Lua接口/客户端函数索引/Bank:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> · 17 个方法</div> | <div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> · 17 个方法</div> | ||
</div> | </div> | ||
== 调用方式 == | == 调用方式 == | ||
对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code>。各方法的参数见下表,点方法名进入独立页。 | 对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code>。各方法的参数见下表,点方法名进入独立页。 | ||
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! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 | ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:Close()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/Close|Bank:Close]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:EnumItem(number)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/EnumItem|Bank:EnumItem]](number)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBagMoney()</code><br /><small style="color:#657078;">3 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBagMoney|Bank:GetBagMoney]]()</code><br /><small style="color:#657078;">3 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBankMoney()</code><br /><small style="color:#657078;">4 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBankMoney|Bank:GetBankMoney]]()</code><br /><small style="color:#657078;">4 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetInputMoney(string, string, string)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetInputMoney|Bank:GetInputMoney]](string, string, string)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetMoneyFromBank(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetMoneyFromBank|Bank:GetMoneyFromBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetNpcId()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetNpcId|Bank:GetNpcId]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetRentBoxInfo(number)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxInfo|Bank:GetRentBoxInfo]](number)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetRentBoxNum()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxNum|Bank:GetRentBoxNum]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:IsPresent()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/IsPresent|Bank:IsPresent]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:MoveItemToPacket(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/MoveItemToPacket|Bank:MoveItemToPacket]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:OpenGetFrame()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenGetFrame|Bank:OpenGetFrame]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:OpenSaveFrame()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenSaveFrame|Bank:OpenSaveFrame]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SaveMoneyToBank(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SaveMoneyToBank|Bank:SaveMoneyToBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SetCurRentIndex(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetCurRentIndex|Bank:SetCurRentIndex]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SetOpenWhichBank(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetOpenWhichBank|Bank:SetOpenWhichBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code><br /><small style="color:#657078;">3 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/TransformCoin|Bank:TransformCoin]](number)</code><br /><small style="color:#657078;">3 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> | ||
|} | |} | ||
2026年9月19日 (六) 13:34的版本
首页 · 客户端接口 · Bank · 窗口操作 · 客户端事件
Bank 对象方法
实现类
Bank · 17 个方法调用方式
对象方法以 Bank:方法名(参数) 形式调用,例如 Bank:TransformCoin(number)。各方法的参数见下表,点方法名进入独立页。
对象名 Bank 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
Bank:Close()无返回值 |
触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:EnumItem(number)2 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetBagMoney()3 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetBankMoney()4 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetInputMoney(string, string, string)2 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetMoneyFromBank(number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetNpcId()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetRentBoxInfo(number)2 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:GetRentBoxNum()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:IsPresent()1 个返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:MoveItemToPacket(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:OpenGetFrame()无返回值 |
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:OpenSaveFrame()无返回值 |
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:SaveMoneyToBank(number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:SetCurRentIndex(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:SetOpenWhichBank(number)无返回值 |
读取客户端本地数据 Game/Interface/GMGameInterface_Script_Bank.cpp |
Bank:TransformCoin(number)3 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMGameInterface_Script_Bank.cpp |
多返回值方法
Bank:EnumItem→ 2 个返回值Bank:GetBagMoney→ 3 个返回值Bank:GetBankMoney→ 4 个返回值Bank:GetInputMoney→ 2 个返回值Bank:GetRentBoxInfo→ 2 个返回值Bank:TransformCoin→ 3 个返回值
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- Bank/Bank.lua -- Bank/Bank.lua -- InputMoney/InputMoney.lua -- Bank/Bank.lua