Lua接口/客户端函数索引/PlayerShop:修订间差异
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新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
新建客户端 Lua 接口页:全局函数、对象方法、窗口操作与客户端事件 |
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<div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> · 87 个方法</div> | <div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> · 87 个方法</div> | ||
</div> | </div> | ||
== 调用方式 == | == 调用方式 == | ||
对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCommercialFactor()</code>。各方法的参数见下表,点方法名进入独立页。 | |||
对象名 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> 是全局对象,可直接使用。 | 对象名 <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop</code> 是全局对象,可直接使用。 | ||
== 方法列表 == | == 方法列表 == | ||
{| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" | {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" | ||
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width: | ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:46%;" | 方法 | ||
! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 | ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:AddFavor(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AddFavor|PlayerShop:AddFavor]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ApplyMoney(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ApplyMoney|PlayerShop:ApplyMoney]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:AskOpenShop(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AskOpenShop|PlayerShop:AskOpenShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:AskStallData(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/AskStallData|PlayerShop:AskStallData]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:BuyItem(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/BuyItem|PlayerShop:BuyItem]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:BuyShop()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/BuyShop|PlayerShop:BuyShop]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CancelRecItem(number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CancelRecItem|PlayerShop:CancelRecItem]](number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CancelSellItem2RecycleShop(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CancelSellItem2RecycleShop|PlayerShop:CancelSellItem2RecycleShop]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ChangeShopNum(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ChangeShopNum|PlayerShop:ChangeShopNum]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ClearSelect(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ClearSelect|PlayerShop:ClearSelect]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ClearSelectPos(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ClearSelectPos|PlayerShop:ClearSelectPos]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CloseChangeTypeMsgBox()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseChangeTypeMsgBox|PlayerShop:CloseChangeTypeMsgBox]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CloseRecycleShop()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseRecycleShop|PlayerShop:CloseRecycleShop]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CloseSearchFrame()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseSearchFrame|PlayerShop:CloseSearchFrame]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CloseShop(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseShop|PlayerShop:CloseShop]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CloseShopMag()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CloseShopMag|PlayerShop:CloseShopMag]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:CreateShop(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/CreateShop|PlayerShop:CreateShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:DealFriend(string, string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DealFriend|PlayerShop:DealFriend]](string, string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:DealMoney(string, number)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DealMoney|PlayerShop:DealMoney]](string, number)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:DownSale(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/DownSale|PlayerShop:DownSale]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumFriend(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumFriend|PlayerShop:EnumFriend]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumItem(number, number, string)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumItem|PlayerShop:EnumItem]](number, number, string)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumMessage(string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumMessage|PlayerShop:EnumMessage]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumPet(string, number, number)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumPet|PlayerShop:EnumPet]](string, number, number)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItem(number)</code><br /><small style="color:#657078;">4 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItem|PlayerShop:EnumRecycleItem]](number)</code><br /><small style="color:#657078;">4 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItemAction(number, number)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemAction|PlayerShop:EnumRecycleItemAction]](number, number)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItemClass(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemClass|PlayerShop:EnumRecycleItemClass]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumRecycleItemType(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumRecycleItemType|PlayerShop:EnumRecycleItemType]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumSearchShopIndex(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumSearchShopIndex|PlayerShop:EnumSearchShopIndex]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumShop(number)</code><br /><small style="color:#657078;">7 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumShop|PlayerShop:EnumShop]](number)</code><br /><small style="color:#657078;">7 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:EnumShopInfo(string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/EnumShopInfo|PlayerShop:EnumShopInfo]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:FindShop(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/FindShop|PlayerShop:FindShop]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCanOpenShopType()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCanOpenShopType|PlayerShop:GetCanOpenShopType]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCommercialFactor()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCommercialFactor|PlayerShop:GetCommercialFactor]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCurPageMessageNum(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurPageMessageNum|PlayerShop:GetCurPageMessageNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCurSelectPage(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurSelectPage|PlayerShop:GetCurSelectPage]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetCurShopType(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetCurShopType|PlayerShop:GetCurShopType]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetFriendNum()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetFriendNum|PlayerShop:GetFriendNum]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetMessageNum(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMessageNum|PlayerShop:GetMessageNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetMessageType()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMessageType|PlayerShop:GetMessageType]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetMoney(string, string)</code><br /><small style="color:#657078;">4 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetMoney|PlayerShop:GetMoney]](string, string)</code><br /><small style="color:#657078;">4 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetNpcId()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetNpcId|PlayerShop:GetNpcId]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetObjName(string, string)</code><br /><small style="color:#657078;">2 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetObjName|PlayerShop:GetObjName]](string, string)</code><br /><small style="color:#657078;">2 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetObjPrice(string, string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetObjPrice|PlayerShop:GetObjPrice]](string, string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleItem(number, number, string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItem|PlayerShop:GetRecycleItem]](number, number, string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleItemClassCount()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemClassCount|PlayerShop:GetRecycleItemClassCount]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleItemCount(number, number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemCount|PlayerShop:GetRecycleItemCount]](number, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleItemTypeCount(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleItemTypeCount|PlayerShop:GetRecycleItemTypeCount]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleShopName(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopName|PlayerShop:GetRecycleShopName]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleShopOwnerID(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerID|PlayerShop:GetRecycleShopOwnerID]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleShopOwnerName(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerName|PlayerShop:GetRecycleShopOwnerName]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetRecycleShopProfitMoney(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetRecycleShopProfitMoney|PlayerShop:GetRecycleShopProfitMoney]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetSelectIndex(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetSelectIndex|PlayerShop:GetSelectIndex]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetSelfPlace()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetSelfPlace|PlayerShop:GetSelfPlace]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetShopInfo(string, string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopInfo|PlayerShop:GetShopInfo]](string, string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetShopListType()</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopListType|PlayerShop:GetShopListType]]()</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetShopNum(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetShopNum|PlayerShop:GetShopNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:GetStallNum(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/GetStallNum|PlayerShop:GetStallNum]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:InfoMoney()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/InfoMoney|PlayerShop:InfoMoney]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:InputMoney(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/InputMoney|PlayerShop:InputMoney]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:IsOpenStall(string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsOpenStall|PlayerShop:IsOpenStall]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:IsSaleOut(string)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsSaleOut|PlayerShop:IsSaleOut]](string)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:IsSelectOnSale(string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/IsSelectOnSale|PlayerShop:IsSelectOnSale]](string, number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:Modify(string, string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/Modify|PlayerShop:Modify]](string, string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ModifySubType(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ModifySubType|PlayerShop:ModifySubType]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenADDlg(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenADDlg|PlayerShop:OpenADDlg]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenFindShop()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenFindShop|PlayerShop:OpenFindShop]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenMessage(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenMessage|PlayerShop:OpenMessage]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenRecycleShopDLG(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG|PlayerShop:OpenRecycleShopDLG]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenRecycleShopDLG2(number, string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG2|PlayerShop:OpenRecycleShopDLG2]](number, string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenSelectRecycleItemDLG(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenSelectRecycleItemDLG|PlayerShop:OpenSelectRecycleItemDLG]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:OpenStall(number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/OpenStall|PlayerShop:OpenStall]](number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:RecycleShop_EnterSell()</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RecycleShop_EnterSell|PlayerShop:RecycleShop_EnterSell]]()</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:RecycleShop_GetShopDesc(number)</code><br /><small style="color:#657078;">1 个返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RecycleShop_GetShopDesc|PlayerShop:RecycleShop_GetShopDesc]](number)</code><br /><small style="color:#657078;">1 个返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:RetackItem(string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/RetackItem|PlayerShop:RetackItem]](string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SendAddRecycleItemMsg(number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendAddRecycleItemMsg|PlayerShop:SendAddRecycleItemMsg]](number, number, number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SendCancelRecItemMsg(number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendCancelRecItemMsg|PlayerShop:SendCancelRecItemMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SendSellItem2RecycleShopMsg(number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendSellItem2RecycleShopMsg|PlayerShop:SendSellItem2RecycleShopMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SendSetRecycleShopADMsg(number, string)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendSetRecycleShopADMsg|PlayerShop:SendSetRecycleShopADMsg]](number, string)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SendTakeRecItemMsg(number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SendTakeRecItemMsg|PlayerShop:SendTakeRecItemMsg]](number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SetCurSelectPage(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelectPage|PlayerShop:SetCurSelectPage]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SetCurSelectPetIndex(string, number, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelectPetIndex|PlayerShop:SetCurSelectPetIndex]](string, number, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SetCurSelShopIdx(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetCurSelShopIdx|PlayerShop:SetCurSelShopIdx]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:SetSelectPet(number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/SetSelectPet|PlayerShop:SetSelectPet]](number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:Transfer(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/Transfer|PlayerShop:Transfer]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:UpStall(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/UpStall|PlayerShop:UpStall]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|- | |- | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlayerShop:ViewPetDesc(string, number)</code><br /><small style="color:#657078;">无返回值</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/PlayerShop/ViewPetDesc|PlayerShop:ViewPetDesc]](string, number)</code><br /><small style="color:#657078;">无返回值</small> | ||
| style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> | ||
|} | |} | ||
| 第292行: | 第291行: | ||
== 脚本中的调用 == | == 脚本中的调用 == | ||
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): | ||
<pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- | <pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- PS_ShopList/PS_ShopList.lua | ||
-- | -- MessageBox_Self/MessageBox_Self.lua | ||
-- | -- PS_ShopList/PS_ShopList.lua | ||
-- | -- PS_Shop/PS_Shop.lua</pre> | ||
</div> | </div> | ||
2026年9月19日 (六) 13:34的版本
首页 · 客户端接口 · PlayerShop · 窗口操作 · 客户端事件
PlayerShop 对象方法
实现类
PlayerShop · 87 个方法调用方式
对象方法以 PlayerShop:方法名(参数) 形式调用,例如 PlayerShop:GetCommercialFactor()。各方法的参数见下表,点方法名进入独立页。
对象名 PlayerShop 是全局对象,可直接使用。
方法列表
| 方法 | 说明 |
|---|---|
PlayerShop:AddFavor(number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ApplyMoney(string, number)无返回值 |
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:AskOpenShop(string, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:AskStallData(string, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:BuyItem(string)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:BuyShop()无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CancelRecItem(number, number)无返回值 |
触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CancelSellItem2RecycleShop(number)无返回值 |
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ChangeShopNum(string)无返回值 |
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ClearSelect(string)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ClearSelectPos(string)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CloseChangeTypeMsgBox()无返回值 |
触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CloseRecycleShop()无返回值 |
触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CloseSearchFrame()无返回值 |
触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CloseShop(string)无返回值 |
触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CloseShopMag()无返回值 |
触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:CreateShop(string, number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:DealFriend(string, string)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:DealMoney(string, number)2 个返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:DownSale(string)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumFriend(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumItem(number, number, string)2 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumMessage(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumPet(string, number, number)2 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumRecycleItem(number)4 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumRecycleItemAction(number, number)2 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumRecycleItemClass(number)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumRecycleItemType(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumSearchShopIndex(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumShop(number)7 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:EnumShopInfo(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:FindShop(string, number)无返回值 |
触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetCanOpenShopType()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetCommercialFactor()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetCurPageMessageNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetCurSelectPage(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetCurShopType(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetFriendNum()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetMessageNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetMessageType()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetMoney(string, string)4 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetNpcId()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetObjName(string, string)2 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetObjPrice(string, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleItem(number, number, string)1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleItemClassCount()1 个返回值 |
实现体未体现明确的外部效果 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleItemCount(number, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleItemTypeCount(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleShopName(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleShopOwnerID(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleShopOwnerName(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetRecycleShopProfitMoney(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetSelectIndex(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetSelfPlace()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetShopInfo(string, string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetShopListType()1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetShopNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:GetStallNum(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:InfoMoney()无返回值 |
实现体未体现明确的外部效果 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:InputMoney(string)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:IsOpenStall(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:IsSaleOut(string)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:IsSelectOnSale(string, number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:Modify(string, string)无返回值 |
触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ModifySubType(string, number)无返回值 |
触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenADDlg(number)无返回值 |
触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenFindShop()无返回值 |
触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenMessage(string, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenRecycleShopDLG(string)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenRecycleShopDLG2(number, string)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenSelectRecycleItemDLG(number)无返回值 |
触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:OpenStall(number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:RecycleShop_EnterSell()无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:RecycleShop_GetShopDesc(number)1 个返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:RetackItem(string)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SendAddRecycleItemMsg(number, number, number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SendCancelRecItemMsg(number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SendSellItem2RecycleShopMsg(number, number)无返回值 |
触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SendSetRecycleShopADMsg(number, string)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SendTakeRecItemMsg(number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SetCurSelectPage(string, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SetCurSelectPetIndex(string, number, number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SetCurSelShopIdx(number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:SetSelectPet(number)无返回值 |
读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:Transfer(string, number)无返回值 |
触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:UpStall(string, number)无返回值 |
触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
PlayerShop:ViewPetDesc(string, number)无返回值 |
触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据 Game/Interface/GMInterface_Script_PlayerShop.cpp |
多返回值方法
PlayerShop:DealMoney→ 2 个返回值PlayerShop:EnumItem→ 2 个返回值PlayerShop:EnumPet→ 2 个返回值PlayerShop:EnumRecycleItem→ 4 个返回值PlayerShop:EnumRecycleItemAction→ 2 个返回值PlayerShop:EnumShop→ 7 个返回值PlayerShop:GetMoney→ 4 个返回值PlayerShop:GetObjName→ 2 个返回值
脚本中的调用
以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索):
-- PS_ShopList/PS_ShopList.lua -- MessageBox_Self/MessageBox_Self.lua -- PS_ShopList/PS_ShopList.lua -- PS_Shop/PS_Shop.lua