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__NOTOC__ <div class="lua-reference" style="max-width:1200px;margin:0 auto;line-height:1.8;color:#29343a;font-family:Arial,'Microsoft YaHei','PingFang SC',sans-serif;letter-spacing:0;overflow-wrap:anywhere;"> [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/全局函数|全局函数]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] <div style="padding:14px 0;border-top:3px solid #287568;"> <div role="heading" aria-level="2" style="font-size:22px;font-weight:bold;color:#193d37;">全局函数</div> <div style="margin-top:6px;color:#657078;">213 个函数,直接作为全局名调用</div> </div> <div style="margin:10px 0;padding:10px 12px;border-left:3px solid #9a7940;background:#faf7f0;font-size:13px;color:#5f5136;">本页参数与返回值由客户端 C++ 绑定源码自动推断(参数取自 <code>args[n]</code> 与 <code>lua_is*</code> 的实际取值点,返回项数取自 <code>return n</code>),<b>未经运行验证</b>;用途摘要按实现体归纳,仅供参考。</div> == 界面与提示(77) == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 函数 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CallScriptString(string, string)</code><br /><small style="color:#657078;">string, string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1288</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseAllWindow()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3766</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseBooth()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3190</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseFangDaohao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSEDLG_FANGDAOHAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1640</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseInputYuanbao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_INPUT_YUANBAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1652</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseMessageBoxCommon()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON_CLOSE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1646</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2886</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseTitleList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3251</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CloseWindow(string, boolean)</code><br /><small style="color:#657078;">string, boolean · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_WINDOW;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2924</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterQuitWait(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L570</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnterReconnect(boolean)</code><br /><small style="color:#657078;">boolean · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L436</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetDictionaryString(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L665</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MessageBoxCommon(string, string, string, string, string)</code><br /><small style="color:#657078;">string, string, string, string, string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MESSAGEBOX_COMMON;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1317</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenAutoSearch()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AUTOSEARCH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3912</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenBooth()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3182</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenChangeMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4606</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCharacter()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_CHARACTOR;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3324</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenCommonSkillPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2059</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenDlg4ProtectTime()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_OPENDLG_FANGDAOHAO、GE_OPENDLG_FOR_SETPROTECTTIME;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1671</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenEquip(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EQUIP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3332</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenFangdao()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_FANGDAO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1658</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenLifePage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LIFE_PAGE、GE_UPDATE_TARGETPET_PAGE、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2049</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinimap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MINIMAP、GE_OPEN_MINIMAPEXP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2070</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenMinorPassword()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_CHANGE、GE_MINORPASSWORD_OPEN_SET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1696</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenRidePage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_RIDE_PAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1912</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSetMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_SET_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4620</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShimingrenzhengDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHIMINGRENZHENG_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1709</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SHOP_FITTING;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2872</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenSkillBook()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SKILL_BOOK、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1898</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTargetMenu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3773</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTitleList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_AGNAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3260</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenTodayCampaignList()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_TODAY_CAMPAIGN_LIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1720</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenUnLockeMinorPasswordDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MINORPASSWORD_OPEN_UNLOCK_PASSWORD_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4613</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWindow(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2917</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenWordrefence(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_ACCOUNT_SAFE、GE_OPEN_WORLDREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3898</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OpenYBShopReference(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_YBSHOPREFERENCE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1943</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushEvent(string, ...)</code><br /><small style="color:#657078;">string,可变参数 · 无返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1262</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PutSkillToMainmenuBar(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L539</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ResetCamera()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2837</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Function_Name(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2198</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ParamCount(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2241</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_Parameter(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2215</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Set_XSCRIPT_ScriptID(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2228</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetAutoRunTargetNPCName(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3090</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetCurSelMember()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3505</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetDefaultMouse()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2866</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetGlobalInteger(number, string)</code><br /><small style="color:#657078;">number, string · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3580</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMainTargetFromList(number, boolean, boolean)</code><br /><small style="color:#657078;">number, boolean, boolean · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4567</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetMenuBarPageNumber(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3567</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetNotifyTip(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L751</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetSoftKeyAim(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SOFTKEY_AIM;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2859</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SetTimer(string, string, number)</code><br /><small style="color:#657078;">string, string, number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L128</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Func_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU、GE_SHOW_TEAM_FUNC_MENU_LEADER、GE_SHOW_TEAM_FUNC_MENU_MEMBER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3428</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Show_Team_Member_Pet_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3483</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowAcceptChangePVPMode(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWACCEPTCHANGEPVP、GE_OPEN_PKDESC;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L804</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowChangePVPMode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_MENU_SHOWCHANGEPVP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L787</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowContexMenu(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2707</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowNotice(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L834</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowPacket()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_PACKET;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3829</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemInfo(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L510</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowSystemTipInfo(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_SYSTEM_TIP_INFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3797</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ShowTeamInfoDlg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_OPEN_TEAMINFO_DLG;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3524</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleComposeWnd()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_COMPOSE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2989</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleContainer()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_CONTAINER;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2128</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleLargeMap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_LARGEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2088</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMission()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2134</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleMissionOutLine()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_MISSION_OUTLINE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2139</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TogglePetPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_PET_PAGE、GE_PROGRESSBAR_SHOW、GE_PROGRESSBAR_WIDTH;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1905</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSceneMap()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_SCENEMAP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2110</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleSkillBook()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CLOSE_SKILL_BOOK、GE_TOGLE_COMMONSKILL_PAGE、GE_PROGRESSBAR_WIDTH;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1879</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleWindow(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_WINDOW;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2940</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToggleYuanbaoShop()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGGLE_YUANBAOSHOP;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1938</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">TurnMenuBar(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_MENUBAR_2;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L526</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Update_PartyFrame_Menu()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ON_TEAM_UPDATE_PARTYFRAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1837</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateDoubleExpData()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2955</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdateMinimap()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2065</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UpdatePlayerList(boolean)</code><br /><small style="color:#657078;">boolean · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4519</small> |} == 角色、物品与对象(17) == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 函数 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AcceptRide()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L923</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskDetailByGuid(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1843</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEquipDetial()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3620</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskEvaluateAndLevelup()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_EVALUATE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3409</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUp(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3353</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskLevelUpAfterValidate()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3366</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskNewLevelUpCode()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3372</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AskRet2SelServer()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L640</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CacheMainTarget()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L687</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DisbandRide()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L944</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EquipItem(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L481</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMountID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L706</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetPlayerFromList(number)</code><br /><small style="color:#657078;">number · 6 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4529</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetRideStatic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L996</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetTargetPlayerGUID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L693</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">InviteRide()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L935</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsItemExist(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L468</small> |} == 系统与设置(17) == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 函数 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ClearAllTimer()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L174</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">KillTimer(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMUITimer.cpp L150</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PlaySound(number)</code><br /><small style="color:#657078;">number · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3753</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuitApplication(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_QUEST_QUIT_GAME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L393</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SafeBox(string, number)</code><br /><small style="color:#657078;">string, number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TOGLE_INPUT_MONEY、GE_SAFEBOX_UNLOCK_CONFIRM、GE_SAFEBOX_LOCK_CONFIRM、GE_CLOSE_SAFEBOX_CONFIRM、GE_CLOSE_INPUT_MONEY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1180</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Send_XSCRIPT()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2263</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendAUTOMove(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3059</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendChatMessage()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3033</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendGMCommand(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3050</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendModifyMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4654</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSafeSignMsg()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L382</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendScrollInfo(string)</code><br /><small style="color:#657078;">string · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_SET_SCROLLINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L953</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4630</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SendSetProtectTimeMsg(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1146</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ServerLogin()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L369</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Length(string)</code><br /><small style="color:#657078;">string · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp L29</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UTF8Prefix(string, number)</code><br /><small style="color:#657078;">string, number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Script/GMScriptSystm.cpp L38</small> |} == 其他(102) == {| class="wikitable" style="width:100%;table-layout:fixed;border-collapse:collapse;font-size:13px;" ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;width:34%;" | 函数 ! scope="col" style="text-align:left;background:#edf3f2;padding:8px;" | 说明 |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AnswerLevelUpCode(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3381</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoHit()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3416</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AutoRunToTarget(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3068</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">AxTrace(number, number, string)</code><br /><small style="color:#657078;">number, number, string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3112</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">BankAcquireListWithPW(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1091</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelLockAfterConfirm()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3817</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CancelQuitWait()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L627</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Clear_XSCRIPT()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2254</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">CollectMissionOutline()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3823</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Begin(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3124</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ComposeItem_Cancel(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PROGRESSBAR_HIDE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3151</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ConvertStringToURLCoding(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1595</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItem()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3635</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DiscardItemCancelLocked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3707</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelAccept()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L899</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByGuid_OKClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L880</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">DuelByName_OKClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L866</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumAction(number, string)</code><br /><small style="color:#657078;">number, string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2673</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumCampaign(number, number, string)</code><br /><small style="color:#657078;">number, number, string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1746</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">EnumMethod(number)</code><br /><small style="color:#657078;">number · 3 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3009</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FakeObj_SetCamera(string, number, number)</code><br /><small style="color:#657078;">string, number, number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L713</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FindFriendQuery(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_NOTIFY_INPUT_YAOQIU;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1454</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">FlashTeamButton()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_TEAM_NOTIFY_APPLY;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3545</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ForceUnLockMinorPassword()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4713</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_INT(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2167</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Get_XParam_STR(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2182</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetActionNum(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2645</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCampaignCount(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1726</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurClientSize()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2972</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurMousePos()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4776</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneName()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3276</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentSceneNameById(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3282</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetCurrentTime()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4770</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetGlobalInteger(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3603</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetItemBindStatus(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L492</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMasterName()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1045</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMethodNumber(number)</code><br /><small style="color:#657078;">number · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2995</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineInfo(number, number)</code><br /><small style="color:#657078;">number, number · 10 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3848</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMissionOutlineNum(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3835</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetMousePos()</code><br /><small style="color:#657078;">无参数 · 2 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3788</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetOperationType()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3318</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneID()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2823</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSceneSize()</code><br /><small style="color:#657078;">无参数 · 2 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2816</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetShopType(string)</code><br /><small style="color:#657078;">string · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3295</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetSkillImage(number)</code><br /><small style="color:#657078;">number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2344</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillLevel(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2501</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMoney(number, number)</code><br /><small style="color:#657078;">number, number · 4 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2369</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillMS(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2468</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetStudySkillName(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2434</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendExp(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2600</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetUplevelXinfaSpendMoney(number, number)</code><br /><small style="color:#657078;">number, number · 4 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2535</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">GetXinfaLevel(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2299</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsIdleLogic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L763</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsInStall()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L744</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMinorPwdSetup()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1664</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsMoveLogic()</code><br /><small style="color:#657078;">无参数 · 1 个返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L769</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">IsWindowShow(string)</code><br /><small style="color:#657078;">string · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 操作客户端界面<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2659</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">LockAfterConfirm()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3811</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">Lua_SetProtectTime(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_CHANGEPROTECTTIME;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1116</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ModifyMinorPassword(string, string)</code><br /><small style="color:#657078;">string, string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4737</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MouseCmd_ShopFittingSet()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2903</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">MsgBall(string, number, string)</code><br /><small style="color:#657078;">string, number, string · 2 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMMessageBall.cpp L317</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">NewUserCard(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEWUSERCARD_CHECK_RESULT、GE_GAMELOGIN_SHOW_SYSTEM_INFO;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L961</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">OtherInfoPage()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_OPEN_OTHER_INFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1925</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PopSystemNotice()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3891</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAddFriend()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1975</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearAsunder()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2012</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearBuyMult()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1949</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearExchange()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1988</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PrepearSale()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1962</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">PushDebugMessage(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_NEW_DEBUGMESSAGE;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2152</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameAcceptClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2771</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionAbnegate(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2789</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionComplete(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2798</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameMissionContinue()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2783</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameOptionClicked(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2741</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">QuestFrameRefuseClicked()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2777</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairAll()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3196</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RepairOne()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L3230</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestAddOrEditFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1430</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestDeleteFindFriendInfo(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1486</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendDetailInfo(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_PLAYERDETAILINFO;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1403</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestFindFriendList(number, number)</code><br /><small style="color:#657078;">number, number · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_ZHENGYOUPT_RESPONSE_SEARCHPLAYERLIST;读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1366</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestSearchFindFriendInfo(number, number, number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number, number, number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1504</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestServerNoteLog(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1576</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RequestVoteFindFriendInfo(number, number, number, number)</code><br /><small style="color:#657078;">number, number, number, number · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L1529</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RestoreShopFitting()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2893</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">RevengeAccept()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L682</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">SkillsStudyFrame_study(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2630</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">StopMove()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L776</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">ToAUTOHit()</code><br /><small style="color:#657078;">无参数 · 无返回值</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_YESNO<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2037</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">UnLockMinorPassword(string)</code><br /><small style="color:#657078;">string · 无返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4690</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRAskTime()</code><br /><small style="color:#657078;">无参数 · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 读取客户端本地数据<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L2963</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblCollectVisiableContex(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 1 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4489</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRBOSSTblGetContexInfo(number)</code><br /><small style="color:#657078;">number · 2 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4499</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContex(number)</code><br /><small style="color:#657078;">number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4418</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRCollectVisiableContexEx(number, number, number)</code><br /><small style="color:#657078;">number, number, number · 无返回值 · 脚本使用 3 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4428</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetContexType(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 2 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4467</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetTitle(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 4 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4477</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContex(number, number)</code><br /><small style="color:#657078;">number, number · 1 个返回值 · 脚本使用 5 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4455</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexCount()</code><br /><small style="color:#657078;">无参数 · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4439</small> |- | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | <code style="white-space:normal;overflow-wrap:anywhere;">WRGetVisiableContexID(number)</code><br /><small style="color:#657078;">number · 1 个返回值 · 脚本使用 6 处</small> | style="padding:8px;vertical-align:top;overflow-wrap:anywhere;" | 实现体未体现明确的外部效果<br /><small style="color:#657078;">Game/Interface/GMGameInterface_Script.cpp L4445</small> |} </div>
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