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__NOTOC__ <div class="lua-reference"> [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/PlayerShop|PlayerShop]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] <div class="lua-lead"> <div role="heading" aria-level="2" class="lua-h1">PlayerShop 对象方法</div> <div class="lua-sub">实现类 <code>PlayerShop</code> · 87 个方法</div> </div> == 调用方式 == 对象方法以 <code>PlayerShop:方法名(参数)</code> 形式调用,例如 <code>PlayerShop:GetCommercialFactor()</code>。各方法的参数见下表,点方法名进入独立页。 对象名 <code>PlayerShop</code> 是全局对象,可直接使用。 == 方法列表 == {| class="wikitable" ! scope="col" class="lua-w46" | 方法 ! scope="col" | 说明 |- | <code>[[Lua接口/客户端/PlayerShop/AddFavor|PlayerShop:AddFavor]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ApplyMoney|PlayerShop:ApplyMoney]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/AskOpenShop|PlayerShop:AskOpenShop]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/AskStallData|PlayerShop:AskStallData]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/BuyItem|PlayerShop:BuyItem]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/BuyShop|PlayerShop:BuyShop]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CancelRecItem|PlayerShop:CancelRecItem]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_RECYCLE_DEL_ITEM;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CancelSellItem2RecycleShop|PlayerShop:CancelSellItem2RecycleShop]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ChangeShopNum|PlayerShop:ChangeShopNum]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ClearSelect|PlayerShop:ClearSelect]](string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ClearSelectPos|PlayerShop:ClearSelectPos]](string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CloseChangeTypeMsgBox|PlayerShop:CloseChangeTypeMsgBox]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PS_CHANGETYPE_MSG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CloseRecycleShop|PlayerShop:CloseRecycleShop]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_RECYCLESHOP_MSG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CloseSearchFrame|PlayerShop:CloseSearchFrame]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PS_CLOSE_FIND_SHOP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CloseShop|PlayerShop:CloseShop]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CloseShopMag|PlayerShop:CloseShopMag]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PS_CLOSE_SHOP_MAG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/CreateShop|PlayerShop:CreateShop]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_PS_CLOSE_CREATESHOP;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/DealFriend|PlayerShop:DealFriend]](string, string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/DealMoney|PlayerShop:DealMoney]](string, number)</code><br /><small class="lua-muted">2 个返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/DownSale|PlayerShop:DownSale]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumFriend|PlayerShop:EnumFriend]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumItem|PlayerShop:EnumItem]](number, number, string)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumMessage|PlayerShop:EnumMessage]](string, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumPet|PlayerShop:EnumPet]](string, number, number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItem|PlayerShop:EnumRecycleItem]](number)</code><br /><small class="lua-muted">4 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemAction|PlayerShop:EnumRecycleItemAction]](number, number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemClass|PlayerShop:EnumRecycleItemClass]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumRecycleItemType|PlayerShop:EnumRecycleItemType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumSearchShopIndex|PlayerShop:EnumSearchShopIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumShop|PlayerShop:EnumShop]](number)</code><br /><small class="lua-muted">7 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/EnumShopInfo|PlayerShop:EnumShopInfo]](string, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/FindShop|PlayerShop:FindShop]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PS_UPDATE_SEARCH_RECYCLESHOPLIST、GE_PS_UPDATE_SEARCH_SHOPLIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetCanOpenShopType|PlayerShop:GetCanOpenShopType]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetCommercialFactor|PlayerShop:GetCommercialFactor]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetCurPageMessageNum|PlayerShop:GetCurPageMessageNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetCurSelectPage|PlayerShop:GetCurSelectPage]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetCurShopType|PlayerShop:GetCurShopType]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetFriendNum|PlayerShop:GetFriendNum]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetMessageNum|PlayerShop:GetMessageNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetMessageType|PlayerShop:GetMessageType]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetMoney|PlayerShop:GetMoney]](string, string)</code><br /><small class="lua-muted">4 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetNpcId|PlayerShop:GetNpcId]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetObjName|PlayerShop:GetObjName]](string, string)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetObjPrice|PlayerShop:GetObjPrice]](string, string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleItem|PlayerShop:GetRecycleItem]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemClassCount|PlayerShop:GetRecycleItemClassCount]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemCount|PlayerShop:GetRecycleItemCount]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleItemTypeCount|PlayerShop:GetRecycleItemTypeCount]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopName|PlayerShop:GetRecycleShopName]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerID|PlayerShop:GetRecycleShopOwnerID]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopOwnerName|PlayerShop:GetRecycleShopOwnerName]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetRecycleShopProfitMoney|PlayerShop:GetRecycleShopProfitMoney]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetSelectIndex|PlayerShop:GetSelectIndex]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetSelfPlace|PlayerShop:GetSelfPlace]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetShopInfo|PlayerShop:GetShopInfo]](string, string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetShopListType|PlayerShop:GetShopListType]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetShopNum|PlayerShop:GetShopNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/GetStallNum|PlayerShop:GetStallNum]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/InfoMoney|PlayerShop:InfoMoney]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/InputMoney|PlayerShop:InputMoney]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_TOGLE_INPUT_MONEY、GE_PS_INPUT_MONEY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/IsOpenStall|PlayerShop:IsOpenStall]](string, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/IsSaleOut|PlayerShop:IsSaleOut]](string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/IsSelectOnSale|PlayerShop:IsSelectOnSale]](string, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/Modify|PlayerShop:Modify]](string, string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO、GE_NEW_DEBUGMESSAGE、GE_OPEN_PS_MESSAGE_FRAME;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ModifySubType|PlayerShop:ModifySubType]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PS_MESSAGE_FRAME、GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenADDlg|PlayerShop:OpenADDlg]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_RECYCLE_AD_SET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenFindShop|PlayerShop:OpenFindShop]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_FIND_SHOP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenMessage|PlayerShop:OpenMessage]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG|PlayerShop:OpenRecycleShopDLG]](string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenRecycleShopDLG2|PlayerShop:OpenRecycleShopDLG2]](number, string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenSelectRecycleItemDLG|PlayerShop:OpenSelectRecycleItemDLG]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_SELECTRECYCLEITEM_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/OpenStall|PlayerShop:OpenStall]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/RecycleShop_EnterSell|PlayerShop:RecycleShop_EnterSell]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/RecycleShop_GetShopDesc|PlayerShop:RecycleShop_GetShopDesc]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/RetackItem|PlayerShop:RetackItem]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SendAddRecycleItemMsg|PlayerShop:SendAddRecycleItemMsg]](number, number, number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SendCancelRecItemMsg|PlayerShop:SendCancelRecItemMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SendSellItem2RecycleShopMsg|PlayerShop:SendSellItem2RecycleShopMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SendSetRecycleShopADMsg|PlayerShop:SendSetRecycleShopADMsg]](number, string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SendTakeRecItemMsg|PlayerShop:SendTakeRecItemMsg]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SetCurSelectPage|PlayerShop:SetCurSelectPage]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SetCurSelectPetIndex|PlayerShop:SetCurSelectPetIndex]](string, number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SetCurSelShopIdx|PlayerShop:SetCurSelShopIdx]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/SetSelectPet|PlayerShop:SetSelectPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/Transfer|PlayerShop:Transfer]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/UpStall|PlayerShop:UpStall]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |- | <code>[[Lua接口/客户端/PlayerShop/ViewPetDesc|PlayerShop:ViewPetDesc]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_VIEW_EXCHANGE_PET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMInterface_Script_PlayerShop.cpp</small> |} == 多返回值方法 == * <code>PlayerShop:DealMoney</code> → 2 个返回值 * <code>PlayerShop:EnumItem</code> → 2 个返回值 * <code>PlayerShop:EnumPet</code> → 2 个返回值 * <code>PlayerShop:EnumRecycleItem</code> → 4 个返回值 * <code>PlayerShop:EnumRecycleItemAction</code> → 2 个返回值 * <code>PlayerShop:EnumShop</code> → 7 个返回值 * <code>PlayerShop:GetMoney</code> → 4 个返回值 * <code>PlayerShop:GetObjName</code> → 2 个返回值 == 脚本中的调用 == 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): <pre>-- PS_ShopList/PS_ShopList.lua -- MessageBox_Self/MessageBox_Self.lua -- PS_ShopList/PS_ShopList.lua -- PS_Shop/PS_Shop.lua</pre> </div>
返回
Lua接口/客户端函数索引/PlayerShop
。
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