Lua接口/客户端函数索引/Exchange:修订间差异

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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
 
雪舞留言 | 贡献
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件
(未显示同一用户的4个中间版本)
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<div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">Exchange 对象方法</div>
<div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">Exchange 对象方法</div>
<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange</code> · 24 个方法 · 脚本使用 67 处</div>
<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange</code> · 24 个方法</div>
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<div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div>
== 调用方式 ==
== 调用方式 ==
调用形式:<code style="white-space:normal;overflow-wrap:anywhere;">Exchange:AcceptExchange()</code>
对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetOthersName()</code>。各方法的参数见下表,点方法名进入独立页。
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange</code> 是全局对象,可直接使用。
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">Exchange</code> 是全局对象,可直接使用。


== 方法列表 ==
== 方法列表 ==
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;"
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 方法
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:46%;" | 方法
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:AcceptExchange()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/AcceptExchange|Exchange:AcceptExchange]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L334</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:AddPet(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/AddPet|Exchange:AddPet]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PETPROCREATE_MYSELF、GE_TOGLE_INPUT_MONEY、GE_REPLY_MISSION_PET;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L540</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PETPROCREATE_MYSELF、GE_TOGLE_INPUT_MONEY、GE_REPLY_MISSION_PET;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:AskExchangeCheckCode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/AskExchangeCheckCode|Exchange:AskExchangeCheckCode]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L343</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:CloseExchangeInfo()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/CloseExchangeInfo|Exchange:CloseExchangeInfo]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_EXCHAGE_INFO、GE_PACKAGE_ITEM_CHANGED、GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST、GE_EXCHANGE_BOX_CLOSED;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L412</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_EXCHAGE_INFO、GE_PACKAGE_ITEM_CHANGED、GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST、GE_EXCHANGE_BOX_CLOSED;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:DelSelectPet(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/DelSelectPet|Exchange:DelSelectPet]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L711</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:EnumPet(string, number)</code><br /><small style="color:#657078;">string, number · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/EnumPet|Exchange:EnumPet]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L668</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:ExchangeCancel()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/ExchangeCancel|Exchange:ExchangeCancel]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L399</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetItemAction()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetItemAction|Exchange:GetItemAction]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L234</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetItemNum(string)</code><br /><small style="color:#657078;">string · 1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetItemNum|Exchange:GetItemNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L211</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetMoney(string)</code><br /><small style="color:#657078;">string · 4 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetMoney|Exchange:GetMoney]](string)</code><br /><small style="color:#657078;">4 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L240</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetMoneyFromInput(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetMoneyFromInput|Exchange:GetMoneyFromInput]](number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L467</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetOthersName()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetOthersName|Exchange:GetOthersName]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L522</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetPetNum(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 4 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetPetNum|Exchange:GetPetNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L648</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:GetTickCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/GetTickCount|Exchange:GetTickCount]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L392</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:IsLocked(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/IsLocked|Exchange:IsLocked]](string)</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L313</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:IsPresent()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/IsPresent|Exchange:IsPresent]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L58</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:IsStillAnyAppInList()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/IsStillAnyAppInList|Exchange:IsStillAnyAppInList]]()</code><br /><small style="color:#657078;">1 个返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L514</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:LockExchange()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/LockExchange|Exchange:LockExchange]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L286</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:OpenExchangeFrame()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/OpenExchangeFrame|Exchange:OpenExchangeFrame]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L140</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:OpenPetFrame()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/OpenPetFrame|Exchange:OpenPetFrame]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L459</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:SendEnableAcceptBtn()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/SendEnableAcceptBtn|Exchange:SendEnableAcceptBtn]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_EXCHANGE_ENABLE_ACCBTN;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L379</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_EXCHANGE_ENABLE_ACCBTN;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
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| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:SendExchangeApply()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/SendExchangeApply|Exchange:SendExchangeApply]]()</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L78</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:SendExchangeCheckCode(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/SendExchangeCheckCode|Exchange:SendExchangeCheckCode]](string)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L355</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|-
|-
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Exchange:ViewPetDesc(string, number)</code><br /><small style="color:#657078;">string, number · 无返回值 · 脚本使用 6 处</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Exchange/ViewPetDesc|Exchange:ViewPetDesc]](string, number)</code><br /><small style="color:#657078;">无返回值</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp L731</small>
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Exchange.cpp</small>
|}
|}


第96行: 第95行:
== 脚本中的调用 ==
== 脚本中的调用 ==
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- Exchange:AcceptExchange  ← Exchange/Exchange.lua
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- Exchange/Exchange.lua
-- Exchange:AddPet  ← PetList/PetList.lua
-- PetList/PetList.lua
-- Exchange:AskExchangeCheckCode  ← TextValidate/TextValidate.lua
-- TextValidate/TextValidate.lua
-- Exchange:CloseExchangeInfo  ← Exchange/Exchange.lua</pre>
-- Exchange/Exchange.lua</pre>




</div>
</div>

2026年9月19日 (六) 13:34的版本

首页 · 客户端接口 · Exchange · 窗口操作 · 客户端事件

Exchange 对象方法
实现类 Exchange · 24 个方法

调用方式

对象方法以 Exchange:方法名(参数) 形式调用,例如 Exchange:GetOthersName()。各方法的参数见下表,点方法名进入独立页。 对象名 Exchange 是全局对象,可直接使用。

方法列表

方法 说明
Exchange:AcceptExchange()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:AddPet(number)
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PETPROCREATE_MYSELF、GE_TOGLE_INPUT_MONEY、GE_REPLY_MISSION_PET;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:AskExchangeCheckCode()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:CloseExchangeInfo()
无返回值
触发客户端事件 GE_CLOSE_EXCHAGE_INFO、GE_PACKAGE_ITEM_CHANGED、GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST、GE_EXCHANGE_BOX_CLOSED;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:DelSelectPet(number)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:EnumPet(string, number)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:ExchangeCancel()
无返回值
触发客户端事件 GE_CLOSE_INPUT_MONEY、GE_CLOSE_PET_LIST;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetItemAction()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetItemNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetMoney(string)
4 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetMoneyFromInput(number)
无返回值
触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetOthersName()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetPetNum(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:GetTickCount()
1 个返回值
实现体未体现明确的外部效果
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:IsLocked(string)
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:IsPresent()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:IsStillAnyAppInList()
1 个返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:LockExchange()
无返回值
触发客户端事件 GE_UPDATE_EXCHANGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:OpenExchangeFrame()
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:OpenPetFrame()
无返回值
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:SendEnableAcceptBtn()
无返回值
触发客户端事件 GE_EXCHANGE_ENABLE_ACCBTN;操作客户端界面;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:SendExchangeApply()
无返回值
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:SendExchangeCheckCode(string)
无返回值
读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp
Exchange:ViewPetDesc(string, number)
无返回值
触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据
Game/Interface/GMGameInterface_Script_Exchange.cpp

多返回值方法

  • Exchange:GetMoney → 4 个返回值


脚本中的调用

以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):

-- Exchange/Exchange.lua
-- PetList/PetList.lua
-- TextValidate/TextValidate.lua
-- Exchange/Exchange.lua