查看“︁Lua接口/客户端函数索引/Bank”︁的源代码
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__NOTOC__ <div class="lua-reference" style="max-width:1200px;margin:0 auto;line-height:1.8;color:#29343a;font-family:Arial,'Microsoft YaHei','PingFang SC',sans-serif;letter-spacing:0;overflow-wrap:anywhere;"> [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Bank|Bank]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] <div style="padding:14px 0;border-top:3px solid #287568;"> <div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">Bank 对象方法</div> <div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> · 17 个方法</div> </div> == 调用方式 == 对象方法以 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:方法名(参数)</code> 形式调用,例如 <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin(number)</code>。各方法的参数见下表,点方法名进入独立页。 对象名 <code style="white-space:normal;overflow-wrap:anywhere;">Bank</code> 是全局对象,可直接使用。 == 方法列表 == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:46%;" | 方法 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/Close|Bank:Close]]()</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/EnumItem|Bank:EnumItem]](number)</code><br /><small style="color:#657078;">2 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBagMoney|Bank:GetBagMoney]]()</code><br /><small style="color:#657078;">3 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetBankMoney|Bank:GetBankMoney]]()</code><br /><small style="color:#657078;">4 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetInputMoney|Bank:GetInputMoney]](string, string, string)</code><br /><small style="color:#657078;">2 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetMoneyFromBank|Bank:GetMoneyFromBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetNpcId|Bank:GetNpcId]]()</code><br /><small style="color:#657078;">1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxInfo|Bank:GetRentBoxInfo]](number)</code><br /><small style="color:#657078;">2 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/GetRentBoxNum|Bank:GetRentBoxNum]]()</code><br /><small style="color:#657078;">1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/IsPresent|Bank:IsPresent]]()</code><br /><small style="color:#657078;">1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/MoveItemToPacket|Bank:MoveItemToPacket]](number)</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenGetFrame|Bank:OpenGetFrame]]()</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/OpenSaveFrame|Bank:OpenSaveFrame]]()</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SaveMoneyToBank|Bank:SaveMoneyToBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetCurRentIndex|Bank:SetCurRentIndex]](number)</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/SetOpenWhichBank|Bank:SetOpenWhichBank]](number)</code><br /><small style="color:#657078;">无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">[[Lua接口/客户端/Bank/TransformCoin|Bank:TransformCoin]](number)</code><br /><small style="color:#657078;">3 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_Bank.cpp</small> |} == 多返回值方法 == * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:EnumItem</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBagMoney</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetBankMoney</code> → 4 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetInputMoney</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:GetRentBoxInfo</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">Bank:TransformCoin</code> → 3 个返回值 == 脚本中的调用 == 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): <pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- Bank/Bank.lua -- Bank/Bank.lua -- InputMoney/InputMoney.lua -- Bank/Bank.lua</pre> </div>
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