />返回任务固定经验奖励,未找到时为 -1。<br /><span style="color:#657078;">脚本中 5 处调用</span>
| | | <code>TGetAwardExp(missionIndex)</code><br />返回任务固定经验奖励,未找到时为 -1。<br /><span class="lua-muted">脚本中 5 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetAwardItem|TGetAwardItem]]
| | | [[Lua接口/服务端/TGetAwardItem|TGetAwardItem]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetAwardItem(missionIndex)</code><br />返回五组固定奖励物品,总计 11 个数值。<br /><span style="color:#657078;">脚本中 8 处调用</span>
| | | <code>TGetAwardItem(missionIndex)</code><br />返回五组固定奖励物品,总计 11 个数值。<br /><span class="lua-muted">脚本中 8 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetAwardMoney|TGetAwardMoney]]
| | | [[Lua接口/服务端/TGetAwardMoney|TGetAwardMoney]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetAwardMoney(missionIndex)</code><br />返回任务固定金钱奖励,未找到时为 0。<br /><span style="color:#657078;">脚本中 8 处调用</span>
| | | <code>TGetAwardMoney(missionIndex)</code><br />返回任务固定金钱奖励,未找到时为 0。<br /><span class="lua-muted">脚本中 8 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetCheckInfo|TGetCheckInfo]]
| | | [[Lua接口/服务端/TGetCheckInfo|TGetCheckInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetCheckInfo(missionIndex)</code><br />返回任务等级限制和三个前置任务索引。<br /><span style="color:#657078;">脚本中 6 处调用</span>
| | | <code>TGetCheckInfo(missionIndex)</code><br />返回任务等级限制和三个前置任务索引。<br /><span class="lua-muted">脚本中 6 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetCompleteNpcInfo|TGetCompleteNpcInfo]]
| | | [[Lua接口/服务端/TGetCompleteNpcInfo|TGetCompleteNpcInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetCompleteNpcInfo(missionIndex)</code><br />返回完成 NPC 的场景编号和名称。<br /><span style="color:#657078;">脚本中 11 处调用</span>
| | | <code>TGetCompleteNpcInfo(missionIndex)</code><br />返回完成 NPC 的场景编号和名称。<br /><span class="lua-muted">脚本中 11 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetDefaultDesc|TGetDefaultDesc]]
| | | [[Lua接口/服务端/TGetDefaultDesc|TGetDefaultDesc]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetDefaultDesc(missionIndex)</code><br />返回 Lua 默认任务在 NPC 上使用的第一段说明。<br /><span style="color:#a08a6a;">脚本中未见调用</span>
| | | <code>TGetDefaultDesc(missionIndex)</code><br />返回 Lua 默认任务在 NPC 上使用的第一段说明。<br /><span class="lua-warn">脚本中未见调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetDuologue|TGetDuologue]]
| | | [[Lua接口/服务端/TGetDuologue|TGetDuologue]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetDuologue(sceneId, duologueIndex)</code><br />按对白索引返回 StorytellingDuologue.txt 中的完整文本。<br /><span style="color:#657078;">脚本中 1 处调用</span>
| | | <code>TGetDuologue(sceneId, duologueIndex)</code><br />按对白索引返回 StorytellingDuologue.txt 中的完整文本。<br /><span class="lua-muted">脚本中 1 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetEnterAreaDesc|TGetEnterAreaDesc]]
| | | [[Lua接口/服务端/TGetEnterAreaDesc|TGetEnterAreaDesc]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetEnterAreaDesc(missionIndex)</code><br />返回进入区域任务是否有说明、区域说明和提示文本。<br /><span style="color:#657078;">脚本中 1 处调用</span>
| | | <code>TGetEnterAreaDesc(missionIndex)</code><br />返回进入区域任务是否有说明、区域说明和提示文本。<br /><span class="lua-muted">脚本中 1 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetEnterAreaInfo|TGetEnterAreaInfo]]
| | | [[Lua接口/服务端/TGetEnterAreaInfo|TGetEnterAreaInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetEnterAreaInfo(missionIndex)</code><br />返回进入区域任务的数量及三组场景区域、事件区域。<br /><span style="color:#657078;">脚本中 2 处调用</span>
| | | <code>TGetEnterAreaInfo(missionIndex)</code><br />返回进入区域任务的数量及三组场景区域、事件区域。<br /><span class="lua-muted">脚本中 2 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetHideItem|TGetHideItem]]
| | | [[Lua接口/服务端/TGetHideItem|TGetHideItem]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetHideItem(missionIndex)</code><br />返回三组隐藏奖励物品,总计 7 个数值。<br /><span style="color:#657078;">脚本中 8 处调用</span>
| | | <code>TGetHideItem(missionIndex)</code><br />返回三组隐藏奖励物品,总计 7 个数值。<br /><span class="lua-muted">脚本中 8 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetHusongAIType|TGetHusongAIType]]
| | | [[Lua接口/服务端/TGetHusongAIType|TGetHusongAIType]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetHusongAIType(missionIndex)</code><br />返回护送任务 NPC 的 AI 类型。<br /><span style="color:#657078;">脚本中 2 处调用</span>
| | | <code>TGetHusongAIType(missionIndex)</code><br />返回护送任务 NPC 的 AI 类型。<br /><span class="lua-muted">脚本中 2 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetHusongPatrolPath|TGetHusongPatrolPath]]
| | | [[Lua接口/服务端/TGetHusongPatrolPath|TGetHusongPatrolPath]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetHusongPatrolPath(missionIndex)</code><br />返回护送任务的巡逻路径编号。<br /><span style="color:#657078;">脚本中 3 处调用</span>
| | | <code>TGetHusongPatrolPath(missionIndex)</code><br />返回护送任务的巡逻路径编号。<br /><span class="lua-muted">脚本中 3 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetKillInfo|TGetKillInfo]]
| | | [[Lua接口/服务端/TGetKillInfo|TGetKillInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetKillInfo(missionIndex)</code><br />返回击杀任务的类型数和五组怪物名称、击杀数量。<br /><span style="color:#657078;">脚本中 2 处调用</span>
| | | <code>TGetKillInfo(missionIndex)</code><br />返回击杀任务的类型数和五组怪物名称、击杀数量。<br /><span class="lua-muted">脚本中 2 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetLimitedTimeInfo|TGetLimitedTimeInfo]]
| | | [[Lua接口/服务端/TGetLimitedTimeInfo|TGetLimitedTimeInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetLimitedTimeInfo(missionIndex)</code><br />返回限时任务的位置、持续时间及说明。<br /><span style="color:#657078;">脚本中 2 处调用</span>
| | | <code>TGetLimitedTimeInfo(missionIndex)</code><br />返回限时任务的位置、持续时间及说明。<br /><span class="lua-muted">脚本中 2 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetLootItemInfo|TGetLootItemInfo]]
| | | [[Lua接口/服务端/TGetLootItemInfo|TGetLootItemInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetLootItemInfo(missionIndex)</code><br />返回收集物品任务的五组怪物和掉落参数。<br /><span style="color:#657078;">脚本中 12 处调用</span>
| | | <code>TGetLootItemInfo(missionIndex)</code><br />返回收集物品任务的五组怪物和掉落参数。<br /><span class="lua-muted">脚本中 12 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetMissionDesc|TGetMissionDesc]]
| | | [[Lua接口/服务端/TGetMissionDesc|TGetMissionDesc]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetMissionDesc(missionIndex)</code><br />返回任务的四段正文描述。<br /><span style="color:#657078;">脚本中 11 处调用</span>
| | | <code>TGetMissionDesc(missionIndex)</code><br />返回任务的四段正文描述。<br /><span class="lua-muted">脚本中 11 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetMissionIdByIndex|TGetMissionIdByIndex]]
| | | [[Lua接口/服务端/TGetMissionIdByIndex|TGetMissionIdByIndex]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetMissionIdByIndex(missionIndex)</code><br />将任务表索引转换为任务编号。<br /><span style="color:#657078;">脚本中 54 处调用</span>
| | | <code>TGetMissionIdByIndex(missionIndex)</code><br />将任务表索引转换为任务编号。<br /><span class="lua-muted">脚本中 54 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetMissionName|TGetMissionName]]
| | | [[Lua接口/服务端/TGetMissionName|TGetMissionName]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetMissionName(missionIndex)</code><br />返回任务表首段显示文本,未找到时返回空串。<br /><span style="color:#657078;">脚本中 52 处调用</span>
| | | <code>TGetMissionName(missionIndex)</code><br />返回任务表首段显示文本,未找到时返回空串。<br /><span class="lua-muted">脚本中 52 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetRadioItem|TGetRadioItem]]
| | | [[Lua接口/服务端/TGetRadioItem|TGetRadioItem]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetRadioItem(missionIndex)</code><br />返回五组随机奖励物品,总计 11 个数值。<br /><span style="color:#657078;">脚本中 8 处调用</span>
| | | <code>TGetRadioItem(missionIndex)</code><br />返回五组随机奖励物品,总计 11 个数值。<br /><span class="lua-muted">脚本中 8 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetRelationShipAwardInfo|TGetRelationShipAwardInfo]]
| | | [[Lua接口/服务端/TGetRelationShipAwardInfo|TGetRelationShipAwardInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetRelationShipAwardInfo(missionIndex)</code><br />返回关系奖励位置、数值及说明。<br /><span style="color:#657078;">脚本中 7 处调用</span>
| | | <code>TGetRelationShipAwardInfo(missionIndex)</code><br />返回关系奖励位置、数值及说明。<br /><span class="lua-muted">脚本中 7 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetRelationShipPunishInfo|TGetRelationShipPunishInfo]]
| | | [[Lua接口/服务端/TGetRelationShipPunishInfo|TGetRelationShipPunishInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetRelationShipPunishInfo(missionIndex)</code><br />返回关系惩罚位置、数值及说明。<br /><span style="color:#657078;">脚本中 1 处调用</span>
| | | <code>TGetRelationShipPunishInfo(missionIndex)</code><br />返回关系惩罚位置、数值及说明。<br /><span class="lua-muted">脚本中 1 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetSongXinInfo|TGetSongXinInfo]]
| | | [[Lua接口/服务端/TGetSongXinInfo|TGetSongXinInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetSongXinInfo(missionIndex)</code><br />返回送信任务的物品数量和五组三字段物品参数。<br /><span style="color:#657078;">脚本中 4 处调用</span>
| | | <code>TGetSongXinInfo(missionIndex)</code><br />返回送信任务的物品数量和五组三字段物品参数。<br /><span class="lua-muted">脚本中 4 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TGetTargetNpcInfo|TGetTargetNpcInfo]]
| | | [[Lua接口/服务端/TGetTargetNpcInfo|TGetTargetNpcInfo]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TGetTargetNpcInfo(missionIndex)</code><br />返回送信或护送任务的目标 NPC 信息。<br /><span style="color:#657078;">脚本中 11 处调用</span>
| | | <code>TGetTargetNpcInfo(missionIndex)</code><br />返回送信或护送任务的目标 NPC 信息。<br /><span class="lua-muted">脚本中 11 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TIsHaveContinue|TIsHaveContinue]]
| | | [[Lua接口/服务端/TIsHaveContinue|TIsHaveContinue]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TIsHaveContinue(missionIndex)</code><br />返回送信任务是否包含继续对话步骤。<br /><span style="color:#657078;">脚本中 1 处调用</span>
| | | <code>TIsHaveContinue(missionIndex)</code><br />返回送信任务是否包含继续对话步骤。<br /><span class="lua-muted">脚本中 1 处调用</span> |
| |- | | |- |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | [[Lua接口/服务端/TIsMissionRoundable|TIsMissionRoundable]]
| | | [[Lua接口/服务端/TIsMissionRoundable|TIsMissionRoundable]] |
| | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TIsMissionRoundable(missionIndex)</code><br />返回任务是否允许循环完成;进入区域和护送任务固定返回 0。<br /><span style="color:#657078;">脚本中 9 处调用</span>
| | | <code>TIsMissionRoundable(missionIndex)</code><br />返回任务是否允许循环完成;进入区域和护送任务固定返回 0。<br /><span class="lua-muted">脚本中 9 处调用</span> |
| |} | | |} |
| </div> | | </div> |