Lua接口/客户端函数索引/Bank:修订间差异

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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
(未显示同一用户的3个中间版本)
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<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> · 17 个方法</div>
<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> · 17 个方法</div>
</div>
</div>
<div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div>
== 调用方式 ==
== 调用方式 ==
调用形式:<code style="white-space:normal;overflow-wrap:anywhere;">Bank:Close()</code>
对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code>。各方法的参数见下表,点方法名进入独立页。
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> 是全局对象,可直接使用。
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> 是全局对象,可直接使用。


== 方法列表 ==
== 方法列表 ==
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 方法
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:46%;" | 方法
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:Close()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/Close|Bank:Close]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:EnumItem(number)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/EnumItem|Bank:EnumItem]](number)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBagMoney()</code><br /><small style="color:#657078;">3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBagMoney|Bank:GetBagMoney]]()</code><br /><small style="color:#657078;">3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBankMoney()</code><br /><small style="color:#657078;">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBankMoney|Bank:GetBankMoney]]()</code><br /><small style="color:#657078;">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetInputMoney(string, string, string)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetInputMoney|Bank:GetInputMoney]](string, string, string)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetMoneyFromBank(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetMoneyFromBank|Bank:GetMoneyFromBank]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetNpcId()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetNpcId|Bank:GetNpcId]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetRentBoxInfo(number)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxInfo|Bank:GetRentBoxInfo]](number)</code><br /><small style="color:#657078;">2 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetRentBoxNum()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxNum|Bank:GetRentBoxNum]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:IsPresent()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/IsPresent|Bank:IsPresent]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:MoveItemToPacket(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/MoveItemToPacket|Bank:MoveItemToPacket]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:OpenGetFrame()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenGetFrame|Bank:OpenGetFrame]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:OpenSaveFrame()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenSaveFrame|Bank:OpenSaveFrame]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SaveMoneyToBank(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SaveMoneyToBank|Bank:SaveMoneyToBank]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SetCurRentIndex(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetCurRentIndex|Bank:SetCurRentIndex]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:SetOpenWhichBank(number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetOpenWhichBank|Bank:SetOpenWhichBank]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code><br /><small style="color:#657078;">3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/TransformCoin|Bank:TransformCoin]](number)</code><br /><small style="color:#657078;">3 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small>
|}
|}
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== 脚本中的调用 ==
== 脚本中的调用 ==
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- Bank:Close  ← Bank/Bank.lua
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- Bank/Bank.lua
-- Bank:EnumItem  ← Bank/Bank.lua
-- Bank/Bank.lua
-- Bank:GetBagMoney  ← InputMoney/InputMoney.lua
-- InputMoney/InputMoney.lua
-- Bank:GetBankMoney  ← Bank/Bank.lua</pre>
-- Bank/Bank.lua</pre>




</div>
</div>

2026年9月19日 (六) 13:34的版本

首页 · 客户端接口 · Bank · 窗口操作 · 客户端事件

Bank 对象方法
实现类 Bank · 17 个方法

调用方式

对象方法以 Bank:方法名(参数) 形式调用,例如 Bank:TransformCoin(number)。各方法的参数见下表,点方法名进入独立页。 对象名 Bank 是全局对象,可直接使用。

方法列表

方法 说明
Bank:Close()
无返回值
触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:EnumItem(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetBagMoney()
3 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetBankMoney()
4 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetInputMoney(string, string, string)
2 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetMoneyFromBank(number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetNpcId()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetRentBoxInfo(number)
2 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:GetRentBoxNum()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:IsPresent()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:MoveItemToPacket(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:OpenGetFrame()
无返回值
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:OpenSaveFrame()
无返回值
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:SaveMoneyToBank(number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:SetCurRentIndex(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:SetOpenWhichBank(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Bank.cpp
Bank:TransformCoin(number)
3 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Bank.cpp

多返回值方法

  • Bank:EnumItem → 2 个返回值
  • Bank:GetBagMoney → 3 个返回值
  • Bank:GetBankMoney → 4 个返回值
  • Bank:GetInputMoney → 2 个返回值
  • Bank:GetRentBoxInfo → 2 个返回值
  • Bank:TransformCoin → 3 个返回值


脚本中的调用

以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):

-- Bank/Bank.lua
-- Bank/Bank.lua
-- InputMoney/InputMoney.lua
-- Bank/Bank.lua