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__NOTOC__ <div class="lua-reference" style="max-width:1200px;margin:0 auto;line-height:1.8;color:#29343a;font-family:Arial,'Microsoft YaHei','PingFang SC',sans-serif;letter-spacing:0;overflow-wrap:anywhere;"> [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/DataPool|DataPool]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] <div style="padding:14px 0;border-top:3px solid #287568;"> <div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">DataPool 对象方法</div> <div style="margin-top:6px;color:#657078;">实现类 <code style="white-space:normal;overflow-wrap:anywhere;">DataPool</code> · 181 个方法 · 脚本使用 360 处</div> </div> <div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div> == 调用方式 == 调用形式:<code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AddFriend(string, number)</code> 对象名 <code style="white-space:normal;overflow-wrap:anywhere;">DataPool</code> 是全局对象,可直接使用。 == 方法列表 == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 方法 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AddFriend(string, number)</code><br /><small style="color:#657078;">string, number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_UPDATE_FRIEND;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4208</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AskCreateCharCode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L512</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AskDelFriend(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_DELETE_FRIEND;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4128</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AskLoginCode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L543</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:AskMyBagList()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L574</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Challenge()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2619</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_GetColorLumination(number, number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number, number · 4 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5123</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyFaceStyle(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5270</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyFaceStyle_Item(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5283</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHairColor(number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5041</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHairStyle(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5167</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHairStyle_Item(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5184</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHeadStyle_Item(number, number)</code><br /><small style="color:#657078;">number, number · 8 个返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5316</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_RectifyColor(number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number · 5 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5069</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Check_StringCode(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5395</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ClearAllApply()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3737</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:CloseMissionFrame()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L681</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:DarkAdjustAttr(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L346</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:DarkAdjustSkill(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L388</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:DarkReset(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L419</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:DarkResetQuality(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L444</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:DelFriend()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_UPDATE_FRIEND;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4386</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:EditMood()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MOOD_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5026</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:EnumPlayerMission_ItemAction(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2266</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:EnumProvinces(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L184</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:EraseApply(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3715</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Get_MyFaceStyle()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5263</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Get_MyHairColor()</code><br /><small style="color:#657078;">无参数 · 4 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5225</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Get_MyHairStyle()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5245</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Get_MyHeadStyle()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5256</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetApplyMemberCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3499</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetApplyMemberInfo(number)</code><br /><small style="color:#657078;">number · 10 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3545</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetApplyMemberUIModelName(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3515</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetAutoSearch(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2705</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetAutoSearchPriority(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2766</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetAutoSearchSceneStartEnd(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2730</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBaseBag_BaseNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3812</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBaseBag_MaxNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3806</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBaseBag_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3800</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBoothGood_ID(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2461</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBoothGood_Name(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2479</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBoothGood_Price()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2497</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetBoothList_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2455</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetChallengeTeamMemberCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2629</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetChallengeTeamMemberInfo(number)</code><br /><small style="color:#657078;">number · 4 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2635</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetCityNumFromOneProvinceId(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L228</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetDBLeftProtectTime()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2780</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetFriend(string, string)</code><br /><small style="color:#657078;">string, string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3871</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetFriendByName(string)</code><br /><small style="color:#657078;">string · 2 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4425</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetFriendNumber()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3857</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetInviteTeamCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3295</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetInviteTeamMemberCount(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3312</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetInviteTeamMemberInfo(number, number)</code><br /><small style="color:#657078;">number, number · 10 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3398</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetInviteTeamMemberUIModelName(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3348</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetLeftProtectTime()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2786</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetLookUpPartInfo(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4490</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMail()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4851</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMailNumber()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4730</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMailTimeInt()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4950</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMatBag_BaseNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3830</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMatBag_MaxNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3824</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMatBag_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3818</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionContinue_Bonus(number)</code><br /><small style="color:#657078;">number · 3 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L617</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionContinue_Num()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L592</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionContinue_Text(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L603</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionDemand_Item(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L718</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionDemand_Num()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L668</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionDemand_Text(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L703</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Bonus(number)</code><br /><small style="color:#657078;">number · 3 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1080</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Kind(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L996</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Num()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L741</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Text(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1064</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMood()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MOOD_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5019</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNextMail()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_HAVE_MAIL;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4764</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNPCEventList_Item(number)</code><br /><small style="color:#657078;">number · 5 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2299</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNPCEventList_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2290</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNPCIDByServerID(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5488</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNPCobj_ID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5567</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPacketItem()</code><br /><small style="color:#657078;">无参数 · 2 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3759</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPacketItemMaxNumber()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3789</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPetsOneTypeNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L285</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_ActivePos(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L839</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_BillName(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2179</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_DataRound(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1743</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_DelActivePos(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L867</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Description(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1198</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Display(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1797</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_ForePart(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L789</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Info(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2209</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_InUse(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1145</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_IsElite(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1028</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_ItemCountNow(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1772</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Kind(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L962</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Level(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L753</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Memo(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2027</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Name(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2159</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1138</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_RemainTime(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1889</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_StrList(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L889</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Variable(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1715</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_VariableByByte(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L810</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionBonus_Item(number)</code><br /><small style="color:#657078;">number · 3 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1971</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionBonus_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2151</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionCustom(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1949</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionCustom_Num(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2115</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemand_Item(number)</code><br /><small style="color:#657078;">number · 3 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1905</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemand_NPC(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1928</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemand_Num(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1644</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemandKill_Num(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L1680</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionRandomCustom(number, number)</code><br /><small style="color:#657078;">number, number · 3 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L930</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionRandomCustom_Num(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L909</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerSkill_ID(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5539</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerSkill_Level(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5553</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerSkill_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5589</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerSkill_Type(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5575</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2362</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_LifeAbility(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2383</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_LifeAbilityLevel(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2412</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_Requirement(number, number)</code><br /><small style="color:#657078;">number, number · 2 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2504</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_Result(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2432</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2353</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetProvincesNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L178</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetSystemHistroy()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4900</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetSystemHistroyNumber()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4894</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTaskBag_BaseNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3848</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTaskBag_MaxNum()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3842</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTaskBag_Num()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3836</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamExpMode()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2683</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemberCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3276</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemberInfo(number)</code><br /><small style="color:#657078;">number · 13 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3105</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemBufInfo(number, number)</code><br /><small style="color:#657078;">number, number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2932</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemBufNum(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2919</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemGUIDByUIIndex(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3087</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemInfoByIndex(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2963</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemUIModelName(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3033</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetUIColor(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5510</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:getUINumbersFromIpRegion(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L243</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:InviteAddFriend()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4069</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:InviteAddFriendByFriendList(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4086</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:InviteAddFriendByteam()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4112</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:InviteApplyAddPingbi(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3627</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:IsCanDoAction()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5372</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:IsTeamLeader()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2597</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:IsTeamMemberInScene(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3066</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:LookupOtherParticularInfo(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_XUN_ZONG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4436</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Mission_Abnegate_Popup(number, string)</code><br /><small style="color:#657078;">number, string · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_AFFIRM_SHOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2224</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Mission_Abnegate_Special_Quest_Popup(number, string)</code><br /><small style="color:#657078;">number, string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_AFFIRM_SHOW<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2251</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:NumCityFromOneProvince(number, number)</code><br /><small style="color:#657078;">number, number · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L204</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:OpenFriendList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_FRIEND、GE_OPEN_EMAIL;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4754</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:OpenHistroy()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_HISTROY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5032</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:OpenMail(string, string)</code><br /><small style="color:#657078;">string, string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EMAIL_WRITE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4736</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:OpenMailRead()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EMAIL;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4936</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:OpenSystemHistroy()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SYSTEMINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4922</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:PetsOneType_GetAttr(number, string)</code><br /><small style="color:#657078;">number, string · 2 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L291</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:PetsOneType_SetModel(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L271</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:RespondChallenge(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2668</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SelCaptchaAnswer(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L490</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SelectAsTargetByUIIndex(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MAINTARGET_OPEND;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2825</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SelectTeamMemPetAsTargetByUIIndex(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2874</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SendCreateCharCode(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L520</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SendLoginCode(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L551</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SendMail(string, string)</code><br /><small style="color:#657078;">string, string · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4772</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetCanUseHotKey(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L502</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetCurSelApply(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3683</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetMood()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4986</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetSelectTeamMember_Leader(number)</code><br /><small style="color:#657078;">number · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2578</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetSelfInfo()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2565</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetTeamExpMode(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L2691</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:SetTeamFrameOpenFlag(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_NOTIFY_APPLY<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L3669</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ShowChatInfo(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4703</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ShowFriendInfo(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_FRIEND_INFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4651</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_HP_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5427</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_Icon_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5459</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_Level_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5451</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_MP_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5435</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_Name_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5418</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:TargetFrame_Update_Rage_Team()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5443</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ThrowToBlackList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4167</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ThrowToList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L4184</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:ToggleShowPetList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L5473</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:UpdateCaptchaData(string, string, string, string, string, number)</code><br /><small style="color:#657078;">string, string, string, string, string, number · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script_DataPool.cpp L472</small> |} == 多返回值方法 == * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_GetColorLumination</code> → 4 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyFaceStyle_Item</code> → 6 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHairStyle_Item</code> → 6 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_MyHeadStyle_Item</code> → 8 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Change_RectifyColor</code> → 5 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:EnumProvinces</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:Get_MyHairColor</code> → 4 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetApplyMemberInfo</code> → 10 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetAutoSearch</code> → 6 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetAutoSearchSceneStartEnd</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetChallengeTeamMemberInfo</code> → 4 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetFriendByName</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetInviteTeamMemberInfo</code> → 10 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionContinue_Bonus</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionContinue_Num</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionDemand_Item</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionDemand_Num</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Bonus</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetMissionInfo_Num</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetNPCEventList_Item</code> → 5 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPacketItem</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_Memo</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMission_StrList</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionBonus_Item</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionCustom</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemand_Item</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionDemand_NPC</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPlayerMissionRandomCustom</code> → 3 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_LifeAbility</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_Requirement</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetPrescrList_Item_Result</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemberInfo</code> → 13 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemBufInfo</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetTeamMemInfoByIndex</code> → 6 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:GetUIColor</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:getUINumbersFromIpRegion</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:NumCityFromOneProvince</code> → 2 个返回值 * <code style="white-space:normal;overflow-wrap:anywhere;">DataPool:PetsOneType_GetAttr</code> → 2 个返回值 == 脚本中的调用 == 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): <pre style="white-space:pre-wrap;overflow-wrap:anywhere;font-size:13px;line-height:1.7;padding:12px;background:#f5f7f8;border:1px solid #dbe3e6;">-- DataPool:AddFriend ← ChatInfo/ChatInfo.lua -- DataPool:AskCreateCharCode ← SelectRole/SelectRole.lua -- DataPool:AskDelFriend ← ContexMenu/ContexMenu.lua -- DataPool:AskLoginCode ← TextValidate/TextValidate.lua</pre> </div>
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