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__NOTOC__ <div class="lua-reference"> [[首页|首页]] · [[Lua接口/客户端函数索引|客户端接口]] · [[Lua接口/客户端函数索引/Pet|Pet]] · [[Lua接口/客户端窗口操作|窗口操作]] · [[Lua接口/客户端事件|客户端事件]] <div class="lua-lead"> <div role="heading" aria-level="2" class="lua-h1">Pet 对象方法</div> <div class="lua-sub">实现类 <code>Pet</code> · 259 个方法</div> </div> == 调用方式 == 对象方法以 <code>Pet:方法名(参数)</code> 形式调用,例如 <code>Pet:ShowPetList(number)</code>。各方法的参数见下表,点方法名进入独立页。 对象名 <code>Pet</code> 是全局对象,可直接使用。 == 方法列表 == {| class="wikitable" ! scope="col" class="lua-w46" | 方法 ! scope="col" | 说明 |- | <code>[[Lua接口/客户端/Pet/Add_Attribute|Pet:Add_Attribute]](number, number, number, number, number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Change_Name|Pet:Change_Name]](number, string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/CheckPetSkillStudyMoreMoneyMode|Pet:CheckPetSkillStudyMoreMoneyMode]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/CheckRClick|Pet:CheckRClick]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ClearSheliziPet|Pet:ClearSheliziPet]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ClosePetBank|Pet:ClosePetBank]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/ClosePetBankView|Pet:ClosePetBankView]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/ClosePetSkillStudyMsgBox|Pet:ClosePetSkillStudyMsgBox]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PETSKILLSTUDY_MSGBOX;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/CloseSignalPetProCreate|Pet:CloseSignalPetProCreate]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_TEAM_PETCREATE_OPENED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/CloseTeamPetProCreate|Pet:CloseTeamPetProCreate]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_SIGNAL_PETCREATE_OPENED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ConfirmPetProcreate|Pet:ConfirmPetProcreate]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PET_FRAME;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ConfirmPetSkillStudy|Pet:ConfirmPetSkillStudy]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CONFIRM_PETSKILLSTUDY;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Dome|Pet:Dome]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/EnableHuanhua|Pet:EnableHuanhua]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/EnumPetSkill|Pet:EnumPetSkill]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/EnumPetSkillBarItem|Pet:EnumPetSkillBarItem]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/EnumTitleByIdx|Pet:EnumTitleByIdx]](number, number, string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Feed|Pet:Feed]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Free_Confirm|Pet:Free_Confirm]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE、GE_PET_FREE_CONFIRM;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetAIType|Pet:GetAIType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetAIType_PetBank|Pet:GetAIType_PetBank]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetAttackTrait|Pet:GetAttackTrait]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetBasic|Pet:GetBasic]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetConsort|Pet:GetConsort]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetCriticalAttack|Pet:GetCriticalAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetCriticalDefence|Pet:GetCriticalDefence]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetCurrentTitle|Pet:GetCurrentTitle]](number, string)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetDeathWarrant|Pet:GetDeathWarrant]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetDex|Pet:GetDex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetDexAptitude|Pet:GetDexAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetExp|Pet:GetExp]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetFirstPetPosInBank_PetBank|Pet:GetFirstPetPosInBank_PetBank]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetFirstPetPosInPag|Pet:GetFirstPetPosInPag]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetFoodType|Pet:GetFoodType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetGeneration|Pet:GetGeneration]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetGrowRate|Pet:GetGrowRate]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetGUID|Pet:GetGUID]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetHappy|Pet:GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetHHChangeModel|Pet:GetHHChangeModel]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetHolyInfo|Pet:GetHolyInfo]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetHP|Pet:GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetHuanhuaMoney|Pet:GetHuanhuaMoney]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetID|Pet:GetID]](number)</code><br /><small class="lua-muted">3 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetInt|Pet:GetInt]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetIntAptitude|Pet:GetIntAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetIsFighting|Pet:GetIsFighting]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetIsPossession|Pet:GetIsPossession]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetLastProcreateLevel|Pet:GetLastProcreateLevel]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetLevel|Pet:GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetLixing|Pet:GetLixing]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetLoyalgGade|Pet:GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMagicAttack|Pet:GetMagicAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMagicRecovery|Pet:GetMagicRecovery]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMaxHP|Pet:GetMaxHP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMaxLife|Pet:GetMaxLife]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMaxMP|Pet:GetMaxMP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMiss|Pet:GetMiss]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetMP|Pet:GetMP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetName|Pet:GetName]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetNaturalLife|Pet:GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPercent_Lx|Pet:GetPercent_Lx]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetPercent_LxUp|Pet:GetPercent_LxUp]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetPet_Count|Pet:GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPet_Count_PetBank|Pet:GetPet_Count_PetBank]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetPetDBCName|Pet:GetPetDBCName]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetFightAction|Pet:GetPetFightAction]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetGrowLevel|Pet:GetPetGrowLevel]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetImpactIconNameByIndex|Pet:GetPetImpactIconNameByIndex]](number, number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetImpactNum|Pet:GetPetImpactNum]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetIndexByGUID|Pet:GetPetIndexByGUID]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetList_Appoint|Pet:GetPetList_Appoint]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetList_Appoint_PetBank|Pet:GetPetList_Appoint_PetBank]](number)</code><br /><small class="lua-muted">4 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetPetLocation|Pet:GetPetLocation]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetPetMedicineHC|Pet:GetPetPetMedicineHC]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetPortraitByIndex|Pet:GetPetPortraitByIndex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetRelaxAction|Pet:GetPetRelaxAction]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetSkillBarItemCount|Pet:GetPetSkillBarItemCount]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetSkillLevelupInfo|Pet:GetPetSkillLevelupInfo]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetType|Pet:GetPetType]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPetTypeName|Pet:GetPetTypeName]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPF|Pet:GetPF]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPFAptitude|Pet:GetPFAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPhysicsAttack|Pet:GetPhysicsAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPhysicsRecovery|Pet:GetPhysicsRecovery]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetPotential|Pet:GetPotential]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetRate_LxUp|Pet:GetRate_LxUp]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/GetRemainingProcreateCount|Pet:GetRemainingProcreateCount]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetSavvy|Pet:GetSavvy]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetSex|Pet:GetSex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetShootProbability|Pet:GetShootProbability]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetSkillIDbyIndex|Pet:GetSkillIDbyIndex]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetSkillPassive|Pet:GetSkillPassive]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetSta|Pet:GetSta]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetStaAptitude|Pet:GetStaAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetStr|Pet:GetStr]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetStrAptitude|Pet:GetStrAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetTakeLevel|Pet:GetTakeLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetTitleNum|Pet:GetTitleNum]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetType|Pet:GetType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/GetYuanbaoBuyState|Pet:GetYuanbaoBuyState]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/Go_Fight|Pet:Go_Fight]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Go_Free|Pet:Go_Free]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_NEW_DEBUGMESSAGE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Go_Relax|Pet:Go_Relax]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/HandlePetMenuItem|Pet:HandlePetMenuItem]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/HandlePetMenuItemSelf|Pet:HandlePetMenuItemSelf]](string)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/HuanhuaOpenPetJian|Pet:HuanhuaOpenPetJian]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PETJIAN_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/IsPetHaveEquip|Pet:IsPetHaveEquip]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/IsPresent|Pet:IsPresent]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/IsPresent_PetBank|Pet:IsPresent_PetBank]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/IsProtect|Pet:IsProtect]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/LockPetProcreate|Pet:LockPetProcreate]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Lua_GetCooldownRemainTime|Pet:Lua_GetCooldownRemainTime]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Lua_GetPetExteriorChangeDataByPetIdx|Pet:Lua_GetPetExteriorChangeDataByPetIdx]]()</code><br /><small class="lua-muted">1 个返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/Lua_OneKeyUnEquip|Pet:Lua_OneKeyUnEquip]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnClearPetSoulExValue|Pet:LuaFnClearPetSoulExValue]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnClosePetSoulContext|Pet:LuaFnClosePetSoulContext]](string)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnClosePetSoulInfo|Pet:LuaFnClosePetSoulInfo]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PETSOUL_INFO、GE_SHOW_PETSOUL_SUPERTOOLTIP;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulCandidate|Pet:LuaFnConfirmPetSoulCandidate]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulInput|Pet:LuaFnConfirmPetSoulInput]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnConfirmPetSoulOperation|Pet:LuaFnConfirmPetSoulOperation]](string, number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnEnumOtherPetSoulSkillActionOnPet|Pet:LuaFnEnumOtherPetSoulSkillActionOnPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnEnumPetSoulSkillActionByListID|Pet:LuaFnEnumPetSoulSkillActionByListID]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnEnumPetSoulSkillActionOnPet|Pet:LuaFnEnumPetSoulSkillActionOnPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetConAptitude_ps|Pet:LuaFnGetConAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetDexAptitude_ps|Pet:LuaFnGetDexAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetEquipPetSoulTableIndex|Pet:LuaFnGetEquipPetSoulTableIndex]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetIntAptitude_ps|Pet:LuaFnGetIntAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulCandidateToken|Pet:LuaFnGetPetSoulCandidateToken]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulConfirmToken|Pet:LuaFnGetPetSoulConfirmToken]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulData|Pet:LuaFnGetPetSoulData]](number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataByListID|Pet:LuaFnGetPetSoulDataByListID]](number, string)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataOnOtherPet|Pet:LuaFnGetPetSoulDataOnOtherPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDataOnPet|Pet:LuaFnGetPetSoulDataOnPet]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulDust|Pet:LuaFnGetPetSoulDust]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulExDesc|Pet:LuaFnGetPetSoulExDesc]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulExtensionQual|Pet:LuaFnGetPetSoulExtensionQual]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulHandbookMaxCount|Pet:LuaFnGetPetSoulHandbookMaxCount]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulInputToken|Pet:LuaFnGetPetSoulInputToken]](number, number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLeveldownCost|Pet:LuaFnGetPetSoulLeveldownCost]](number, number)</code><br /><small class="lua-muted">3 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLevelupCost|Pet:LuaFnGetPetSoulLevelupCost]](number, number)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulLevelupData|Pet:LuaFnGetPetSoulLevelupData]](number, number)</code><br /><small class="lua-muted">5 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPerfectExCount|Pet:LuaFnGetPetSoulPerfectExCount]](number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPieceInfo|Pet:LuaFnGetPetSoulPieceInfo]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPossSkillInfo|Pet:LuaFnGetPetSoulPossSkillInfo]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulPossSkillInfo_Handbook|Pet:LuaFnGetPetSoulPossSkillInfo_Handbook]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulSkillNameOnPet|Pet:LuaFnGetPetSoulSkillNameOnPet]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulSwallowData|Pet:LuaFnGetPetSoulSwallowData]](number, number)</code><br /><small class="lua-muted">2 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPetSoulWashData|Pet:LuaFnGetPetSoulWashData]]()</code><br /><small class="lua-muted">5 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetPossessionPetIndex|Pet:LuaFnGetPossessionPetIndex]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetSprAptitude_ps|Pet:LuaFnGetSprAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnGetStrAptitude_ps|Pet:LuaFnGetStrAptitude_ps]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnInitPetSoulHandbookList|Pet:LuaFnInitPetSoulHandbookList]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnIsOtherPetEquipPetSoul|Pet:LuaFnIsOtherPetEquipPetSoul]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnIsPetEquipPetSoul|Pet:LuaFnIsPetEquipPetSoul]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnIsPetSoul|Pet:LuaFnIsPetSoul]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnIsPetSoulSkillPassiveOnPet|Pet:LuaFnIsPetSoulSkillPassiveOnPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnOtherGetConAptitude_ps|Pet:LuaFnOtherGetConAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnOtherGetDexAptitude_ps|Pet:LuaFnOtherGetDexAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnOtherGetIntAptitude_ps|Pet:LuaFnOtherGetIntAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnOtherGetSprAptitude_ps|Pet:LuaFnOtherGetSprAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnOtherGetStrAptitude_ps|Pet:LuaFnOtherGetStrAptitude_ps]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnResumePetSoulCandidate|Pet:LuaFnResumePetSoulCandidate]]()</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnSavePetSoulExValue|Pet:LuaFnSavePetSoulExValue]](number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnShowOtherPetSoulPossSkillInfo|Pet:LuaFnShowOtherPetSoulPossSkillInfo]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulInfo|Pet:LuaFnShowPetSoulInfo]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_SHOW_PETSOUL_INFO;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulPossSkillInfo|Pet:LuaFnShowPetSoulPossSkillInfo]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/LuaFnShowPetSoulPossSkillInfo_Handbook|Pet:LuaFnShowPetSoulPossSkillInfo_Handbook]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/PetSoulViews.inl</small> |- | <code>[[Lua接口/客户端/Pet/NotifyPetDlgClosed|Pet:NotifyPetDlgClosed]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_CLOSE_PET_AGNAME;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/NotifySelChange|Pet:NotifySelChange]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PET_CHANGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/OpenPetSkillStudyMsgBox|Pet:OpenPetSkillStudyMsgBox]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PETSKILLSTUDY_MSGBOX;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetAIType|Pet:Other_GetAIType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetAttackTrait|Pet:Other_GetAttackTrait]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetBasic|Pet:Other_GetBasic]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetConsort|Pet:Other_GetConsort]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetCriticalAttack|Pet:Other_GetCriticalAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetCriticalDefence|Pet:Other_GetCriticalDefence]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetDex|Pet:Other_GetDex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetDexAptitude|Pet:Other_GetDexAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetExp|Pet:Other_GetExp]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetFoodType|Pet:Other_GetFoodType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetGrowRate|Pet:Other_GetGrowRate]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetHappy|Pet:Other_GetHappy]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetHolyInfo|Pet:Other_GetHolyInfo]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetHP|Pet:Other_GetHP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetID|Pet:Other_GetID]](number)</code><br /><small class="lua-muted">3 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetInt|Pet:Other_GetInt]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetIntAptitude|Pet:Other_GetIntAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetLevel|Pet:Other_GetLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetLixing|Pet:Other_GetLixing]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetLoyalgGade|Pet:Other_GetLoyalgGade]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMagicAttack|Pet:Other_GetMagicAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMagicRecovery|Pet:Other_GetMagicRecovery]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMaxHP|Pet:Other_GetMaxHP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMaxLife|Pet:Other_GetMaxLife]]()</code><br /><small class="lua-muted">1 个返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMaxMP|Pet:Other_GetMaxMP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMiss|Pet:Other_GetMiss]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetMP|Pet:Other_GetMP]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetName|Pet:Other_GetName]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetNaturalLife|Pet:Other_GetNaturalLife]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPercent_Lx|Pet:Other_GetPercent_Lx]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPet_Count|Pet:Other_GetPet_Count]]()</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPetGrowLevel|Pet:Other_GetPetGrowLevel]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPetIndexByGUID|Pet:Other_GetPetIndexByGUID]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPetList_Appoint|Pet:Other_GetPetList_Appoint]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPetTypeName|Pet:Other_GetPetTypeName]](number)</code><br /><small class="lua-muted">2 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPF|Pet:Other_GetPF]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPFAptitude|Pet:Other_GetPFAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPhysicsAttack|Pet:Other_GetPhysicsAttack]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPhysicsRecovery|Pet:Other_GetPhysicsRecovery]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetPotential|Pet:Other_GetPotential]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetSavvy|Pet:Other_GetSavvy]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetSex|Pet:Other_GetSex]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetShootProbability|Pet:Other_GetShootProbability]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetSta|Pet:Other_GetSta]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetStaAptitude|Pet:Other_GetStaAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetStr|Pet:Other_GetStr]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetStrAptitude|Pet:Other_GetStrAptitude]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetTakeLevel|Pet:Other_GetTakeLevel]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_GetType|Pet:Other_GetType]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_IsPresent|Pet:Other_IsPresent]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Other_SetModel|Pet:Other_SetModel]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PetAskChangeCurrentTitle|Pet:PetAskChangeCurrentTitle]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PetBank_PetListSelectChange|Pet:PetBank_PetListSelectChange]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_TOGLE_PETLIST_SELECT_CHNAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/PetHHComfirm|Pet:PetHHComfirm]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 触发客户端事件 GE_PET_HUANHUA_CONFIRM;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/PetOpenPetJian|Pet:PetOpenPetJian]](number, string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PETJIAN_DLG;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PetOpenTitleList|Pet:PetOpenTitleList]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PET_AGNAME;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PetProcreate_Clear|Pet:PetProcreate_Clear]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PetToShelizi|Pet:PetToShelizi]](number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 触发客户端事件 GE_GAMELOGIN_SYSTEM_INFO_CLOSE;操作客户端界面;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/PossessionPet|Pet:PossessionPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/RestorePet|Pet:RestorePet]](number)</code><br /><small class="lua-muted">无返回值</small> | 转发给内部模块处理,具体效果由内部实现决定<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetSoul.inl</small> |- | <code>[[Lua接口/客户端/Pet/SavePetIntoBank_PetBank|Pet:SavePetIntoBank_PetBank]](number, number, number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/Select_Pet|Pet:Select_Pet]](number)</code><br /><small class="lua-muted">1 个返回值</small> | 触发客户端事件 GE_REPLY_MISSION_PET;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetCanFanzhiPet|Pet:SetCanFanzhiPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetFightPetAsMainTarget|Pet:SetFightPetAsMainTarget]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetModel|Pet:SetModel]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetModel_PetBank|Pet:SetModel_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/SetNullCurTitle|Pet:SetNullCurTitle]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetPetLocation|Pet:SetPetLocation]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetProcreate_Other_Model|Pet:SetProcreate_Other_Model]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetProcreate_Self_Model|Pet:SetProcreate_Self_Model]]()</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetSelectPetIdx|Pet:SetSelectPetIdx]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetSkillLevelupModel|Pet:SetSkillLevelupModel]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetSkillStudyModel|Pet:SetSkillStudyModel]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetStudyNewSkillModel|Pet:SetStudyNewSkillModel]](number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetSynModel|Pet:SetSynModel]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SetYuanbaoBuyState|Pet:SetYuanbaoBuyState]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetHoly.inl</small> |- | <code>[[Lua接口/客户端/Pet/ShowBagSelectPet_PetBank|Pet:ShowBagSelectPet_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/ShowMyPetContexMenu|Pet:ShowMyPetContexMenu]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_SHOW_CONTEXMENU;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ShowPetList|Pet:ShowPetList]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_OPEN_PET_LIST、GE_CLOSE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ShowTargetPet|Pet:ShowTargetPet]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ShowTargetPet_PetBank|Pet:ShowTargetPet_PetBank]](number)</code><br /><small class="lua-muted">无返回值</small> | 实现体未体现明确的外部效果<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_PetBank.inl</small> |- | <code>[[Lua接口/客户端/Pet/SkillStudy_Do|Pet:SkillStudy_Do]](number, number, number, number)</code><br /><small class="lua-muted">1 个返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SkillStudy_MenPaiSkill_Clear|Pet:SkillStudy_MenPaiSkill_Clear]]()</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SkillStudy_MenPaiSkill_Created|Pet:SkillStudy_MenPaiSkill_Created]](number, number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/SkillStudyUnlock|Pet:SkillStudyUnlock]](number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PACKAGE_ITEM_CHANGED;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Syn_Confirm|Pet:Syn_Confirm]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/Syn_Do|Pet:Syn_Do]](number, number)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_PET_SYNC_OPEN;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/UpdatePetList|Pet:UpdatePetList]]()</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_UPDATE_PET_LIST;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |- | <code>[[Lua接口/客户端/Pet/ViewPetDetailData|Pet:ViewPetDetailData]](string)</code><br /><small class="lua-muted">无返回值</small> | 触发客户端事件 GE_UPDATE_TARGETPET_PAGE;读取客户端本地数据<br /><small class="lua-muted">Game/Interface/GMGameInterface_Script_Pet.cpp</small> |} == 多返回值方法 == * <code>Pet:GetAttackTrait</code> → 2 个返回值 * <code>Pet:GetExp</code> → 2 个返回值 * <code>Pet:GetGUID</code> → 2 个返回值 * <code>Pet:GetID</code> → 3 个返回值 * <code>Pet:GetName</code> → 2 个返回值 * <code>Pet:GetPetImpactIconNameByIndex</code> → 2 个返回值 * <code>Pet:GetPetList_Appoint</code> → 2 个返回值 * <code>Pet:GetPetList_Appoint_PetBank</code> → 4 个返回值 * <code>Pet:GetPetPetMedicineHC</code> → 2 个返回值 * <code>Pet:GetPetSkillLevelupInfo</code> → 2 个返回值 * <code>Pet:GetPetTypeName</code> → 2 个返回值 * <code>Pet:LuaFnGetPetSoulDataByListID</code> → 2 个返回值 * <code>Pet:LuaFnGetPetSoulLeveldownCost</code> → 3 个返回值 * <code>Pet:LuaFnGetPetSoulLevelupCost</code> → 2 个返回值 * <code>Pet:LuaFnGetPetSoulLevelupData</code> → 5 个返回值 * <code>Pet:LuaFnGetPetSoulPieceInfo</code> → 2 个返回值 * <code>Pet:LuaFnGetPetSoulSwallowData</code> → 2 个返回值 * <code>Pet:LuaFnGetPetSoulWashData</code> → 5 个返回值 * <code>Pet:Other_GetAttackTrait</code> → 2 个返回值 * <code>Pet:Other_GetExp</code> → 2 个返回值 * <code>Pet:Other_GetID</code> → 3 个返回值 * <code>Pet:Other_GetName</code> → 2 个返回值 * <code>Pet:Other_GetPetList_Appoint</code> → 2 个返回值 * <code>Pet:Other_GetPetTypeName</code> → 2 个返回值 == 脚本中的调用 == 以下是该对象在客户端界面脚本里的调用点(整理为注释,便于检索): <pre>-- Pet/Pet.lua -- Pet/Pet.lua -- PetSkillStudy/PetSkillStudy.lua -- OtherPet/OtherPet.lua</pre> </div>
返回
Lua接口/客户端函数索引/Pet
。
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